Dependencies:   mbed

Committer:
JLS
Date:
Sat Feb 12 21:30:43 2011 +0000
Revision:
0:00e3d536b542

        

Who changed what in which revision?

UserRevisionLine numberNew contents of line
JLS 0:00e3d536b542 1 //
JLS 0:00e3d536b542 2 // TFT_4DGL is a class to drive 4D Systems TFT touch screens
JLS 0:00e3d536b542 3 //
JLS 0:00e3d536b542 4 // Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr>
JLS 0:00e3d536b542 5 //
JLS 0:00e3d536b542 6 // TFT_4DGL is free software: you can redistribute it and/or modify
JLS 0:00e3d536b542 7 // it under the terms of the GNU General Public License as published by
JLS 0:00e3d536b542 8 // the Free Software Foundation, either version 3 of the License, or
JLS 0:00e3d536b542 9 // (at your option) any later version.
JLS 0:00e3d536b542 10 //
JLS 0:00e3d536b542 11 // TFT_4DGL is distributed in the hope that it will be useful,
JLS 0:00e3d536b542 12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
JLS 0:00e3d536b542 13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
JLS 0:00e3d536b542 14 // GNU General Public License for more details.
JLS 0:00e3d536b542 15 //
JLS 0:00e3d536b542 16 // You should have received a copy of the GNU General Public License
JLS 0:00e3d536b542 17 // along with TFT_4DGL. If not, see <http://www.gnu.org/licenses/>.
JLS 0:00e3d536b542 18
JLS 0:00e3d536b542 19 #include "mbed.h"
JLS 0:00e3d536b542 20 #include "TFT_4DGL.h"
JLS 0:00e3d536b542 21
JLS 0:00e3d536b542 22 //****************************************************************************************************
JLS 0:00e3d536b542 23 void TFT_4DGL :: set_font(char mode) { // set font size
JLS 0:00e3d536b542 24 char command[2]= "";
JLS 0:00e3d536b542 25
JLS 0:00e3d536b542 26 int w, h, fx = 8, fy = 8;
JLS 0:00e3d536b542 27
JLS 0:00e3d536b542 28 command[0] = SETFONT;
JLS 0:00e3d536b542 29 command[1] = mode;
JLS 0:00e3d536b542 30
JLS 0:00e3d536b542 31 current_font = mode;
JLS 0:00e3d536b542 32
JLS 0:00e3d536b542 33 if (current_orientation == IS_PORTRAIT) {
JLS 0:00e3d536b542 34 w = SIZE_X;
JLS 0:00e3d536b542 35 h = SIZE_Y;
JLS 0:00e3d536b542 36 } else {
JLS 0:00e3d536b542 37 w = SIZE_Y;
JLS 0:00e3d536b542 38 h = SIZE_X;
JLS 0:00e3d536b542 39 }
JLS 0:00e3d536b542 40
JLS 0:00e3d536b542 41 switch (mode) {
JLS 0:00e3d536b542 42 case FONT_5X7 :
JLS 0:00e3d536b542 43 fx = 6;
JLS 0:00e3d536b542 44 fy = 8;
JLS 0:00e3d536b542 45 break;
JLS 0:00e3d536b542 46 case FONT_8X8 :
JLS 0:00e3d536b542 47 fx = 8;
JLS 0:00e3d536b542 48 fy = 8;
JLS 0:00e3d536b542 49 break;
JLS 0:00e3d536b542 50 case FONT_8X12 :
JLS 0:00e3d536b542 51 fx = 8;
JLS 0:00e3d536b542 52 fy = 12;
JLS 0:00e3d536b542 53 break;
JLS 0:00e3d536b542 54 case FONT_12X16 :
JLS 0:00e3d536b542 55 fx = 12;
JLS 0:00e3d536b542 56 fy = 16;
JLS 0:00e3d536b542 57 break;
JLS 0:00e3d536b542 58 }
JLS 0:00e3d536b542 59
JLS 0:00e3d536b542 60 max_col = w / fx;
JLS 0:00e3d536b542 61 max_row = h / fy;
JLS 0:00e3d536b542 62
JLS 0:00e3d536b542 63 writeCOMMAND(command, 2);
JLS 0:00e3d536b542 64 }
JLS 0:00e3d536b542 65
JLS 0:00e3d536b542 66 //****************************************************************************************************
JLS 0:00e3d536b542 67 void TFT_4DGL :: text_mode(char mode) { // set text mode
JLS 0:00e3d536b542 68 char command[2]= "";
JLS 0:00e3d536b542 69
JLS 0:00e3d536b542 70 command[0] = TEXTMODE;
