Rossler attractor

Dependencies:   mbed

Committer:
JLS
Date:
Sun Dec 26 19:24:44 2010 +0000
Revision:
1:2fa511a62bd2
update

Who changed what in which revision?

UserRevisionLine numberNew contents of line
JLS 1:2fa511a62bd2 1 //
JLS 1:2fa511a62bd2 2 // TFT_4DGL is a class to drive 4D Systems TFT touch screens
JLS 1:2fa511a62bd2 3 //
JLS 1:2fa511a62bd2 4 // Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr>
JLS 1:2fa511a62bd2 5 //
JLS 1:2fa511a62bd2 6 // TFT_4DGL is free software: you can redistribute it and/or modify
JLS 1:2fa511a62bd2 7 // it under the terms of the GNU General Public License as published by
JLS 1:2fa511a62bd2 8 // the Free Software Foundation, either version 3 of the License, or
JLS 1:2fa511a62bd2 9 // (at your option) any later version.
JLS 1:2fa511a62bd2 10 //
JLS 1:2fa511a62bd2 11 // TFT_4DGL is distributed in the hope that it will be useful,
JLS 1:2fa511a62bd2 12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
JLS 1:2fa511a62bd2 13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
JLS 1:2fa511a62bd2 14 // GNU General Public License for more details.
JLS 1:2fa511a62bd2 15 //
JLS 1:2fa511a62bd2 16 // You should have received a copy of the GNU General Public License
JLS 1:2fa511a62bd2 17 // along with TFT_4DGL. If not, see <http://www.gnu.org/licenses/>.
JLS 1:2fa511a62bd2 18
JLS 1:2fa511a62bd2 19 #include "mbed.h"
JLS 1:2fa511a62bd2 20 #include "TFT_4DGL.h"
JLS 1:2fa511a62bd2 21
JLS 1:2fa511a62bd2 22 //****************************************************************************************************
JLS 1:2fa511a62bd2 23 void TFT_4DGL :: set_font(char mode) { // set font size
JLS 1:2fa511a62bd2 24 char command[2]= "";
JLS 1:2fa511a62bd2 25
JLS 1:2fa511a62bd2 26 int w, h, fx = 8, fy = 8;
JLS 1:2fa511a62bd2 27
JLS 1:2fa511a62bd2 28 command[0] = SETFONT;
JLS 1:2fa511a62bd2 29 command[1] = mode;
JLS 1:2fa511a62bd2 30
JLS 1:2fa511a62bd2 31 current_font = mode;
JLS 1:2fa511a62bd2 32
JLS 1:2fa511a62bd2 33 if (current_orientation == IS_PORTRAIT) {
JLS 1:2fa511a62bd2 34 w = SIZE_X;
JLS 1:2fa511a62bd2 35 h = SIZE_Y;
JLS 1:2fa511a62bd2 36 } else {
JLS 1:2fa511a62bd2 37 w = SIZE_Y;
JLS 1:2fa511a62bd2 38 h = SIZE_X;
JLS 1:2fa511a62bd2 39 }
JLS 1:2fa511a62bd2 40
JLS 1:2fa511a62bd2 41 switch (mode) {
JLS 1:2fa511a62bd2 42 case FONT_5X7 :
JLS 1:2fa511a62bd2 43 fx = 6;
JLS 1:2fa511a62bd2 44 fy = 8;
JLS 1:2fa511a62bd2 45 break;
JLS 1:2fa511a62bd2 46 case FONT_8X8 :
JLS 1:2fa511a62bd2 47 fx = 8;
JLS 1:2fa511a62bd2 48 fy = 8;
JLS 1:2fa511a62bd2 49 break;
JLS 1:2fa511a62bd2 50 case FONT_8X12 :
JLS 1:2fa511a62bd2 51 fx = 8;
JLS 1:2fa511a62bd2 52 fy = 12;
JLS 1:2fa511a62bd2 53 break;
JLS 1:2fa511a62bd2 54 case FONT_12X16 :
JLS 1:2fa511a62bd2 55 fx = 12;
JLS 1:2fa511a62bd2 56 fy = 16;
JLS 1:2fa511a62bd2 57 break;
JLS 1:2fa511a62bd2 58 }
JLS 1:2fa511a62bd2 59
JLS 1:2fa511a62bd2 60 max_col = w / fx;
JLS 1:2fa511a62bd2 61 max_row = h / fy;
JLS 1:2fa511a62bd2 62
JLS 1:2fa511a62bd2 63 writeCOMMAND(command, 2);
JLS 1:2fa511a62bd2 64 }
JLS 1:2fa511a62bd2 65
JLS 1:2fa511a62bd2 66 //****************************************************************************************************
JLS 1:2fa511a62bd2 67 void TFT_4DGL :: text_mode(char mode) { // set text mode
JLS 1:2fa511a62bd2 68 char command[2]= "";
JLS 1:2fa511a62bd2 69
JLS 1:2fa511a62bd2 70 command[0] = TEXTMODE;
