Halvorsen chaotic attractor

Dependencies:   mbed

Committer:
JLS
Date:
Sun Jan 02 11:13:51 2011 +0000
Revision:
0:5eff962a611d

        

Who changed what in which revision?

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JLS 0:5eff962a611d 1 //
JLS 0:5eff962a611d 2 // TFT_4DGL is a class to drive 4D Systems TFT touch screens
JLS 0:5eff962a611d 3 //
JLS 0:5eff962a611d 4 // Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr>
JLS 0:5eff962a611d 5 //
JLS 0:5eff962a611d 6 // TFT_4DGL is free software: you can redistribute it and/or modify
JLS 0:5eff962a611d 7 // it under the terms of the GNU General Public License as published by
JLS 0:5eff962a611d 8 // the Free Software Foundation, either version 3 of the License, or
JLS 0:5eff962a611d 9 // (at your option) any later version.
JLS 0:5eff962a611d 10 //
JLS 0:5eff962a611d 11 // TFT_4DGL is distributed in the hope that it will be useful,
JLS 0:5eff962a611d 12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
JLS 0:5eff962a611d 13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
JLS 0:5eff962a611d 14 // GNU General Public License for more details.
JLS 0:5eff962a611d 15 //
JLS 0:5eff962a611d 16 // You should have received a copy of the GNU General Public License
JLS 0:5eff962a611d 17 // along with TFT_4DGL. If not, see <http://www.gnu.org/licenses/>.
JLS 0:5eff962a611d 18
JLS 0:5eff962a611d 19 #include "mbed.h"
JLS 0:5eff962a611d 20
JLS 0:5eff962a611d 21 #ifndef DEBUGMODE
JLS 0:5eff962a611d 22 //#define DEBUGMODE 1
JLS 0:5eff962a611d 23 #endif
JLS 0:5eff962a611d 24
JLS 0:5eff962a611d 25 // Common WAIT value in millisecond
JLS 0:5eff962a611d 26 #define TEMPO 1
JLS 0:5eff962a611d 27
JLS 0:5eff962a611d 28 // 4DGL Functions values
JLS 0:5eff962a611d 29 #define AUTOBAUD '\x55'
JLS 0:5eff962a611d 30 #define CLS '\x45'
JLS 0:5eff962a611d 31 #define BAUDRATE '\x51'
JLS 0:5eff962a611d 32 #define VERSION '\x56'
JLS 0:5eff962a611d 33 #define BCKGDCOLOR '\x42'
JLS 0:5eff962a611d 34 #define DISPCONTROL '\x59'
JLS 0:5eff962a611d 35 #define SETVOLUME '\x76'
JLS 0:5eff962a611d 36 #define CIRCLE '\x43'
JLS 0:5eff962a611d 37 #define TRIANGLE '\x47'
JLS 0:5eff962a611d 38 #define LINE '\x4C'
JLS 0:5eff962a611d 39 #define RECTANGLE '\x72'
JLS 0:5eff962a611d 40 #define ELLIPSE '\x65'
JLS 0:5eff962a611d 41 #define PIXEL '\x50'
JLS 0:5eff962a611d 42 #define READPIXEL '\x52'
JLS 0:5eff962a611d 43 #define SCREENCOPY '\x63'
JLS 0:5eff962a611d 44 #define PENSIZE '\x70'
JLS 0:5eff962a611d 45 #define SETFONT '\x46'
JLS 0:5eff962a611d 46 #define TEXTMODE '\x4F'
JLS 0:5eff962a611d 47 #define TEXTCHAR '\x54'
JLS 0:5eff962a611d 48 #define GRAPHCHAR '\x74'
JLS 0:5eff962a611d 49 #define TEXTSTRING '\x73'
JLS 0:5eff962a611d 50 #define GRAPHSTRING '\x53'
JLS 0:5eff962a611d 51 #define TEXTBUTTON '\x62'
JLS 0:5eff962a611d 52 #define GETTOUCH '\x6F'
JLS 0:5eff962a611d 53 #define WAITTOUCH '\x77'
JLS 0:5eff962a611d 54 #define SETTOUCH '\x75'
