Lorenz 3D map fractal

Dependencies:   mbed

Committer:
JLS
Date:
Sun Dec 26 19:57:53 2010 +0000
Revision:
1:bfdf309bb856
update

Who changed what in which revision?

UserRevisionLine numberNew contents of line
JLS 1:bfdf309bb856 1 //
JLS 1:bfdf309bb856 2 // TFT_4DGL is a class to drive 4D Systems TFT touch screens
JLS 1:bfdf309bb856 3 //
JLS 1:bfdf309bb856 4 // Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr>
JLS 1:bfdf309bb856 5 //
JLS 1:bfdf309bb856 6 // TFT_4DGL is free software: you can redistribute it and/or modify
JLS 1:bfdf309bb856 7 // it under the terms of the GNU General Public License as published by
JLS 1:bfdf309bb856 8 // the Free Software Foundation, either version 3 of the License, or
JLS 1:bfdf309bb856 9 // (at your option) any later version.
JLS 1:bfdf309bb856 10 //
JLS 1:bfdf309bb856 11 // TFT_4DGL is distributed in the hope that it will be useful,
JLS 1:bfdf309bb856 12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
JLS 1:bfdf309bb856 13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
JLS 1:bfdf309bb856 14 // GNU General Public License for more details.
JLS 1:bfdf309bb856 15 //
JLS 1:bfdf309bb856 16 // You should have received a copy of the GNU General Public License
JLS 1:bfdf309bb856 17 // along with TFT_4DGL. If not, see <http://www.gnu.org/licenses/>.
JLS 1:bfdf309bb856 18
JLS 1:bfdf309bb856 19 #include "mbed.h"
JLS 1:bfdf309bb856 20 #include "TFT_4DGL.h"
JLS 1:bfdf309bb856 21
JLS 1:bfdf309bb856 22 //****************************************************************************************************
JLS 1:bfdf309bb856 23 void TFT_4DGL :: set_font(char mode) { // set font size
JLS 1:bfdf309bb856 24 char command[2]= "";
JLS 1:bfdf309bb856 25
JLS 1:bfdf309bb856 26 int w, h, fx = 8, fy = 8;
JLS 1:bfdf309bb856 27
JLS 1:bfdf309bb856 28 command[0] = SETFONT;
JLS 1:bfdf309bb856 29 command[1] = mode;
JLS 1:bfdf309bb856 30
JLS 1:bfdf309bb856 31 current_font = mode;
JLS 1:bfdf309bb856 32
JLS 1:bfdf309bb856 33 if (current_orientation == IS_PORTRAIT) {
JLS 1:bfdf309bb856 34 w = SIZE_X;
JLS 1:bfdf309bb856 35 h = SIZE_Y;
JLS 1:bfdf309bb856 36 } else {
JLS 1:bfdf309bb856 37 w = SIZE_Y;
JLS 1:bfdf309bb856 38 h = SIZE_X;
JLS 1:bfdf309bb856 39 }
JLS 1:bfdf309bb856 40
JLS 1:bfdf309bb856 41 switch (mode) {
JLS 1:bfdf309bb856 42 case FONT_5X7 :
JLS 1:bfdf309bb856 43 fx = 6;
JLS 1:bfdf309bb856 44 fy = 8;
JLS 1:bfdf309bb856 45 break;
JLS 1:bfdf309bb856 46 case FONT_8X8 :
JLS 1:bfdf309bb856 47 fx = 8;
JLS 1:bfdf309bb856 48 fy = 8;
JLS 1:bfdf309bb856 49 break;
JLS 1:bfdf309bb856 50 case FONT_8X12 :
JLS 1:bfdf309bb856 51 fx = 8;
JLS 1:bfdf309bb856 52 fy = 12;
JLS 1:bfdf309bb856 53 break;
JLS 1:bfdf309bb856 54 case FONT_12X16 :
JLS 1:bfdf309bb856 55 fx = 12;
JLS 1:bfdf309bb856 56 fy = 16;
JLS 1:bfdf309bb856 57 break;
JLS 1:bfdf309bb856 58 }
JLS 1:bfdf309bb856 59
JLS 1:bfdf309bb856 60 max_col = w / fx;
JLS 1:bfdf309bb856 61 max_row = h / fy;
JLS 1:bfdf309bb856 62
JLS 1:bfdf309bb856 63 writeCOMMAND(command, 2);
JLS 1:bfdf309bb856 64 }
JLS 1:bfdf309bb856 65
JLS 1:bfdf309bb856 66 //****************************************************************************************************
JLS 1:bfdf309bb856 67 void TFT_4DGL :: text_mode(char mode) { // set text mode
JLS 1:bfdf309bb856 68 char command[2]= "";
JLS 1:bfdf309bb856 69
JLS 1:bfdf309bb856 70 command[0] = TEXTMODE;
