Gingerbreadman fractal map

Dependencies:   mbed

Committer:
JLS
Date:
Sun Dec 26 20:22:22 2010 +0000
Revision:
1:49e438c33468
update

Who changed what in which revision?

UserRevisionLine numberNew contents of line
JLS 1:49e438c33468 1 //
JLS 1:49e438c33468 2 // TFT_4DGL is a class to drive 4D Systems TFT touch screens
JLS 1:49e438c33468 3 //
JLS 1:49e438c33468 4 // Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr>
JLS 1:49e438c33468 5 //
JLS 1:49e438c33468 6 // TFT_4DGL is free software: you can redistribute it and/or modify
JLS 1:49e438c33468 7 // it under the terms of the GNU General Public License as published by
JLS 1:49e438c33468 8 // the Free Software Foundation, either version 3 of the License, or
JLS 1:49e438c33468 9 // (at your option) any later version.
JLS 1:49e438c33468 10 //
JLS 1:49e438c33468 11 // TFT_4DGL is distributed in the hope that it will be useful,
JLS 1:49e438c33468 12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
JLS 1:49e438c33468 13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
JLS 1:49e438c33468 14 // GNU General Public License for more details.
JLS 1:49e438c33468 15 //
JLS 1:49e438c33468 16 // You should have received a copy of the GNU General Public License
JLS 1:49e438c33468 17 // along with TFT_4DGL. If not, see <http://www.gnu.org/licenses/>.
JLS 1:49e438c33468 18
JLS 1:49e438c33468 19 #include "mbed.h"
JLS 1:49e438c33468 20 #include "TFT_4DGL.h"
JLS 1:49e438c33468 21
JLS 1:49e438c33468 22
JLS 1:49e438c33468 23 //****************************************************************************************************
JLS 1:49e438c33468 24 void TFT_4DGL :: circle(int x, int y , int radius, int color) { // draw a circle in (x,y)
JLS 1:49e438c33468 25 char command[9]= "";
JLS 1:49e438c33468 26
JLS 1:49e438c33468 27 command[0] = CIRCLE;
JLS 1:49e438c33468 28
JLS 1:49e438c33468 29 command[1] = (x >> 8) & 0xFF;
JLS 1:49e438c33468 30 command[2] = x & 0xFF;
JLS 1:49e438c33468 31
JLS 1:49e438c33468 32 command[3] = (y >> 8) & 0xFF;
JLS 1:49e438c33468 33 command[4] = y & 0xFF;
JLS 1:49e438c33468 34
JLS 1:49e438c33468 35 command[5] = (radius >> 8) & 0xFF;
JLS 1:49e438c33468 36 command[6] = radius & 0xFF;
JLS 1:49e438c33468 37
JLS 1:49e438c33468 38 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 1:49e438c33468 39 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 1:49e438c33468 40 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 1:49e438c33468 41
JLS 1:49e438c33468 42 command[7] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 1:49e438c33468 43 command[8] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 1:49e438c33468 44
JLS 1:49e438c33468 45 writeCOMMAND(command, 9);
JLS 1:49e438c33468 46 }
JLS 1:49e438c33468 47
JLS 1:49e438c33468 48 //****************************************************************************************************
JLS 1:49e438c33468 49 void TFT_4DGL :: triangle(int x1, int y1 , int x2, int y2, int x3, int y3, int color) { // draw a traingle
JLS 1:49e438c33468 50 char command[15]= "";
JLS 1:49e438c33468 51
JLS 1:49e438c33468 52 command[0] = TRIANGLE;
JLS 1:49e438c33468 53
JLS 1:49e438c33468 54 command[1] = (x1 >> 8) & 0xFF;
JLS 1:49e438c33468 55 command[2] = x1 & 0xFF;
JLS 1:49e438c33468 56
JLS 1:49e438c33468 57 command[3] = (y1 >> 8) & 0xFF;
JLS 1:49e438c33468 58 command[4] = y1 & 0xFF;
JLS 1:49e438c33468 59
JLS 1:49e438c33468 60 command[5] = (x2 >> 8) & 0xFF;
JLS 1:49e438c33468 61 command[6] = x2 & 0xFF;
JLS 1:49e438c33468 62
JLS 1:49e438c33468 63 command[7] = (y2 >> 8) & 0xFF;
JLS 1:49e438c33468 64 command[8] = y2 & 0xFF;
JLS 1:49e438c33468 65
JLS 1:49e438c33468 66 command[9] = (x3 >> 8) & 0xFF;
JLS 1:49e438c33468 67 command[10] = x3 & 0xFF;
JLS 1:49e438c33468 68
JLS 1:49e438c33468 69 command[11] = (y3 >> 8) & 0xFF;
JLS 1:49e438c33468 70 command[12] = y3 & 0xFF;
JLS 1:49e438c33468 71
