Kamil Ondrousek
/
T-Rnd-fill
True Random fill screen
main.cpp
- Committer:
- JLS
- Date:
- 2011-01-23
- Revision:
- 0:588d75585fe5
File content as of revision 0:588d75585fe5:
#include "TFT_4DGL.h" TFT_4DGL lcd(p9,p10,p11); int x,y,rdx,rdy; int n = WHITE; AnalogIn sigx(p19); AnalogIn sigy(p20); int main() { while (1) { float rndx = 65535*sigx; float rndy = 65535*sigy; rdx = int(rndx); rdy = int(rndy); srand (rdy*rdx); x = rand()%319; y = rand()%239; if (x <= 319 and y <= 239) { lcd.pixel(y,x,n); n = rand(); } } }