JLS 1:bfdf309bb856 71 command[1] = mode;
JLS 1:bfdf309bb856 72
JLS 1:bfdf309bb856 73 writeCOMMAND(command, 2);
JLS 1:bfdf309bb856 74 }
JLS 1:bfdf309bb856 75
JLS 1:bfdf309bb856 76 //****************************************************************************************************
JLS 1:bfdf309bb856 77 void TFT_4DGL :: text_char(char c, char col, char row, int color) { // draw a text char
JLS 1:bfdf309bb856 78 char command[6]= "";
JLS 1:bfdf309bb856 79
JLS 1:bfdf309bb856 80 command[0] = TEXTCHAR;
JLS 1:bfdf309bb856 81
JLS 1:bfdf309bb856 82 command[1] = c;
JLS 1:bfdf309bb856 83 command[2] = col;
JLS 1:bfdf309bb856 84 command[3] = row;
JLS 1:bfdf309bb856 85
JLS 1:bfdf309bb856 86 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 1:bfdf309bb856 87 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 1:bfdf309bb856 88 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 1:bfdf309bb856 89
JLS 1:bfdf309bb856 90 command[4] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 1:bfdf309bb856 91 command[5] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 1:bfdf309bb856 92
JLS 1:bfdf309bb856 93 writeCOMMAND(command, 8);
JLS 1:bfdf309bb856 94 }
JLS 1:bfdf309bb856 95
JLS 1:bfdf309bb856 96 //****************************************************************************************************
JLS 1:bfdf309bb856 97 void TFT_4DGL :: graphic_char(char c, int x, int y, int color, char width, char height) { // draw a graphic char
JLS 1:bfdf309bb856 98 char command[10]= "";
JLS 1:bfdf309bb856 99
JLS 1:bfdf309bb856 100 command[0] = GRAPHCHAR;
JLS 1:bfdf309bb856 101
JLS 1:bfdf309bb856 102 command[1] = c;
JLS 1:bfdf309bb856 103
JLS 1:bfdf309bb856 104 command[2] = (x >> 8) & 0xFF;
JLS 1:bfdf309bb856 105 command[3] = x & 0xFF;
JLS 1:bfdf309bb856 106
JLS 1:bfdf309bb856 107 command[4] = (y >> 8) & 0xFF;
JLS 1:bfdf309bb856 108 command[5] = y & 0xFF;
JLS 1:bfdf309bb856 109
JLS 1:bfdf309bb856 110 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 1:bfdf309bb856 111 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 1:bfdf309bb856 112 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 1:bfdf309bb856 113
JLS 1:bfdf309bb856 114 command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 1:bfdf309bb856 115 command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 1:bfdf309bb856 116
JLS 1:bfdf309bb856 117 command[8] = width;
JLS 1:bfdf309bb856 118
JLS 1:bfdf309bb856 119 command[9] = height;
JLS 1:bfdf309bb856 120
JLS 1:bfdf309bb856 121 writeCOMMAND(command, 10);
JLS 1:bfdf309bb856 122 }
JLS 1:bfdf309bb856 123
JLS 1:bfdf309bb856 124 //****************************************************************************************************
JLS 1:bfdf309bb856 125 void TFT_4DGL :: text_string(char *s, char col, char row, char font, int color) { // draw a text string
JLS 1:bfdf309bb856 126
JLS 1:bfdf309bb856 127 char command[1000]= "";
JLS 1:bfdf309bb856 128 int size = strlen(s);
JLS 1:bfdf309bb856 129 int i = 0;
JLS 1:bfdf309bb856 130
JLS 1:bfdf309bb856 131 command[0] = TEXTSTRING;
JLS 1:bfdf309bb856 132
JLS 1:bfdf309bb856 133 command[1] = col;
JLS 1:bfdf309bb856 134 command[2] = row;
JLS 1:bfdf309bb856 135
JLS 1:bfdf309bb856 136 command[3] = font;
JLS 1:bfdf309bb856 137
