Sierpinski triangle fractal - only modified algo for 4DGL - original code Eric Wieser - THANKS

Dependencies:   mbed

Committer:
JLS
Date:
Sun Jan 23 17:32:41 2011 +0000
Revision:
0:66e8e6fa8997

        

Who changed what in which revision?

UserRevisionLine numberNew contents of line
JLS 0:66e8e6fa8997 1 //
JLS 0:66e8e6fa8997 2 // TFT_4DGL is a class to drive 4D Systems TFT touch screens
JLS 0:66e8e6fa8997 3 //
JLS 0:66e8e6fa8997 4 // Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr>
JLS 0:66e8e6fa8997 5 //
JLS 0:66e8e6fa8997 6 // TFT_4DGL is free software: you can redistribute it and/or modify
JLS 0:66e8e6fa8997 7 // it under the terms of the GNU General Public License as published by
JLS 0:66e8e6fa8997 8 // the Free Software Foundation, either version 3 of the License, or
JLS 0:66e8e6fa8997 9 // (at your option) any later version.
JLS 0:66e8e6fa8997 10 //
JLS 0:66e8e6fa8997 11 // TFT_4DGL is distributed in the hope that it will be useful,
JLS 0:66e8e6fa8997 12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
JLS 0:66e8e6fa8997 13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
JLS 0:66e8e6fa8997 14 // GNU General Public License for more details.
JLS 0:66e8e6fa8997 15 //
JLS 0:66e8e6fa8997 16 // You should have received a copy of the GNU General Public License
JLS 0:66e8e6fa8997 17 // along with TFT_4DGL. If not, see <http://www.gnu.org/licenses/>.
JLS 0:66e8e6fa8997 18
JLS 0:66e8e6fa8997 19 #include "mbed.h"
JLS 0:66e8e6fa8997 20 #include "TFT_4DGL.h"
JLS 0:66e8e6fa8997 21
JLS 0:66e8e6fa8997 22 //****************************************************************************************************
JLS 0:66e8e6fa8997 23 void TFT_4DGL :: set_font(char mode) { // set font size
JLS 0:66e8e6fa8997 24 char command[2]= "";
JLS 0:66e8e6fa8997 25
JLS 0:66e8e6fa8997 26 int w, h, fx = 8, fy = 8;
JLS 0:66e8e6fa8997 27
JLS 0:66e8e6fa8997 28 command[0] = SETFONT;
JLS 0:66e8e6fa8997 29 command[1] = mode;
JLS 0:66e8e6fa8997 30
JLS 0:66e8e6fa8997 31 current_font = mode;
JLS 0:66e8e6fa8997 32
JLS 0:66e8e6fa8997 33 if (current_orientation == IS_PORTRAIT) {
JLS 0:66e8e6fa8997 34 w = SIZE_X;
JLS 0:66e8e6fa8997 35 h = SIZE_Y;
JLS 0:66e8e6fa8997 36 } else {
JLS 0:66e8e6fa8997 37 w = SIZE_Y;
JLS 0:66e8e6fa8997 38 h = SIZE_X;
JLS 0:66e8e6fa8997 39 }
JLS 0:66e8e6fa8997 40
JLS 0:66e8e6fa8997 41 switch (mode) {
JLS 0:66e8e6fa8997 42 case FONT_5X7 :
JLS 0:66e8e6fa8997 43 fx = 6;
JLS 0:66e8e6fa8997 44 fy = 8;
JLS 0:66e8e6fa8997 45 break;
JLS 0:66e8e6fa8997 46 case FONT_8X8 :
JLS 0:66e8e6fa8997 47 fx = 8;
JLS 0:66e8e6fa8997 48 fy = 8;
JLS 0:66e8e6fa8997 49 break;
JLS 0:66e8e6fa8997 50 case FONT_8X12 :
JLS 0:66e8e6fa8997 51 fx = 8;
JLS 0:66e8e6fa8997 52 fy = 12;
JLS 0:66e8e6fa8997 53 break;
JLS 0:66e8e6fa8997 54 case FONT_12X16 :
JLS 0:66e8e6fa8997 55 fx = 12;
JLS 0:66e8e6fa8997 56 fy = 16;
JLS 0:66e8e6fa8997 57 break;
JLS 0:66e8e6fa8997 58 }
JLS 0:66e8e6fa8997 59
JLS 0:66e8e6fa8997 60 max_col = w / fx;
JLS 0:66e8e6fa8997 61 max_row = h / fy;
JLS 0:66e8e6fa8997 62
JLS 0:66e8e6fa8997 63 writeCOMMAND(command, 2);
JLS 0:66e8e6fa8997 64 }
JLS 0:66e8e6fa8997 65
JLS 0:66e8e6fa8997 66 //****************************************************************************************************
JLS 0:66e8e6fa8997 67 void TFT_4DGL :: text_mode(char mode) { // set text mode
JLS 0:66e8e6fa8997 68 char command[2]= "";