JLS 1:49e438c33468 72 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 1:49e438c33468 73 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 1:49e438c33468 74 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 1:49e438c33468 75
JLS 1:49e438c33468 76 command[13] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 1:49e438c33468 77 command[14] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 1:49e438c33468 78
JLS 1:49e438c33468 79 writeCOMMAND(command, 15);
JLS 1:49e438c33468 80 }
JLS 1:49e438c33468 81
JLS 1:49e438c33468 82 //****************************************************************************************************
JLS 1:49e438c33468 83 void TFT_4DGL :: line(int x1, int y1 , int x2, int y2, int color) { // draw a line
JLS 1:49e438c33468 84 char command[11]= "";
JLS 1:49e438c33468 85
JLS 1:49e438c33468 86 command[0] = LINE;
JLS 1:49e438c33468 87
JLS 1:49e438c33468 88 command[1] = (x1 >> 8) & 0xFF;
JLS 1:49e438c33468 89 command[2] = x1 & 0xFF;
JLS 1:49e438c33468 90
JLS 1:49e438c33468 91 command[3] = (y1 >> 8) & 0xFF;
JLS 1:49e438c33468 92 command[4] = y1 & 0xFF;
JLS 1:49e438c33468 93
JLS 1:49e438c33468 94 command[5] = (x2 >> 8) & 0xFF;
JLS 1:49e438c33468 95 command[6] = x2 & 0xFF;
JLS 1:49e438c33468 96
JLS 1:49e438c33468 97 command[7] = (y2 >> 8) & 0xFF;
JLS 1:49e438c33468 98 command[8] = y2 & 0xFF;
JLS 1:49e438c33468 99
JLS 1:49e438c33468 100 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 1:49e438c33468 101 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 1:49e438c33468 102 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 1:49e438c33468 103
JLS 1:49e438c33468 104 command[9] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 1:49e438c33468 105 command[10] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 1:49e438c33468 106
JLS 1:49e438c33468 107 writeCOMMAND(command, 11);
JLS 1:49e438c33468 108 }
JLS 1:49e438c33468 109
JLS 1:49e438c33468 110 //****************************************************************************************************
JLS 1:49e438c33468 111 void TFT_4DGL :: rectangle(int x1, int y1 , int x2, int y2, int color) { // draw a rectangle
JLS 1:49e438c33468 112 char command[11]= "";
JLS 1:49e438c33468 113
JLS 1:49e438c33468 114 command[0] = RECTANGLE;
JLS 1:49e438c33468 115
JLS 1:49e438c33468 116 command[1] = (x1 >> 8) & 0xFF;
JLS 1:49e438c33468 117 command[2] = x1 & 0xFF;
JLS 1:49e438c33468 118
JLS 1:49e438c33468 119 command[3] = (y1 >> 8) & 0xFF;
JLS 1:49e438c33468 120 command[4] = y1 & 0xFF;
JLS 1:49e438c33468 121
JLS 1:49e438c33468 122 command[5] = (x2 >> 8) & 0xFF;
JLS 1:49e438c33468 123 command[6] = x2 & 0xFF;
JLS 1:49e438c33468 124
JLS 1:49e438c33468 125 command[7] = (y2 >> 8) & 0xFF;
JLS 1:49e438c33468 126 command[8] = y2 & 0xFF;
JLS 1:49e438c33468 127
JLS 1:49e438c33468 128 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 1:49e438c33468 129 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 1:49e438c33468 130 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 1:49e438c33468 131
JLS 1:49e438c33468 132 command[9] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 1:49e438c33468 133 command[10] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 1:49e438c33468 134
JLS 1:49e438c33468 135 writeCOMMAND(command, 11);
JLS 1:49e438c33468 136 }
JLS 1:49e438c33468 137
JLS 1:49e438c33468 138 //****************************************************************************************************
JLS 1:49e438c33468 139 void TFT_4DGL :: ellipse(int x, int y , int radius_x, int radius_y, int color) { // draw an ellipse
JLS 1:49e438c33468 140 char command[11]= "";
JLS 1:49e438c33468 141
JLS 1:49e438c33468 142 command[0] = ELLIPSE;
JLS 1:49e438c33468 143
JLS 1:49e438c33468 144 command[1] = (x >> 8) & 0xFF;
JLS 1:49e438c33468 145 command[2] = x & 0xFF;
JLS 1:49e438c33468 146
JLS 1:49e438c33468 147 command[3] = (y >> 8) & 0xFF;
JLS 1:49e438c33468 148 command[4] = y & 0xFF;
JLS 1:49e438c33468 149
JLS 1:49e438c33468 150 command[5] = (radius_x >> 8) & 0xFF;