JLS 0:00e3d536b542 71 command[1] = mode;
JLS 0:00e3d536b542 72
JLS 0:00e3d536b542 73 writeCOMMAND(command, 2);
JLS 0:00e3d536b542 74 }
JLS 0:00e3d536b542 75
JLS 0:00e3d536b542 76 //****************************************************************************************************
JLS 0:00e3d536b542 77 void TFT_4DGL :: text_char(char c, char col, char row, int color) { // draw a text char
JLS 0:00e3d536b542 78 char command[6]= "";
JLS 0:00e3d536b542 79
JLS 0:00e3d536b542 80 command[0] = TEXTCHAR;
JLS 0:00e3d536b542 81
JLS 0:00e3d536b542 82 command[1] = c;
JLS 0:00e3d536b542 83 command[2] = col;
JLS 0:00e3d536b542 84 command[3] = row;
JLS 0:00e3d536b542 85
JLS 0:00e3d536b542 86 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:00e3d536b542 87 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:00e3d536b542 88 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:00e3d536b542 89
JLS 0:00e3d536b542 90 command[4] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:00e3d536b542 91 command[5] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:00e3d536b542 92
JLS 0:00e3d536b542 93 writeCOMMAND(command, 8);
JLS 0:00e3d536b542 94 }
JLS 0:00e3d536b542 95
JLS 0:00e3d536b542 96 //****************************************************************************************************
JLS 0:00e3d536b542 97 void TFT_4DGL :: graphic_char(char c, int x, int y, int color, char width, char height) { // draw a graphic char
JLS 0:00e3d536b542 98 char command[10]= "";
JLS 0:00e3d536b542 99
JLS 0:00e3d536b542 100 command[0] = GRAPHCHAR;
JLS 0:00e3d536b542 101
JLS 0:00e3d536b542 102 command[1] = c;
JLS 0:00e3d536b542 103
JLS 0:00e3d536b542 104 command[2] = (x >> 8) & 0xFF;
JLS 0:00e3d536b542 105 command[3] = x & 0xFF;
JLS 0:00e3d536b542 106
JLS 0:00e3d536b542 107 command[4] = (y >> 8) & 0xFF;
JLS 0:00e3d536b542 108 command[5] = y & 0xFF;
JLS 0:00e3d536b542 109
JLS 0:00e3d536b542 110 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:00e3d536b542 111 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:00e3d536b542 112 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:00e3d536b542 113
JLS 0:00e3d536b542 114 command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:00e3d536b542 115 command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:00e3d536b542 116
JLS 0:00e3d536b542 117 command[8] = width;
JLS 0:00e3d536b542 118
JLS 0:00e3d536b542 119 command[9] = height;
JLS 0:00e3d536b542 120
JLS 0:00e3d536b542 121 writeCOMMAND(command, 10);
JLS 0:00e3d536b542 122 }
JLS 0:00e3d536b542 123
JLS 0:00e3d536b542 124 //****************************************************************************************************
JLS 0:00e3d536b542 125 void TFT_4DGL :: text_string(char *s, char col, char row, char font, int color) { // draw a text string
JLS 0:00e3d536b542 126
JLS 0:00e3d536b542 127 char command[1000]= "";
JLS 0:00e3d536b542 128 int size = strlen(s);
JLS 0:00e3d536b542 129 int i = 0;
JLS 0:00e3d536b542 130
JLS 0:00e3d536b542 131 command[0] = TEXTSTRING;
JLS 0:00e3d536b542 132
JLS 0:00e3d536b542 133 command[1] = col;
JLS 0:00e3d536b542 134 command[2] = row;
JLS 0:00e3d536b542 135
JLS 0:00e3d536b542 136 command[3] = font;
JLS 0:00e3d536b542 137