JLS 0:5eff962a611d 55
JLS 0:5eff962a611d 56
JLS 0:5eff962a611d 57 // Screen answers
JLS 0:5eff962a611d 58 #define ACK '\x06'
JLS 0:5eff962a611d 59 #define NAK '\x15'
JLS 0:5eff962a611d 60
JLS 0:5eff962a611d 61 // Screen states
JLS 0:5eff962a611d 62 #define OFF '\x00'
JLS 0:5eff962a611d 63 #define ON '\x01'
JLS 0:5eff962a611d 64
JLS 0:5eff962a611d 65 // Graphics modes
JLS 0:5eff962a611d 66 #define SOLID '\x00'
JLS 0:5eff962a611d 67 #define WIREFRAME '\x01'
JLS 0:5eff962a611d 68
JLS 0:5eff962a611d 69 // Text modes
JLS 0:5eff962a611d 70 #define TRANSPARENT '\x00'
JLS 0:5eff962a611d 71 #define OPAQUE '\x01'
JLS 0:5eff962a611d 72
JLS 0:5eff962a611d 73 // Fonts Sizes
JLS 0:5eff962a611d 74 #define FONT_5X7 '\x00'
JLS 0:5eff962a611d 75 #define FONT_8X8 '\x01'
JLS 0:5eff962a611d 76 #define FONT_8X12 '\x02'
JLS 0:5eff962a611d 77 #define FONT_12X16 '\x03'
JLS 0:5eff962a611d 78
JLS 0:5eff962a611d 79 // Touch Values
JLS 0:5eff962a611d 80 #define WAIT '\x00'
JLS 0:5eff962a611d 81 #define PRESS '\x01'
JLS 0:5eff962a611d 82 #define RELEASE '\x02'
JLS 0:5eff962a611d 83 #define MOVE '\x03'
JLS 0:5eff962a611d 84 #define STATUS '\x04'
JLS 0:5eff962a611d 85 #define GETPOSITION '\x05'
JLS 0:5eff962a611d 86
JLS 0:5eff962a611d 87 // Data speed
JLS 0:5eff962a611d 88 #define BAUD_110 '\x00'
JLS 0:5eff962a611d 89 #define BAUD_300 '\x01'
JLS 0:5eff962a611d 90 #define BAUD_600 '\x02'
JLS 0:5eff962a611d 91 #define BAUD_1200 '\x03'
JLS 0:5eff962a611d 92 #define BAUD_2400 '\x04'
JLS 0:5eff962a611d 93 #define BAUD_4800 '\x05'
JLS 0:5eff962a611d 94 #define BAUD_9600 '\x06'
JLS 0:5eff962a611d 95 #define BAUD_14400 '\x07'
JLS 0:5eff962a611d 96 #define BAUD_19200 '\x09'
JLS 0:5eff962a611d 97 #define BAUD_31250 '\x09'
JLS 0:5eff962a611d 98 #define BAUD_38400 '\x0A'
JLS 0:5eff962a611d 99 #define BAUD_56000 '\x0B'
JLS 0:5eff962a611d 100 #define BAUD_57600 '\x0C'
JLS 0:5eff962a611d 101 #define BAUD_115200 '\x0D'
JLS 0:5eff962a611d 102 #define BAUD_128000 '\x0E'
JLS 0:5eff962a611d 103 #define BAUD_256000 '\x0F'
JLS 0:5eff962a611d 104
JLS 0:5eff962a611d 105 // Defined Colors
JLS 0:5eff962a611d 106 #define WHITE 0xFFFFFF
JLS 0:5eff962a611d 107 #define BLACK 0x000000
JLS 0:5eff962a611d 108 //#define RED 0xFF0000
JLS 0:5eff962a611d 109 #define GREEN 0x00FF00
JLS 0:5eff962a611d 110 //#define BLUE 0x0000FF
JLS 0:5eff962a611d 111 #define LGREY 0xBFBFBF
JLS 0:5eff962a611d 112 #define DGREY 0x5F5F5F
JLS 0:5eff962a611d 113
JLS 0:5eff962a611d 114 #define BLACK 0x000000 // Black 1
JLS 0:5eff962a611d 115 #define CYAN 0x00ffff // Cyan 2
JLS 0:5eff962a611d 116 #define RED 0xff0000 // Red 3
JLS 0:5eff962a611d 117 #define DGREEN 0x00923f // Dark green 4
JLS 0:5eff962a611d 118 #define ORANGE 0xffb400 // Orange 5
JLS 0:5eff962a611d 119 #define GREY 0x969696 // Grey 6
JLS 0:5eff962a611d 120 #define PINK 0xeea8a8 // Pink 7
JLS 0:5eff962a611d 121 #define BROWN 0x996633 // Brown 8