JLS 1:49e438c33468 151 command[6] = radius_x & 0xFF;
JLS 1:49e438c33468 152
JLS 1:49e438c33468 153 command[7] = (radius_y >> 8) & 0xFF;
JLS 1:49e438c33468 154 command[8] = radius_y & 0xFF;
JLS 1:49e438c33468 155
JLS 1:49e438c33468 156 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 1:49e438c33468 157 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 1:49e438c33468 158 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 1:49e438c33468 159
JLS 1:49e438c33468 160 command[9] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 1:49e438c33468 161 command[10] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 1:49e438c33468 162
JLS 1:49e438c33468 163 writeCOMMAND(command, 11);
JLS 1:49e438c33468 164 }
JLS 1:49e438c33468 165
JLS 1:49e438c33468 166 //****************************************************************************************************
JLS 1:49e438c33468 167 void TFT_4DGL :: pixel(int x, int y, int color) { // draw a pixel
JLS 1:49e438c33468 168 char command[7]= "";
JLS 1:49e438c33468 169
JLS 1:49e438c33468 170 command[0] = PIXEL;
JLS 1:49e438c33468 171
JLS 1:49e438c33468 172 command[1] = (x >> 8) & 0xFF;
JLS 1:49e438c33468 173 command[2] = x & 0xFF;
JLS 1:49e438c33468 174
JLS 1:49e438c33468 175 command[3] = (y >> 8) & 0xFF;
JLS 1:49e438c33468 176 command[4] = y & 0xFF;
JLS 1:49e438c33468 177
JLS 1:49e438c33468 178 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 1:49e438c33468 179 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 1:49e438c33468 180 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 1:49e438c33468 181
JLS 1:49e438c33468 182 command[5] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 1:49e438c33468 183 command[6] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 1:49e438c33468 184
JLS 1:49e438c33468 185 writeCOMMAND(command, 7);
JLS 1:49e438c33468 186 }
JLS 1:49e438c33468 187
JLS 1:49e438c33468 188 //******************************************************************************************************
JLS 1:49e438c33468 189 int TFT_4DGL :: read_pixel(int x, int y) { // read screen info and populate data
JLS 1:49e438c33468 190
JLS 1:49e438c33468 191 char command[5]= "";
JLS 1:49e438c33468 192
JLS 1:49e438c33468 193 command[0] = READPIXEL;
JLS 1:49e438c33468 194
JLS 1:49e438c33468 195 command[1] = (x >> 8) & 0xFF;
JLS 1:49e438c33468 196 command[2] = x & 0xFF;
JLS 1:49e438c33468 197
JLS 1:49e438c33468 198 command[3] = (y >> 8) & 0xFF;
JLS 1:49e438c33468 199 command[4] = y & 0xFF;
JLS 1:49e438c33468 200
JLS 1:49e438c33468 201 int i, temp = 0, color = 0, resp = 0;
JLS 1:49e438c33468 202 char response[2] = "";
JLS 1:49e438c33468 203
JLS 1:49e438c33468 204 freeBUFFER();
JLS 1:49e438c33468 205
JLS 1:49e438c33468 206 for (i = 0; i < 5; i++) { // send all chars to serial port
JLS 1:49e438c33468 207 writeBYTE(command[i]);
JLS 1:49e438c33468 208 }
JLS 1:49e438c33468 209
JLS 1:49e438c33468 210 while (!_cmd.readable()) wait_ms(TEMPO); // wait for screen answer
JLS 1:49e438c33468 211
JLS 1:49e438c33468 212 while (_cmd.readable()) {
JLS 1:49e438c33468 213 temp = _cmd.getc();
JLS 1:49e438c33468 214 response[resp++] = (char)temp;
JLS 1:49e438c33468 215 }
JLS 1:49e438c33468 216
JLS 1:49e438c33468 217 color = ((response[0] << 8) + response[1]);
JLS 1:49e438c33468 218
JLS 1:49e438c33468 219 return color; // WARNING : this is 16bits color, not 24bits... need to be fixed
JLS 1:49e438c33468 220 }
JLS 1:49e438c33468 221
JLS 1:49e438c33468 222 //******************************************************************************************************
JLS 1:49e438c33468 223 void TFT_4DGL :: screen_copy(int xs, int ys , int xd, int yd , int width, int height) {
JLS 1:49e438c33468 224
JLS 1:49e438c33468 225 char command[13]= "";
JLS 1:49e438c33468 226
JLS 1:49e438c33468 227 command[0] = SCREENCOPY;
JLS 1:49e438c33468 228
JLS 1:49e438c33468 229 command[1] = (xs >> 8) & 0xFF;
JLS 1:49e438c33468 230 command[2] = xs & 0xFF;
JLS 1:49e438c33468 231