JLS 0:00e3d536b542 138 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:00e3d536b542 139 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:00e3d536b542 140 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:00e3d536b542 141
JLS 0:00e3d536b542 142 command[4] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:00e3d536b542 143 command[5] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:00e3d536b542 144
JLS 0:00e3d536b542 145 for (i=0; i<size; i++) command[6+i] = s[i];
JLS 0:00e3d536b542 146
JLS 0:00e3d536b542 147 command[6+size] = 0;
JLS 0:00e3d536b542 148
JLS 0:00e3d536b542 149 writeCOMMAND(command, 7 + size);
JLS 0:00e3d536b542 150 }
JLS 0:00e3d536b542 151
JLS 0:00e3d536b542 152 //****************************************************************************************************
JLS 0:00e3d536b542 153 void TFT_4DGL :: graphic_string(char *s, int x, int y, char font, int color, char width, char height) { // draw a text string
JLS 0:00e3d536b542 154
JLS 0:00e3d536b542 155 char command[1000]= "";
JLS 0:00e3d536b542 156 int size = strlen(s);
JLS 0:00e3d536b542 157 int i = 0;
JLS 0:00e3d536b542 158
JLS 0:00e3d536b542 159 command[0] = GRAPHSTRING;
JLS 0:00e3d536b542 160
JLS 0:00e3d536b542 161 command[1] = (x >> 8) & 0xFF;
JLS 0:00e3d536b542 162 command[2] = x & 0xFF;
JLS 0:00e3d536b542 163
JLS 0:00e3d536b542 164 command[3] = (y >> 8) & 0xFF;
JLS 0:00e3d536b542 165 command[4] = y & 0xFF;
JLS 0:00e3d536b542 166
JLS 0:00e3d536b542 167 command[5] = font;
JLS 0:00e3d536b542 168
JLS 0:00e3d536b542 169 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:00e3d536b542 170 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:00e3d536b542 171 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:00e3d536b542 172
JLS 0:00e3d536b542 173 command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:00e3d536b542 174 command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:00e3d536b542 175
JLS 0:00e3d536b542 176 command[8] = width;
JLS 0:00e3d536b542 177
JLS 0:00e3d536b542 178 command[9] = height;
JLS 0:00e3d536b542 179
JLS 0:00e3d536b542 180 for (i=0; i<size; i++) command[10+i] = s[i];
JLS 0:00e3d536b542 181
JLS 0:00e3d536b542 182 command[10+size] = 0;
JLS 0:00e3d536b542 183
JLS 0:00e3d536b542 184 writeCOMMAND(command, 11 + size);
JLS 0:00e3d536b542 185 }
JLS 0:00e3d536b542 186
JLS 0:00e3d536b542 187 //****************************************************************************************************
JLS 0:00e3d536b542 188 void TFT_4DGL :: text_button(char *s, char mode, int x, int y, int button_color, char font, int text_color, char width, char height) { // draw a text string
JLS 0:00e3d536b542 189
JLS 0:00e3d536b542 190 char command[1000]= "";
JLS 0:00e3d536b542 191 int size = strlen(s);
JLS 0:00e3d536b542 192 int i = 0, red5, green6, blue5;
JLS 0:00e3d536b542 193
JLS 0:00e3d536b542 194 command[0] = TEXTBUTTON;
JLS 0:00e3d536b542 195
JLS 0:00e3d536b542 196 command[1] = mode;
JLS 0:00e3d536b542 197
JLS 0:00e3d536b542 198 command[2] = (x >> 8) & 0xFF;
JLS 0:00e3d536b542 199 command[3] = x & 0xFF;
JLS 0:00e3d536b542 200
JLS 0:00e3d536b542 201 command[4] = (y >> 8) & 0xFF;
JLS 0:00e3d536b542 202 command[5] = y & 0xFF;
JLS 0:00e3d536b542 203
JLS 0:00e3d536b542 204 red5 = (button_color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:00e3d536b542 205 green6 = (button_color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:00e3d536b542 206 blue5 = (button_color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:00e3d536b542 207
