Hopalong fractal other algo

Committer:
JLS
Date:
Tue Jan 18 19:53:09 2011 +0000
Revision:
0:05a050d94642

        

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JLS 0:05a050d94642 1 //
JLS 0:05a050d94642 2 // TFT_4DGL is a class to drive 4D Systems TFT touch screens
JLS 0:05a050d94642 3 //
JLS 0:05a050d94642 4 // Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr>
JLS 0:05a050d94642 5 //
JLS 0:05a050d94642 6 // TFT_4DGL is free software: you can redistribute it and/or modify
JLS 0:05a050d94642 7 // it under the terms of the GNU General Public License as published by
JLS 0:05a050d94642 8 // the Free Software Foundation, either version 3 of the License, or
JLS 0:05a050d94642 9 // (at your option) any later version.
JLS 0:05a050d94642 10 //
JLS 0:05a050d94642 11 // TFT_4DGL is distributed in the hope that it will be useful,
JLS 0:05a050d94642 12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
JLS 0:05a050d94642 13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
JLS 0:05a050d94642 14 // GNU General Public License for more details.
JLS 0:05a050d94642 15 //
JLS 0:05a050d94642 16 // You should have received a copy of the GNU General Public License
JLS 0:05a050d94642 17 // along with TFT_4DGL. If not, see <http://www.gnu.org/licenses/>.
JLS 0:05a050d94642 18
JLS 0:05a050d94642 19 #include "mbed.h"
JLS 0:05a050d94642 20
JLS 0:05a050d94642 21 #ifndef DEBUGMODE
JLS 0:05a050d94642 22 //#define DEBUGMODE 1
JLS 0:05a050d94642 23 #endif
JLS 0:05a050d94642 24
JLS 0:05a050d94642 25 // Common WAIT value in millisecond
JLS 0:05a050d94642 26 #define TEMPO 1
JLS 0:05a050d94642 27
JLS 0:05a050d94642 28 // 4DGL Functions values
JLS 0:05a050d94642 29 #define AUTOBAUD '\x55'
JLS 0:05a050d94642 30 #define CLS '\x45'
JLS 0:05a050d94642 31 #define BAUDRATE '\x51'
JLS 0:05a050d94642 32 #define VERSION '\x56'
JLS 0:05a050d94642 33 #define BCKGDCOLOR '\x42'
JLS 0:05a050d94642 34 #define DISPCONTROL '\x59'
JLS 0:05a050d94642 35 #define SETVOLUME '\x76'
JLS 0:05a050d94642 36 #define CIRCLE '\x43'
JLS 0:05a050d94642 37 #define TRIANGLE '\x47'
JLS 0:05a050d94642 38 #define LINE '\x4C'
JLS 0:05a050d94642 39 #define RECTANGLE '\x72'
JLS 0:05a050d94642 40 #define ELLIPSE '\x65'
JLS 0:05a050d94642 41 #define PIXEL '\x50'
JLS 0:05a050d94642 42 #define READPIXEL '\x52'
JLS 0:05a050d94642 43 #define SCREENCOPY '\x63'
JLS 0:05a050d94642 44 #define PENSIZE '\x70'
JLS 0:05a050d94642 45 #define SETFONT '\x46'
JLS 0:05a050d94642 46 #define TEXTMODE '\x4F'
JLS 0:05a050d94642 47 #define TEXTCHAR '\x54'
JLS 0:05a050d94642 48 #define GRAPHCHAR '\x74'
JLS 0:05a050d94642 49 #define TEXTSTRING '\x73'
JLS 0:05a050d94642 50 #define GRAPHSTRING '\x53'
JLS 0:05a050d94642 51 #define TEXTBUTTON '\x62'
JLS 0:05a050d94642 52 #define GETTOUCH '\x6F'
JLS 0:05a050d94642 53 #define WAITTOUCH '\x77'
JLS 0:05a050d94642 54 #define SETTOUCH '\x75'
JLS 0:05a050d94642 55