JLS 0:5eff962a611d 122 #define LGREEN 0x80ff80 // Light green 9
JLS 0:5eff962a611d 123 #define BLUE 0x0000ff // Blue 10
JLS 0:5eff962a611d 124 #define MAGENTA 0xff00ff // Magenta 11
JLS 0:5eff962a611d 125 #define YELLOW 0xdddd00 // Yellow 12
JLS 0:5eff962a611d 126
JLS 0:5eff962a611d 127 // Mode data
JLS 0:5eff962a611d 128 #define BACKLIGHT '\x00'
JLS 0:5eff962a611d 129 #define DISPLAY '\x01'
JLS 0:5eff962a611d 130 #define CONTRAST '\x02'
JLS 0:5eff962a611d 131 #define POWER '\x03'
JLS 0:5eff962a611d 132 #define ORIENTATION '\x04'
JLS 0:5eff962a611d 133 #define TOUCH_CTRL '\x05'
JLS 0:5eff962a611d 134 #define IMAGE_FORMAT '\x06'
JLS 0:5eff962a611d 135 #define PROTECT_FAT '\x08'
JLS 0:5eff962a611d 136
JLS 0:5eff962a611d 137 // change this to your specific screen (newer versions) if needed
JLS 0:5eff962a611d 138 // Startup orientation is PORTRAIT so SIZE_X must be lesser than SIZE_Y
JLS 0:5eff962a611d 139 #define SIZE_X 240
JLS 0:5eff962a611d 140 #define SIZE_Y 320
JLS 0:5eff962a611d 141
JLS 0:5eff962a611d 142 #define IS_LANDSCAPE 0
JLS 0:5eff962a611d 143 #define IS_PORTRAIT 1
JLS 0:5eff962a611d 144
JLS 0:5eff962a611d 145 // Screen orientation
JLS 0:5eff962a611d 146 #define LANDSCAPE '\x01'
JLS 0:5eff962a611d 147 #define LANDSCAPE_R '\x02'
JLS 0:5eff962a611d 148 #define PORTRAIT '\x03'
JLS 0:5eff962a611d 149 #define PORTRAIT_R '\x04'
JLS 0:5eff962a611d 150
JLS 0:5eff962a611d 151 // Parameters
JLS 0:5eff962a611d 152 #define ENABLE '\x00'
JLS 0:5eff962a611d 153 #define DISABLE '\x01'
JLS 0:5eff962a611d 154 #define RESET '\x02'
JLS 0:5eff962a611d 155
JLS 0:5eff962a611d 156 #define NEW '\x00'
JLS 0:5eff962a611d 157 #define OLD '\x01'
JLS 0:5eff962a611d 158
JLS 0:5eff962a611d 159 #define DOWN '\x00'
JLS 0:5eff962a611d 160 #define UP '\x01'
JLS 0:5eff962a611d 161
JLS 0:5eff962a611d 162 #define PROTECT '\x00'
JLS 0:5eff962a611d 163 #define UNPROTECT '\x02'
JLS 0:5eff962a611d 164
JLS 0:5eff962a611d 165 //**************************************************************************
JLS 0:5eff962a611d 166 class TFT_4DGL {
JLS 0:5eff962a611d 167
JLS 0:5eff962a611d 168 public :
JLS 0:5eff962a611d 169
JLS 0:5eff962a611d 170 TFT_4DGL(PinName tx, PinName rx, PinName rst);
JLS 0:5eff962a611d 171
JLS 0:5eff962a611d 172 // General Commands
JLS 0:5eff962a611d 173 void cls();
JLS 0:5eff962a611d 174 void reset();
JLS 0:5eff962a611d 175 void autobaud();
JLS 0:5eff962a611d 176 void baudrate(long);
JLS 0:5eff962a611d 177 void background_color(int);
JLS 0:5eff962a611d 178 void display_control(char, char);
JLS 0:5eff962a611d 179 void set_volume(char);
JLS 0:5eff962a611d 180
JLS 0:5eff962a611d 181 // Graphics Commands
JLS 0:5eff962a611d 182 void circle(int, int, int, int);
JLS 0:5eff962a611d 183 void triangle(int, int, int, int, int, int, int);
JLS 0:5eff962a611d 184 void line(int, int, int, int, int);
JLS 0:5eff962a611d 185 void rectangle(int, int, int, int, int);