JLS 0:00e3d536b542 208 command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:00e3d536b542 209 command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:00e3d536b542 210
JLS 0:00e3d536b542 211 command[8] = font;
JLS 0:00e3d536b542 212
JLS 0:00e3d536b542 213 red5 = (text_color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:00e3d536b542 214 green6 = (text_color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:00e3d536b542 215 blue5 = (text_color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:00e3d536b542 216
JLS 0:00e3d536b542 217 command[9] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:00e3d536b542 218 command[10] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:00e3d536b542 219
JLS 0:00e3d536b542 220 command[11] = width;
JLS 0:00e3d536b542 221
JLS 0:00e3d536b542 222 command[12] = height;
JLS 0:00e3d536b542 223
JLS 0:00e3d536b542 224 for (i=0; i<size; i++) command[13+i] = s[i];
JLS 0:00e3d536b542 225
JLS 0:00e3d536b542 226 command[13+size] = 0;
JLS 0:00e3d536b542 227
JLS 0:00e3d536b542 228 writeCOMMAND(command, 14 + size);
JLS 0:00e3d536b542 229 }
JLS 0:00e3d536b542 230
JLS 0:00e3d536b542 231 //****************************************************************************************************
JLS 0:00e3d536b542 232 void TFT_4DGL :: locate(char col, char row) { // place text curssor at col, row
JLS 0:00e3d536b542 233 current_col = col;
JLS 0:00e3d536b542 234 current_row = row;
JLS 0:00e3d536b542 235 }
JLS 0:00e3d536b542 236
JLS 0:00e3d536b542 237 //****************************************************************************************************
JLS 0:00e3d536b542 238 void TFT_4DGL :: color(int color) { // set text color
JLS 0:00e3d536b542 239 current_color = color;
JLS 0:00e3d536b542 240 }
JLS 0:00e3d536b542 241
JLS 0:00e3d536b542 242 //****************************************************************************************************
JLS 0:00e3d536b542 243 void TFT_4DGL :: putc(char c) { // place char at current cursor position
JLS 0:00e3d536b542 244
JLS 0:00e3d536b542 245 text_char(c, current_col++, current_row, current_color);
JLS 0:00e3d536b542 246
JLS 0:00e3d536b542 247 if (current_col == max_col) {
JLS 0:00e3d536b542 248 current_col = 0;
JLS 0:00e3d536b542 249 current_row++;
JLS 0:00e3d536b542 250 }
JLS 0:00e3d536b542 251 if (current_row == max_row) {
JLS 0:00e3d536b542 252 current_row = 0;
JLS 0:00e3d536b542 253 }
JLS 0:00e3d536b542 254 }
JLS 0:00e3d536b542 255
JLS 0:00e3d536b542 256 //****************************************************************************************************
JLS 0:00e3d536b542 257 void TFT_4DGL :: puts(char *s) { // place string at current cursor position
JLS 0:00e3d536b542 258
JLS 0:00e3d536b542 259 text_string(s, current_col, current_row, current_font, current_color);
JLS 0:00e3d536b542 260
JLS 0:00e3d536b542 261 current_col += strlen(s);
JLS 0:00e3d536b542 262
JLS 0:00e3d536b542 263 if (current_col >= max_col) {
JLS 0:00e3d536b542 264 current_row += current_col / max_col;
JLS 0:00e3d536b542 265 current_col %= max_col;
JLS 0:00e3d536b542 266 }
JLS 0:00e3d536b542 267 if (current_row >= max_row) {
JLS 0:00e3d536b542 268 current_row %= max_row;
JLS 0:00e3d536b542 269 }
JLS 0:00e3d536b542 270 }