Kamil Ondrousek
/
T-Rnd-fill
True Random fill screen
Diff: main.cpp
- Revision:
- 0:588d75585fe5
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/main.cpp Sun Jan 23 21:01:45 2011 +0000 @@ -0,0 +1,39 @@ +#include "TFT_4DGL.h" + +TFT_4DGL lcd(p9,p10,p11); + +int x,y,rdx,rdy; + +int n = WHITE; + +AnalogIn sigx(p19); +AnalogIn sigy(p20); + +int main() { + +while (1) + +{ + + float rndx = 65535*sigx; + float rndy = 65535*sigy; + + rdx = int(rndx); + rdy = int(rndy); + + srand (rdy*rdx); + + x = rand()%319; + y = rand()%239; + + if (x <= 319 and y <= 239) + + { + + lcd.pixel(y,x,n); + + n = rand(); + + } + } +} \ No newline at end of file