JLS 1:2fa511a62bd2 71 command[1] = mode;
JLS 1:2fa511a62bd2 72
JLS 1:2fa511a62bd2 73 writeCOMMAND(command, 2);
JLS 1:2fa511a62bd2 74 }
JLS 1:2fa511a62bd2 75
JLS 1:2fa511a62bd2 76 //****************************************************************************************************
JLS 1:2fa511a62bd2 77 void TFT_4DGL :: text_char(char c, char col, char row, int color) { // draw a text char
JLS 1:2fa511a62bd2 78 char command[6]= "";
JLS 1:2fa511a62bd2 79
JLS 1:2fa511a62bd2 80 command[0] = TEXTCHAR;
JLS 1:2fa511a62bd2 81
JLS 1:2fa511a62bd2 82 command[1] = c;
JLS 1:2fa511a62bd2 83 command[2] = col;
JLS 1:2fa511a62bd2 84 command[3] = row;
JLS 1:2fa511a62bd2 85
JLS 1:2fa511a62bd2 86 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 1:2fa511a62bd2 87 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 1:2fa511a62bd2 88 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 1:2fa511a62bd2 89
JLS 1:2fa511a62bd2 90 command[4] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 1:2fa511a62bd2 91 command[5] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 1:2fa511a62bd2 92
JLS 1:2fa511a62bd2 93 writeCOMMAND(command, 8);
JLS 1:2fa511a62bd2 94 }
JLS 1:2fa511a62bd2 95
JLS 1:2fa511a62bd2 96 //****************************************************************************************************
JLS 1:2fa511a62bd2 97 void TFT_4DGL :: graphic_char(char c, int x, int y, int color, char width, char height) { // draw a graphic char
JLS 1:2fa511a62bd2 98 char command[10]= "";
JLS 1:2fa511a62bd2 99
JLS 1:2fa511a62bd2 100 command[0] = GRAPHCHAR;
JLS 1:2fa511a62bd2 101
JLS 1:2fa511a62bd2 102 command[1] = c;
JLS 1:2fa511a62bd2 103
JLS 1:2fa511a62bd2 104 command[2] = (x >> 8) & 0xFF;
JLS 1:2fa511a62bd2 105 command[3] = x & 0xFF;
JLS 1:2fa511a62bd2 106
JLS 1:2fa511a62bd2 107 command[4] = (y >> 8) & 0xFF;
JLS 1:2fa511a62bd2 108 command[5] = y & 0xFF;
JLS 1:2fa511a62bd2 109
JLS 1:2fa511a62bd2 110 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 1:2fa511a62bd2 111 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 1:2fa511a62bd2 112 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 1:2fa511a62bd2 113
JLS 1:2fa511a62bd2 114 command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 1:2fa511a62bd2 115 command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 1:2fa511a62bd2 116
JLS 1:2fa511a62bd2 117 command[8] = width;
JLS 1:2fa511a62bd2 118
JLS 1:2fa511a62bd2 119 command[9] = height;
JLS 1:2fa511a62bd2 120
JLS 1:2fa511a62bd2 121 writeCOMMAND(command, 10);
JLS 1:2fa511a62bd2 122 }
JLS 1:2fa511a62bd2 123
JLS 1:2fa511a62bd2 124 //****************************************************************************************************
JLS 1:2fa511a62bd2 125 void TFT_4DGL :: text_string(char *s, char col, char row, char font, int color) { // draw a text string
JLS 1:2fa511a62bd2 126
JLS 1:2fa511a62bd2 127 char command[1000]= "";
JLS 1:2fa511a62bd2 128 int size = strlen(s);
JLS 1:2fa511a62bd2 129 int i = 0;
JLS 1:2fa511a62bd2 130
JLS 1:2fa511a62bd2 131 command[0] = TEXTSTRING;
JLS 1:2fa511a62bd2 132
JLS 1:2fa511a62bd2 133 command[1] = col;
JLS 1:2fa511a62bd2 134 command[2] = row;
JLS 1:2fa511a62bd2 135
JLS 1:2fa511a62bd2 136 command[3] = font;
JLS 1:2fa511a62bd2 137