JLS 0:05a050d94642 56
JLS 0:05a050d94642 57 // Screen answers
JLS 0:05a050d94642 58 #define ACK '\x06'
JLS 0:05a050d94642 59 #define NAK '\x15'
JLS 0:05a050d94642 60
JLS 0:05a050d94642 61 // Screen states
JLS 0:05a050d94642 62 #define OFF '\x00'
JLS 0:05a050d94642 63 #define ON '\x01'
JLS 0:05a050d94642 64
JLS 0:05a050d94642 65 // Graphics modes
JLS 0:05a050d94642 66 #define SOLID '\x00'
JLS 0:05a050d94642 67 #define WIREFRAME '\x01'
JLS 0:05a050d94642 68
JLS 0:05a050d94642 69 // Text modes
JLS 0:05a050d94642 70 #define TRANSPARENT '\x00'
JLS 0:05a050d94642 71 #define OPAQUE '\x01'
JLS 0:05a050d94642 72
JLS 0:05a050d94642 73 // Fonts Sizes
JLS 0:05a050d94642 74 #define FONT_5X7 '\x00'
JLS 0:05a050d94642 75 #define FONT_8X8 '\x01'
JLS 0:05a050d94642 76 #define FONT_8X12 '\x02'
JLS 0:05a050d94642 77 #define FONT_12X16 '\x03'
JLS 0:05a050d94642 78
JLS 0:05a050d94642 79 // Touch Values
JLS 0:05a050d94642 80 #define WAIT '\x00'
JLS 0:05a050d94642 81 #define PRESS '\x01'
JLS 0:05a050d94642 82 #define RELEASE '\x02'
JLS 0:05a050d94642 83 #define MOVE '\x03'
JLS 0:05a050d94642 84 #define STATUS '\x04'
JLS 0:05a050d94642 85 #define GETPOSITION '\x05'
JLS 0:05a050d94642 86
JLS 0:05a050d94642 87 // Data speed
JLS 0:05a050d94642 88 #define BAUD_110 '\x00'
JLS 0:05a050d94642 89 #define BAUD_300 '\x01'
JLS 0:05a050d94642 90 #define BAUD_600 '\x02'
JLS 0:05a050d94642 91 #define BAUD_1200 '\x03'
JLS 0:05a050d94642 92 #define BAUD_2400 '\x04'
JLS 0:05a050d94642 93 #define BAUD_4800 '\x05'
JLS 0:05a050d94642 94 #define BAUD_9600 '\x06'
JLS 0:05a050d94642 95 #define BAUD_14400 '\x07'
JLS 0:05a050d94642 96 #define BAUD_19200 '\x09'
JLS 0:05a050d94642 97 #define BAUD_31250 '\x09'
JLS 0:05a050d94642 98 #define BAUD_38400 '\x0A'
JLS 0:05a050d94642 99 #define BAUD_56000 '\x0B'
JLS 0:05a050d94642 100 #define BAUD_57600 '\x0C'
JLS 0:05a050d94642 101 #define BAUD_115200 '\x0D'
JLS 0:05a050d94642 102 #define BAUD_128000 '\x0E'
JLS 0:05a050d94642 103 #define BAUD_256000 '\x0F'
JLS 0:05a050d94642 104
JLS 0:05a050d94642 105 // Defined Colors
JLS 0:05a050d94642 106 #define WHITE 0xFFFFFF
JLS 0:05a050d94642 107 #define BLACK 0x000000
JLS 0:05a050d94642 108 //#define RED 0xFF0000
JLS 0:05a050d94642 109 #define GREEN 0x00FF00
JLS 0:05a050d94642 110 //#define BLUE 0x0000FF
JLS 0:05a050d94642 111 #define LGREY 0xBFBFBF
JLS 0:05a050d94642 112 #define DGREY 0x5F5F5F
JLS 0:05a050d94642 113
JLS 0:05a050d94642 114 #define BLACK 0x000000 // Black 1
JLS 0:05a050d94642 115 #define CYAN 0x00ffff // Cyan 2
JLS 0:05a050d94642 116 #define RED 0xff0000 // Red 3
JLS 0:05a050d94642 117 #define DGREEN 0x00923f // Dark green 4
JLS 0:05a050d94642 118 #define ORANGE 0xffb400 // Orange 5
JLS 0:05a050d94642 119 #define GREY 0x969696 // Grey 6
JLS 0:05a050d94642 120 #define PINK 0xeea8a8 // Pink 7
JLS 0:05a050d94642 121 #define BROWN 0x996633 // Brown 8