JLS 0:66e8e6fa8997 69
JLS 0:66e8e6fa8997 70 command[0] = TEXTMODE;
JLS 0:66e8e6fa8997 71 command[1] = mode;
JLS 0:66e8e6fa8997 72
JLS 0:66e8e6fa8997 73 writeCOMMAND(command, 2);
JLS 0:66e8e6fa8997 74 }
JLS 0:66e8e6fa8997 75
JLS 0:66e8e6fa8997 76 //****************************************************************************************************
JLS 0:66e8e6fa8997 77 void TFT_4DGL :: text_char(char c, char col, char row, int color) { // draw a text char
JLS 0:66e8e6fa8997 78 char command[6]= "";
JLS 0:66e8e6fa8997 79
JLS 0:66e8e6fa8997 80 command[0] = TEXTCHAR;
JLS 0:66e8e6fa8997 81
JLS 0:66e8e6fa8997 82 command[1] = c;
JLS 0:66e8e6fa8997 83 command[2] = col;
JLS 0:66e8e6fa8997 84 command[3] = row;
JLS 0:66e8e6fa8997 85
JLS 0:66e8e6fa8997 86 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:66e8e6fa8997 87 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:66e8e6fa8997 88 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:66e8e6fa8997 89
JLS 0:66e8e6fa8997 90 command[4] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:66e8e6fa8997 91 command[5] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:66e8e6fa8997 92
JLS 0:66e8e6fa8997 93 writeCOMMAND(command, 8);
JLS 0:66e8e6fa8997 94 }
JLS 0:66e8e6fa8997 95
JLS 0:66e8e6fa8997 96 //****************************************************************************************************
JLS 0:66e8e6fa8997 97 void TFT_4DGL :: graphic_char(char c, int x, int y, int color, char width, char height) { // draw a graphic char
JLS 0:66e8e6fa8997 98 char command[10]= "";
JLS 0:66e8e6fa8997 99
JLS 0:66e8e6fa8997 100 command[0] = GRAPHCHAR;
JLS 0:66e8e6fa8997 101
JLS 0:66e8e6fa8997 102 command[1] = c;
JLS 0:66e8e6fa8997 103
JLS 0:66e8e6fa8997 104 command[2] = (x >> 8) & 0xFF;
JLS 0:66e8e6fa8997 105 command[3] = x & 0xFF;
JLS 0:66e8e6fa8997 106
JLS 0:66e8e6fa8997 107 command[4] = (y >> 8) & 0xFF;
JLS 0:66e8e6fa8997 108 command[5] = y & 0xFF;
JLS 0:66e8e6fa8997 109
JLS 0:66e8e6fa8997 110 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:66e8e6fa8997 111 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:66e8e6fa8997 112 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:66e8e6fa8997 113
JLS 0:66e8e6fa8997 114 command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:66e8e6fa8997 115 command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:66e8e6fa8997 116
JLS 0:66e8e6fa8997 117 command[8] = width;
JLS 0:66e8e6fa8997 118
JLS 0:66e8e6fa8997 119 command[9] = height;
JLS 0:66e8e6fa8997 120
JLS 0:66e8e6fa8997 121 writeCOMMAND(command, 10);
JLS 0:66e8e6fa8997 122 }
JLS 0:66e8e6fa8997 123
JLS 0:66e8e6fa8997 124 //****************************************************************************************************
JLS 0:66e8e6fa8997 125 void TFT_4DGL :: text_string(char *s, char col, char row, char font, int color) { // draw a text string
JLS 0:66e8e6fa8997 126
JLS 0:66e8e6fa8997 127 char command[1000]= "";
JLS 0:66e8e6fa8997 128 int size = strlen(s);
JLS 0:66e8e6fa8997 129 int i = 0;
JLS 0:66e8e6fa8997 130
JLS 0:66e8e6fa8997 131 command[0] = TEXTSTRING;
JLS 0:66e8e6fa8997 132
JLS 0:66e8e6fa8997 133 command[1] = col;
JLS 0:66e8e6fa8997 134 command[2] = row;
JLS 0:66e8e6fa8997 135
JLS 0:66e8e6fa8997 136 command[3] = font;
JLS 0:66e8e6fa8997 137