JLS 1:2fa511a62bd2 138 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 1:2fa511a62bd2 139 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 1:2fa511a62bd2 140 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 1:2fa511a62bd2 141
JLS 1:2fa511a62bd2 142 command[4] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 1:2fa511a62bd2 143 command[5] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 1:2fa511a62bd2 144
JLS 1:2fa511a62bd2 145 for (i=0; i<size; i++) command[6+i] = s[i];
JLS 1:2fa511a62bd2 146
JLS 1:2fa511a62bd2 147 command[6+size] = 0;
JLS 1:2fa511a62bd2 148
JLS 1:2fa511a62bd2 149 writeCOMMAND(command, 7 + size);
JLS 1:2fa511a62bd2 150 }
JLS 1:2fa511a62bd2 151
JLS 1:2fa511a62bd2 152 //****************************************************************************************************
JLS 1:2fa511a62bd2 153 void TFT_4DGL :: graphic_string(char *s, int x, int y, char font, int color, char width, char height) { // draw a text string
JLS 1:2fa511a62bd2 154
JLS 1:2fa511a62bd2 155 char command[1000]= "";
JLS 1:2fa511a62bd2 156 int size = strlen(s);
JLS 1:2fa511a62bd2 157 int i = 0;
JLS 1:2fa511a62bd2 158
JLS 1:2fa511a62bd2 159 command[0] = GRAPHSTRING;
JLS 1:2fa511a62bd2 160
JLS 1:2fa511a62bd2 161 command[1] = (x >> 8) & 0xFF;
JLS 1:2fa511a62bd2 162 command[2] = x & 0xFF;
JLS 1:2fa511a62bd2 163
JLS 1:2fa511a62bd2 164 command[3] = (y >> 8) & 0xFF;
JLS 1:2fa511a62bd2 165 command[4] = y & 0xFF;
JLS 1:2fa511a62bd2 166
JLS 1:2fa511a62bd2 167 command[5] = font;
JLS 1:2fa511a62bd2 168
JLS 1:2fa511a62bd2 169 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 1:2fa511a62bd2 170 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 1:2fa511a62bd2 171 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 1:2fa511a62bd2 172
JLS 1:2fa511a62bd2 173 command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 1:2fa511a62bd2 174 command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 1:2fa511a62bd2 175
JLS 1:2fa511a62bd2 176 command[8] = width;
JLS 1:2fa511a62bd2 177
JLS 1:2fa511a62bd2 178 command[9] = height;
JLS 1:2fa511a62bd2 179
JLS 1:2fa511a62bd2 180 for (i=0; i<size; i++) command[10+i] = s[i];
JLS 1:2fa511a62bd2 181
JLS 1:2fa511a62bd2 182 command[10+size] = 0;
JLS 1:2fa511a62bd2 183
JLS 1:2fa511a62bd2 184 writeCOMMAND(command, 11 + size);
JLS 1:2fa511a62bd2 185 }
JLS 1:2fa511a62bd2 186
JLS 1:2fa511a62bd2 187 //****************************************************************************************************
JLS 1:2fa511a62bd2 188 void TFT_4DGL :: text_button(char *s, char mode, int x, int y, int button_color, char font, int text_color, char width, char height) { // draw a text string
JLS 1:2fa511a62bd2 189
JLS 1:2fa511a62bd2 190 char command[1000]= "";
JLS 1:2fa511a62bd2 191 int size = strlen(s);
JLS 1:2fa511a62bd2 192 int i = 0, red5, green6, blue5;
JLS 1:2fa511a62bd2 193
JLS 1:2fa511a62bd2 194 command[0] = TEXTBUTTON;
JLS 1:2fa511a62bd2 195
JLS 1:2fa511a62bd2 196 command[1] = mode;
JLS 1:2fa511a62bd2 197
JLS 1:2fa511a62bd2 198 command[2] = (x >> 8) & 0xFF;
JLS 1:2fa511a62bd2 199 command[3] = x & 0xFF;
JLS 1:2fa511a62bd2 200
JLS 1:2fa511a62bd2 201 command[4] = (y >> 8) & 0xFF;
JLS 1:2fa511a62bd2 202 command[5] = y & 0xFF;
JLS 1:2fa511a62bd2 203
JLS 1:2fa511a62bd2 204 red5 = (button_color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 1:2fa511a62bd2 205 green6 = (button_color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 1:2fa511a62bd2 206 blue5 = (button_color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 1:2fa511a62bd2 207