JLS 0:05a050d94642 122 #define LGREEN 0x80ff80 // Light green 9
JLS 0:05a050d94642 123 #define BLUE 0x0000ff // Blue 10
JLS 0:05a050d94642 124 #define MAGENTA 0xff00ff // Magenta 11
JLS 0:05a050d94642 125 #define YELLOW 0xdddd00 // Yellow 12
JLS 0:05a050d94642 126
JLS 0:05a050d94642 127 // Mode data
JLS 0:05a050d94642 128 #define BACKLIGHT '\x00'
JLS 0:05a050d94642 129 #define DISPLAY '\x01'
JLS 0:05a050d94642 130 #define CONTRAST '\x02'
JLS 0:05a050d94642 131 #define POWER '\x03'
JLS 0:05a050d94642 132 #define ORIENTATION '\x04'
JLS 0:05a050d94642 133 #define TOUCH_CTRL '\x05'
JLS 0:05a050d94642 134 #define IMAGE_FORMAT '\x06'
JLS 0:05a050d94642 135 #define PROTECT_FAT '\x08'
JLS 0:05a050d94642 136
JLS 0:05a050d94642 137 // change this to your specific screen (newer versions) if needed
JLS 0:05a050d94642 138 // Startup orientation is PORTRAIT so SIZE_X must be lesser than SIZE_Y
JLS 0:05a050d94642 139 #define SIZE_X 240
JLS 0:05a050d94642 140 #define SIZE_Y 320
JLS 0:05a050d94642 141
JLS 0:05a050d94642 142 #define IS_LANDSCAPE 0
JLS 0:05a050d94642 143 #define IS_PORTRAIT 1
JLS 0:05a050d94642 144
JLS 0:05a050d94642 145 // Screen orientation
JLS 0:05a050d94642 146 #define LANDSCAPE '\x01'
JLS 0:05a050d94642 147 #define LANDSCAPE_R '\x02'
JLS 0:05a050d94642 148 #define PORTRAIT '\x03'
JLS 0:05a050d94642 149 #define PORTRAIT_R '\x04'
JLS 0:05a050d94642 150
JLS 0:05a050d94642 151 // Parameters
JLS 0:05a050d94642 152 #define ENABLE '\x00'
JLS 0:05a050d94642 153 #define DISABLE '\x01'
JLS 0:05a050d94642 154 #define RESET '\x02'
JLS 0:05a050d94642 155
JLS 0:05a050d94642 156 #define NEW '\x00'
JLS 0:05a050d94642 157 #define OLD '\x01'
JLS 0:05a050d94642 158
JLS 0:05a050d94642 159 #define DOWN '\x00'
JLS 0:05a050d94642 160 #define UP '\x01'
JLS 0:05a050d94642 161
JLS 0:05a050d94642 162 #define PROTECT '\x00'
JLS 0:05a050d94642 163 #define UNPROTECT '\x02'
JLS 0:05a050d94642 164
JLS 0:05a050d94642 165 //**************************************************************************
JLS 0:05a050d94642 166 class TFT_4DGL {
JLS 0:05a050d94642 167
JLS 0:05a050d94642 168 public :
JLS 0:05a050d94642 169
JLS 0:05a050d94642 170 TFT_4DGL(PinName tx, PinName rx, PinName rst);
JLS 0:05a050d94642 171
JLS 0:05a050d94642 172 // General Commands
JLS 0:05a050d94642 173 void cls();
JLS 0:05a050d94642 174 void reset();
JLS 0:05a050d94642 175 void autobaud();
JLS 0:05a050d94642 176 void baudrate(long);
JLS 0:05a050d94642 177 void background_color(int);
JLS 0:05a050d94642 178 void display_control(char, char);
JLS 0:05a050d94642 179 void set_volume(char);
JLS 0:05a050d94642 180
JLS 0:05a050d94642 181 // Graphics Commands
JLS 0:05a050d94642 182 void circle(int, int, int, int);
JLS 0:05a050d94642 183 void triangle(int, int, int, int, int, int, int);
JLS 0:05a050d94642 184 void line(int, int, int, int, int);
JLS 0:05a050d94642 185 void rectangle(int, int, int, int, int);