JLS 0:66e8e6fa8997 138 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:66e8e6fa8997 139 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:66e8e6fa8997 140 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:66e8e6fa8997 141
JLS 0:66e8e6fa8997 142 command[4] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:66e8e6fa8997 143 command[5] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:66e8e6fa8997 144
JLS 0:66e8e6fa8997 145 for (i=0; i<size; i++) command[6+i] = s[i];
JLS 0:66e8e6fa8997 146
JLS 0:66e8e6fa8997 147 command[6+size] = 0;
JLS 0:66e8e6fa8997 148
JLS 0:66e8e6fa8997 149 writeCOMMAND(command, 7 + size);
JLS 0:66e8e6fa8997 150 }
JLS 0:66e8e6fa8997 151
JLS 0:66e8e6fa8997 152 //****************************************************************************************************
JLS 0:66e8e6fa8997 153 void TFT_4DGL :: graphic_string(char *s, int x, int y, char font, int color, char width, char height) { // draw a text string
JLS 0:66e8e6fa8997 154
JLS 0:66e8e6fa8997 155 char command[1000]= "";
JLS 0:66e8e6fa8997 156 int size = strlen(s);
JLS 0:66e8e6fa8997 157 int i = 0;
JLS 0:66e8e6fa8997 158
JLS 0:66e8e6fa8997 159 command[0] = GRAPHSTRING;
JLS 0:66e8e6fa8997 160
JLS 0:66e8e6fa8997 161 command[1] = (x >> 8) & 0xFF;
JLS 0:66e8e6fa8997 162 command[2] = x & 0xFF;
JLS 0:66e8e6fa8997 163
JLS 0:66e8e6fa8997 164 command[3] = (y >> 8) & 0xFF;
JLS 0:66e8e6fa8997 165 command[4] = y & 0xFF;
JLS 0:66e8e6fa8997 166
JLS 0:66e8e6fa8997 167 command[5] = font;
JLS 0:66e8e6fa8997 168
JLS 0:66e8e6fa8997 169 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:66e8e6fa8997 170 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:66e8e6fa8997 171 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:66e8e6fa8997 172
JLS 0:66e8e6fa8997 173 command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:66e8e6fa8997 174 command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:66e8e6fa8997 175
JLS 0:66e8e6fa8997 176 command[8] = width;
JLS 0:66e8e6fa8997 177
JLS 0:66e8e6fa8997 178 command[9] = height;
JLS 0:66e8e6fa8997 179
JLS 0:66e8e6fa8997 180 for (i=0; i<size; i++) command[10+i] = s[i];
JLS 0:66e8e6fa8997 181
JLS 0:66e8e6fa8997 182 command[10+size] = 0;
JLS 0:66e8e6fa8997 183
JLS 0:66e8e6fa8997 184 writeCOMMAND(command, 11 + size);
JLS 0:66e8e6fa8997 185 }
JLS 0:66e8e6fa8997 186
JLS 0:66e8e6fa8997 187 //****************************************************************************************************
JLS 0:66e8e6fa8997 188 void TFT_4DGL :: text_button(char *s, char mode, int x, int y, int button_color, char font, int text_color, char width, char height) { // draw a text string
JLS 0:66e8e6fa8997 189
JLS 0:66e8e6fa8997 190 char command[1000]= "";
JLS 0:66e8e6fa8997 191 int size = strlen(s);
JLS 0:66e8e6fa8997 192 int i = 0, red5, green6, blue5;
JLS 0:66e8e6fa8997 193
JLS 0:66e8e6fa8997 194 command[0] = TEXTBUTTON;
JLS 0:66e8e6fa8997 195
JLS 0:66e8e6fa8997 196 command[1] = mode;
JLS 0:66e8e6fa8997 197
JLS 0:66e8e6fa8997 198 command[2] = (x >> 8) & 0xFF;
JLS 0:66e8e6fa8997 199 command[3] = x & 0xFF;
JLS 0:66e8e6fa8997 200
JLS 0:66e8e6fa8997 201 command[4] = (y >> 8) & 0xFF;
JLS 0:66e8e6fa8997 202 command[5] = y & 0xFF;
JLS 0:66e8e6fa8997 203
JLS 0:66e8e6fa8997 204 red5 = (button_color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:66e8e6fa8997 205 green6 = (button_color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:66e8e6fa8997 206 blue5 = (button_color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:66e8e6fa8997 207