JLS 1:2fa511a62bd2 208 command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 1:2fa511a62bd2 209 command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 1:2fa511a62bd2 210
JLS 1:2fa511a62bd2 211 command[8] = font;
JLS 1:2fa511a62bd2 212
JLS 1:2fa511a62bd2 213 red5 = (text_color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 1:2fa511a62bd2 214 green6 = (text_color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 1:2fa511a62bd2 215 blue5 = (text_color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 1:2fa511a62bd2 216
JLS 1:2fa511a62bd2 217 command[9] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 1:2fa511a62bd2 218 command[10] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 1:2fa511a62bd2 219
JLS 1:2fa511a62bd2 220 command[11] = width;
JLS 1:2fa511a62bd2 221
JLS 1:2fa511a62bd2 222 command[12] = height;
JLS 1:2fa511a62bd2 223
JLS 1:2fa511a62bd2 224 for (i=0; i<size; i++) command[13+i] = s[i];
JLS 1:2fa511a62bd2 225
JLS 1:2fa511a62bd2 226 command[13+size] = 0;
JLS 1:2fa511a62bd2 227
JLS 1:2fa511a62bd2 228 writeCOMMAND(command, 14 + size);
JLS 1:2fa511a62bd2 229 }
JLS 1:2fa511a62bd2 230
JLS 1:2fa511a62bd2 231 //****************************************************************************************************
JLS 1:2fa511a62bd2 232 void TFT_4DGL :: locate(char col, char row) { // place text curssor at col, row
JLS 1:2fa511a62bd2 233 current_col = col;
JLS 1:2fa511a62bd2 234 current_row = row;
JLS 1:2fa511a62bd2 235 }
JLS 1:2fa511a62bd2 236
JLS 1:2fa511a62bd2 237 //****************************************************************************************************
JLS 1:2fa511a62bd2 238 void TFT_4DGL :: color(int color) { // set text color
JLS 1:2fa511a62bd2 239 current_color = color;
JLS 1:2fa511a62bd2 240 }
JLS 1:2fa511a62bd2 241
JLS 1:2fa511a62bd2 242 //****************************************************************************************************
JLS 1:2fa511a62bd2 243 void TFT_4DGL :: putc(char c) { // place char at current cursor position
JLS 1:2fa511a62bd2 244
JLS 1:2fa511a62bd2 245 text_char(c, current_col++, current_row, current_color);
JLS 1:2fa511a62bd2 246
JLS 1:2fa511a62bd2 247 if (current_col == max_col) {
JLS 1:2fa511a62bd2 248 current_col = 0;
JLS 1:2fa511a62bd2 249 current_row++;
JLS 1:2fa511a62bd2 250 }
JLS 1:2fa511a62bd2 251 if (current_row == max_row) {
JLS 1:2fa511a62bd2 252 current_row = 0;
JLS 1:2fa511a62bd2 253 }
JLS 1:2fa511a62bd2 254 }
JLS 1:2fa511a62bd2 255
JLS 1:2fa511a62bd2 256 //****************************************************************************************************
JLS 1:2fa511a62bd2 257 void TFT_4DGL :: puts(char *s) { // place string at current cursor position
JLS 1:2fa511a62bd2 258
JLS 1:2fa511a62bd2 259 text_string(s, current_col, current_row, current_font, current_color);
JLS 1:2fa511a62bd2 260
JLS 1:2fa511a62bd2 261 current_col += strlen(s);
JLS 1:2fa511a62bd2 262
JLS 1:2fa511a62bd2 263 if (current_col >= max_col) {
JLS 1:2fa511a62bd2 264 current_row += current_col / max_col;
JLS 1:2fa511a62bd2 265 current_col %= max_col;
JLS 1:2fa511a62bd2 266 }
JLS 1:2fa511a62bd2 267 if (current_row >= max_row) {
JLS 1:2fa511a62bd2 268 current_row %= max_row;
JLS 1:2fa511a62bd2 269 }
JLS 1:2fa511a62bd2 270 }