JLS 0:05a050d94642 186 void ellipse(int, int, int, int, int);
JLS 0:05a050d94642 187 void pixel(int, int, int);
JLS 0:05a050d94642 188 int read_pixel(int, int);
JLS 0:05a050d94642 189 void screen_copy(int, int, int, int, int, int);
JLS 0:05a050d94642 190 void pen_size(char);
JLS 0:05a050d94642 191 void SD_Card_Wav(char[]);
JLS 0:05a050d94642 192 void Set_Volume(char);
JLS 0:05a050d94642 193 void uSD_FAT_Image(char[], int, int, long);
JLS 0:05a050d94642 194 void uSD_Image(int, int, long);
JLS 0:05a050d94642 195 void uSD_Video(int, int, long);
JLS 0:05a050d94642 196
JLS 0:05a050d94642 197 // Texts Commands
JLS 0:05a050d94642 198 void set_font(char);
JLS 0:05a050d94642 199 void text_mode(char);
JLS 0:05a050d94642 200 void text_char(char, char, char, int);
JLS 0:05a050d94642 201 void graphic_char(char, int, int, int, char, char);
JLS 0:05a050d94642 202 void text_string(char *, char, char, char, int);
JLS 0:05a050d94642 203 void graphic_string(char *, int, int, char, int, char, char);
JLS 0:05a050d94642 204 void text_button(char *, char, int, int, int, char, int, char, char);
JLS 0:05a050d94642 205
JLS 0:05a050d94642 206 void locate(char, char);
JLS 0:05a050d94642 207 void color(int);
JLS 0:05a050d94642 208 void putc(char);
JLS 0:05a050d94642 209 void puts(char *);
JLS 0:05a050d94642 210
JLS 0:05a050d94642 211 // Touch Command
JLS 0:05a050d94642 212 void touch_mode(char);
JLS 0:05a050d94642 213 void get_touch(int *, int *);
JLS 0:05a050d94642 214 void wait_touch(int);
JLS 0:05a050d94642 215 void set_touch(int, int, int, int);
JLS 0:05a050d94642 216 int touch_status(void);
JLS 0:05a050d94642 217 void Pause_Until_Touch(int *, int *);
JLS 0:05a050d94642 218
JLS 0:05a050d94642 219 // Screen Data
JLS 0:05a050d94642 220 int type;
JLS 0:05a050d94642 221 int revision;
JLS 0:05a050d94642 222 int firmware;
JLS 0:05a050d94642 223 int reserved1;
JLS 0:05a050d94642 224 int reserved2;
JLS 0:05a050d94642 225
JLS 0:05a050d94642 226 // Text data
JLS 0:05a050d94642 227 char current_col;
JLS 0:05a050d94642 228 char current_row;
JLS 0:05a050d94642 229 int current_color;
JLS 0:05a050d94642 230 char current_font;
JLS 0:05a050d94642 231 char current_orientation;
JLS 0:05a050d94642 232 char max_col;
JLS 0:05a050d94642 233 char max_row;
JLS 0:05a050d94642 234
JLS 0:05a050d94642 235 protected :
JLS 0:05a050d94642 236
JLS 0:05a050d94642 237 Serial _cmd;
JLS 0:05a050d94642 238 DigitalOut _rst;
JLS 0:05a050d94642 239
JLS 0:05a050d94642 240 void freeBUFFER (void);
JLS 0:05a050d94642 241 void writeBYTE (char);
JLS 0:05a050d94642 242 int writeCOMMAND(char *, int);
JLS 0:05a050d94642 243 int readVERSION (char *, int);
JLS 0:05a050d94642 244 void getTOUCH (char *, int, int *,int *);
JLS 0:05a050d94642 245 int getSTATUS (char *, int);
JLS 0:05a050d94642 246 void version (void);
JLS 0:05a050d94642 247 };
JLS 0:05a050d94642 248
JLS 0:05a050d94642 249 typedef unsigned char BYTE;