JLS 1:bfdf309bb856 138 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 1:bfdf309bb856 139 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 1:bfdf309bb856 140 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 1:bfdf309bb856 141
JLS 1:bfdf309bb856 142 command[4] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 1:bfdf309bb856 143 command[5] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 1:bfdf309bb856 144
JLS 1:bfdf309bb856 145 for (i=0; i<size; i++) command[6+i] = s[i];
JLS 1:bfdf309bb856 146
JLS 1:bfdf309bb856 147 command[6+size] = 0;
JLS 1:bfdf309bb856 148
JLS 1:bfdf309bb856 149 writeCOMMAND(command, 7 + size);
JLS 1:bfdf309bb856 150 }
JLS 1:bfdf309bb856 151
JLS 1:bfdf309bb856 152 //****************************************************************************************************
JLS 1:bfdf309bb856 153 void TFT_4DGL :: graphic_string(char *s, int x, int y, char font, int color, char width, char height) { // draw a text string
JLS 1:bfdf309bb856 154
JLS 1:bfdf309bb856 155 char command[1000]= "";
JLS 1:bfdf309bb856 156 int size = strlen(s);
JLS 1:bfdf309bb856 157 int i = 0;
JLS 1:bfdf309bb856 158
JLS 1:bfdf309bb856 159 command[0] = GRAPHSTRING;
JLS 1:bfdf309bb856 160
JLS 1:bfdf309bb856 161 command[1] = (x >> 8) & 0xFF;
JLS 1:bfdf309bb856 162 command[2] = x & 0xFF;
JLS 1:bfdf309bb856 163
JLS 1:bfdf309bb856 164 command[3] = (y >> 8) & 0xFF;
JLS 1:bfdf309bb856 165 command[4] = y & 0xFF;
JLS 1:bfdf309bb856 166
JLS 1:bfdf309bb856 167 command[5] = font;
JLS 1:bfdf309bb856 168
JLS 1:bfdf309bb856 169 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 1:bfdf309bb856 170 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 1:bfdf309bb856 171 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 1:bfdf309bb856 172
JLS 1:bfdf309bb856 173 command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 1:bfdf309bb856 174 command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 1:bfdf309bb856 175
JLS 1:bfdf309bb856 176 command[8] = width;
JLS 1:bfdf309bb856 177
JLS 1:bfdf309bb856 178 command[9] = height;
JLS 1:bfdf309bb856 179
JLS 1:bfdf309bb856 180 for (i=0; i<size; i++) command[10+i] = s[i];
JLS 1:bfdf309bb856 181
JLS 1:bfdf309bb856 182 command[10+size] = 0;
JLS 1:bfdf309bb856 183
JLS 1:bfdf309bb856 184 writeCOMMAND(command, 11 + size);
JLS 1:bfdf309bb856 185 }
JLS 1:bfdf309bb856 186
JLS 1:bfdf309bb856 187 //****************************************************************************************************
JLS 1:bfdf309bb856 188 void TFT_4DGL :: text_button(char *s, char mode, int x, int y, int button_color, char font, int text_color, char width, char height) { // draw a text string
JLS 1:bfdf309bb856 189
JLS 1:bfdf309bb856 190 char command[1000]= "";
JLS 1:bfdf309bb856 191 int size = strlen(s);
JLS 1:bfdf309bb856 192 int i = 0, red5, green6, blue5;
JLS 1:bfdf309bb856 193
JLS 1:bfdf309bb856 194 command[0] = TEXTBUTTON;
JLS 1:bfdf309bb856 195
JLS 1:bfdf309bb856 196 command[1] = mode;
JLS 1:bfdf309bb856 197
JLS 1:bfdf309bb856 198 command[2] = (x >> 8) & 0xFF;
JLS 1:bfdf309bb856 199 command[3] = x & 0xFF;
JLS 1:bfdf309bb856 200
JLS 1:bfdf309bb856 201 command[4] = (y >> 8) & 0xFF;
JLS 1:bfdf309bb856 202 command[5] = y & 0xFF;
JLS 1:bfdf309bb856 203
JLS 1:bfdf309bb856 204 red5 = (button_color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 1:bfdf309bb856 205 green6 = (button_color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 1:bfdf309bb856 206 blue5 = (button_color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 1:bfdf309bb856 207