JLS 0:66e8e6fa8997 208 command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:66e8e6fa8997 209 command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:66e8e6fa8997 210
JLS 0:66e8e6fa8997 211 command[8] = font;
JLS 0:66e8e6fa8997 212
JLS 0:66e8e6fa8997 213 red5 = (text_color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:66e8e6fa8997 214 green6 = (text_color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:66e8e6fa8997 215 blue5 = (text_color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:66e8e6fa8997 216
JLS 0:66e8e6fa8997 217 command[9] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:66e8e6fa8997 218 command[10] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:66e8e6fa8997 219
JLS 0:66e8e6fa8997 220 command[11] = width;
JLS 0:66e8e6fa8997 221
JLS 0:66e8e6fa8997 222 command[12] = height;
JLS 0:66e8e6fa8997 223
JLS 0:66e8e6fa8997 224 for (i=0; i<size; i++) command[13+i] = s[i];
JLS 0:66e8e6fa8997 225
JLS 0:66e8e6fa8997 226 command[13+size] = 0;
JLS 0:66e8e6fa8997 227
JLS 0:66e8e6fa8997 228 writeCOMMAND(command, 14 + size);
JLS 0:66e8e6fa8997 229 }
JLS 0:66e8e6fa8997 230
JLS 0:66e8e6fa8997 231 //****************************************************************************************************
JLS 0:66e8e6fa8997 232 void TFT_4DGL :: locate(char col, char row) { // place text curssor at col, row
JLS 0:66e8e6fa8997 233 current_col = col;
JLS 0:66e8e6fa8997 234 current_row = row;
JLS 0:66e8e6fa8997 235 }
JLS 0:66e8e6fa8997 236
JLS 0:66e8e6fa8997 237 //****************************************************************************************************
JLS 0:66e8e6fa8997 238 void TFT_4DGL :: color(int color) { // set text color
JLS 0:66e8e6fa8997 239 current_color = color;
JLS 0:66e8e6fa8997 240 }
JLS 0:66e8e6fa8997 241
JLS 0:66e8e6fa8997 242 //****************************************************************************************************
JLS 0:66e8e6fa8997 243 void TFT_4DGL :: putc(char c) { // place char at current cursor position
JLS 0:66e8e6fa8997 244
JLS 0:66e8e6fa8997 245 text_char(c, current_col++, current_row, current_color);
JLS 0:66e8e6fa8997 246
JLS 0:66e8e6fa8997 247 if (current_col == max_col) {
JLS 0:66e8e6fa8997 248 current_col = 0;
JLS 0:66e8e6fa8997 249 current_row++;
JLS 0:66e8e6fa8997 250 }
JLS 0:66e8e6fa8997 251 if (current_row == max_row) {
JLS 0:66e8e6fa8997 252 current_row = 0;
JLS 0:66e8e6fa8997 253 }
JLS 0:66e8e6fa8997 254 }
JLS 0:66e8e6fa8997 255
JLS 0:66e8e6fa8997 256 //****************************************************************************************************
JLS 0:66e8e6fa8997 257 void TFT_4DGL :: puts(char *s) { // place string at current cursor position
JLS 0:66e8e6fa8997 258
JLS 0:66e8e6fa8997 259 text_string(s, current_col, current_row, current_font, current_color);
JLS 0:66e8e6fa8997 260
JLS 0:66e8e6fa8997 261 current_col += strlen(s);
JLS 0:66e8e6fa8997 262
JLS 0:66e8e6fa8997 263 if (current_col >= max_col) {
JLS 0:66e8e6fa8997 264 current_row += current_col / max_col;
JLS 0:66e8e6fa8997 265 current_col %= max_col;
JLS 0:66e8e6fa8997 266 }
JLS 0:66e8e6fa8997 267 if (current_row >= max_row) {
JLS 0:66e8e6fa8997 268 current_row %= max_row;
JLS 0:66e8e6fa8997 269 }
JLS 0:66e8e6fa8997 270 }