JLS 0:5eff962a611d 186 void ellipse(int, int, int, int, int);
JLS 0:5eff962a611d 187 void pixel(int, int, int);
JLS 0:5eff962a611d 188 int read_pixel(int, int);
JLS 0:5eff962a611d 189 void screen_copy(int, int, int, int, int, int);
JLS 0:5eff962a611d 190 void pen_size(char);
JLS 0:5eff962a611d 191 void SD_Card_Wav(char[]);
JLS 0:5eff962a611d 192 void Set_Volume(char);
JLS 0:5eff962a611d 193 void uSD_FAT_Image(char[], int, int, long);
JLS 0:5eff962a611d 194 void uSD_Image(int, int, long);
JLS 0:5eff962a611d 195 void uSD_Video(int, int, long);
JLS 0:5eff962a611d 196
JLS 0:5eff962a611d 197 // Texts Commands
JLS 0:5eff962a611d 198 void set_font(char);
JLS 0:5eff962a611d 199 void text_mode(char);
JLS 0:5eff962a611d 200 void text_char(char, char, char, int);
JLS 0:5eff962a611d 201 void graphic_char(char, int, int, int, char, char);
JLS 0:5eff962a611d 202 void text_string(char *, char, char, char, int);
JLS 0:5eff962a611d 203 void graphic_string(char *, int, int, char, int, char, char);
JLS 0:5eff962a611d 204 void text_button(char *, char, int, int, int, char, int, char, char);
JLS 0:5eff962a611d 205
JLS 0:5eff962a611d 206 void locate(char, char);
JLS 0:5eff962a611d 207 void color(int);
JLS 0:5eff962a611d 208 void putc(char);
JLS 0:5eff962a611d 209 void puts(char *);
JLS 0:5eff962a611d 210
JLS 0:5eff962a611d 211 // Touch Command
JLS 0:5eff962a611d 212 void touch_mode(char);
JLS 0:5eff962a611d 213 void get_touch(int *, int *);
JLS 0:5eff962a611d 214 void wait_touch(int);
JLS 0:5eff962a611d 215 void set_touch(int, int, int, int);
JLS 0:5eff962a611d 216 int touch_status(void);
JLS 0:5eff962a611d 217 void Pause_Until_Touch(int *, int *);
JLS 0:5eff962a611d 218
JLS 0:5eff962a611d 219 // Screen Data
JLS 0:5eff962a611d 220 int type;
JLS 0:5eff962a611d 221 int revision;
JLS 0:5eff962a611d 222 int firmware;
JLS 0:5eff962a611d 223 int reserved1;
JLS 0:5eff962a611d 224 int reserved2;
JLS 0:5eff962a611d 225
JLS 0:5eff962a611d 226 // Text data
JLS 0:5eff962a611d 227 char current_col;
JLS 0:5eff962a611d 228 char current_row;
JLS 0:5eff962a611d 229 int current_color;
JLS 0:5eff962a611d 230 char current_font;
JLS 0:5eff962a611d 231 char current_orientation;
JLS 0:5eff962a611d 232 char max_col;
JLS 0:5eff962a611d 233 char max_row;
JLS 0:5eff962a611d 234
JLS 0:5eff962a611d 235 protected :
JLS 0:5eff962a611d 236
JLS 0:5eff962a611d 237 Serial _cmd;
JLS 0:5eff962a611d 238 DigitalOut _rst;
JLS 0:5eff962a611d 239
JLS 0:5eff962a611d 240 void freeBUFFER (void);
JLS 0:5eff962a611d 241 void writeBYTE (char);
JLS 0:5eff962a611d 242 int writeCOMMAND(char *, int);
JLS 0:5eff962a611d 243 int readVERSION (char *, int);
JLS 0:5eff962a611d 244 void getTOUCH (char *, int, int *,int *);
JLS 0:5eff962a611d 245 int getSTATUS (char *, int);
JLS 0:5eff962a611d 246 void version (void);
JLS 0:5eff962a611d 247 };
JLS 0:5eff962a611d 248
JLS 0:5eff962a611d 249 typedef unsigned char BYTE;