JLS 1:bfdf309bb856 208 command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 1:bfdf309bb856 209 command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 1:bfdf309bb856 210
JLS 1:bfdf309bb856 211 command[8] = font;
JLS 1:bfdf309bb856 212
JLS 1:bfdf309bb856 213 red5 = (text_color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 1:bfdf309bb856 214 green6 = (text_color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 1:bfdf309bb856 215 blue5 = (text_color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 1:bfdf309bb856 216
JLS 1:bfdf309bb856 217 command[9] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 1:bfdf309bb856 218 command[10] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 1:bfdf309bb856 219
JLS 1:bfdf309bb856 220 command[11] = width;
JLS 1:bfdf309bb856 221
JLS 1:bfdf309bb856 222 command[12] = height;
JLS 1:bfdf309bb856 223
JLS 1:bfdf309bb856 224 for (i=0; i<size; i++) command[13+i] = s[i];
JLS 1:bfdf309bb856 225
JLS 1:bfdf309bb856 226 command[13+size] = 0;
JLS 1:bfdf309bb856 227
JLS 1:bfdf309bb856 228 writeCOMMAND(command, 14 + size);
JLS 1:bfdf309bb856 229 }
JLS 1:bfdf309bb856 230
JLS 1:bfdf309bb856 231 //****************************************************************************************************
JLS 1:bfdf309bb856 232 void TFT_4DGL :: locate(char col, char row) { // place text curssor at col, row
JLS 1:bfdf309bb856 233 current_col = col;
JLS 1:bfdf309bb856 234 current_row = row;
JLS 1:bfdf309bb856 235 }
JLS 1:bfdf309bb856 236
JLS 1:bfdf309bb856 237 //****************************************************************************************************
JLS 1:bfdf309bb856 238 void TFT_4DGL :: color(int color) { // set text color
JLS 1:bfdf309bb856 239 current_color = color;
JLS 1:bfdf309bb856 240 }
JLS 1:bfdf309bb856 241
JLS 1:bfdf309bb856 242 //****************************************************************************************************
JLS 1:bfdf309bb856 243 void TFT_4DGL :: putc(char c) { // place char at current cursor position
JLS 1:bfdf309bb856 244
JLS 1:bfdf309bb856 245 text_char(c, current_col++, current_row, current_color);
JLS 1:bfdf309bb856 246
JLS 1:bfdf309bb856 247 if (current_col == max_col) {
JLS 1:bfdf309bb856 248 current_col = 0;
JLS 1:bfdf309bb856 249 current_row++;
JLS 1:bfdf309bb856 250 }
JLS 1:bfdf309bb856 251 if (current_row == max_row) {
JLS 1:bfdf309bb856 252 current_row = 0;
JLS 1:bfdf309bb856 253 }
JLS 1:bfdf309bb856 254 }
JLS 1:bfdf309bb856 255
JLS 1:bfdf309bb856 256 //****************************************************************************************************
JLS 1:bfdf309bb856 257 void TFT_4DGL :: puts(char *s) { // place string at current cursor position
JLS 1:bfdf309bb856 258
JLS 1:bfdf309bb856 259 text_string(s, current_col, current_row, current_font, current_color);
JLS 1:bfdf309bb856 260
JLS 1:bfdf309bb856 261 current_col += strlen(s);
JLS 1:bfdf309bb856 262
JLS 1:bfdf309bb856 263 if (current_col >= max_col) {
JLS 1:bfdf309bb856 264 current_row += current_col / max_col;
JLS 1:bfdf309bb856 265 current_col %= max_col;
JLS 1:bfdf309bb856 266 }
JLS 1:bfdf309bb856 267 if (current_row >= max_row) {
JLS 1:bfdf309bb856 268 current_row %= max_row;
JLS 1:bfdf309bb856 269 }
JLS 1:bfdf309bb856 270 }