JLS 1:49e438c33468 232 command[3] = (ys >> 8) & 0xFF;
JLS 1:49e438c33468 233 command[4] = ys & 0xFF;
JLS 1:49e438c33468 234
JLS 1:49e438c33468 235 command[5] = (xd >> 8) & 0xFF;
JLS 1:49e438c33468 236 command[6] = xd & 0xFF;
JLS 1:49e438c33468 237
JLS 1:49e438c33468 238 command[7] = (yd >> 8) & 0xFF;
JLS 1:49e438c33468 239 command[8] = yd & 0xFF;
JLS 1:49e438c33468 240
JLS 1:49e438c33468 241 command[9] = (width >> 8) & 0xFF;
JLS 1:49e438c33468 242 command[10] = width & 0xFF;
JLS 1:49e438c33468 243
JLS 1:49e438c33468 244 command[11] = (height >> 8) & 0xFF;
JLS 1:49e438c33468 245 command[12] = height & 0xFF;
JLS 1:49e438c33468 246
JLS 1:49e438c33468 247 writeCOMMAND(command, 13);
JLS 1:49e438c33468 248 }
JLS 1:49e438c33468 249
JLS 1:49e438c33468 250 //****************************************************************************************************
JLS 1:49e438c33468 251 void TFT_4DGL :: pen_size(char mode) { // set pen to SOLID or WIREFRAME
JLS 1:49e438c33468 252 char command[2]= "";
JLS 1:49e438c33468 253
JLS 1:49e438c33468 254 command[0] = PENSIZE;
JLS 1:49e438c33468 255 command[1] = mode;
JLS 1:49e438c33468 256
JLS 1:49e438c33468 257 writeCOMMAND(command, 2);
JLS 1:49e438c33468 258 }
JLS 1:49e438c33468 259
JLS 1:49e438c33468 260 //****************************************************************************************************
JLS 1:49e438c33468 261 // This plays a .wav file from the FAT partition of an uSD Card
JLS 1:49e438c33468 262 // Not really recommended as the speaker on the uLCD-32PT is really bad!
JLS 1:49e438c33468 263 //****************************************************************************************************
JLS 1:49e438c33468 264 void TFT_4DGL :: SD_Card_Wav(char *Filename) {
JLS 1:49e438c33468 265 char command[21]= "";
JLS 1:49e438c33468 266 int Lgt=0;
JLS 1:49e438c33468 267
JLS 1:49e438c33468 268 command[0] = 0x40; //ext_cmd
JLS 1:49e438c33468 269 command[1] = 0x6C; //Play Audio
JLS 1:49e438c33468 270 command[2] = 0x01; //Option 0x00=Return at end, 0x01=Return now, 0x02=Stop, 0x03=Pause, 0x04=Resume, 0x05=Loop.
JLS 1:49e438c33468 271 for(int i=0;Filename[i]!=0x00;i++){
JLS 1:49e438c33468 272 command[i+3] = Filename[i];
JLS 1:49e438c33468 273 Lgt = i;
JLS 1:49e438c33468 274 }
JLS 1:49e438c33468 275 command[Lgt+4] = 0x2E; //.
JLS 1:49e438c33468 276 command[Lgt+5] = 0x77; //w
JLS 1:49e438c33468 277 command[Lgt+6] = 0x61; //a
JLS 1:49e438c33468 278 command[Lgt+7] = 0x76; //v
JLS 1:49e438c33468 279 command[Lgt+8] = 0x00; //terminator
JLS 1:49e438c33468 280
JLS 1:49e438c33468 281 writeCOMMAND(command, Lgt+9);
JLS 1:49e438c33468 282 }
JLS 1:49e438c33468 283
JLS 1:49e438c33468 284 //****************************************************************************************************
JLS 1:49e438c33468 285 // This sets the volume for the speaker on the uLCD-32PT
JLS 1:49e438c33468 286 //****************************************************************************************************
JLS 1:49e438c33468 287 void TFT_4DGL :: Set_Volume(char vol) {
JLS 1:49e438c33468 288
JLS 1:49e438c33468 289 char command[2]= "";
JLS 1:49e438c33468 290
JLS 1:49e438c33468 291 command[0] = 0x76; //cmd
JLS 1:49e438c33468 292 command[1] = vol; //set volume
JLS 1:49e438c33468 293
JLS 1:49e438c33468 294 writeCOMMAND(command, 2);
JLS 1:49e438c33468 295 }
JLS 1:49e438c33468 296
JLS 1:49e438c33468 297 //****************************************************************************************************
JLS 1:49e438c33468 298 // This displays an image on the screen that is stored on the FAT partition of an uSD Card
JLS 1:49e438c33468 299 // Sent Filename, X-pos, Y-pos, Sector Address - Display from the RAW partition is quicker
JLS 1:49e438c33468 300 //****************************************************************************************************
JLS 1:49e438c33468 301 void TFT_4DGL :: uSD_FAT_Image(char *Filename, int x, int y, long s) {
JLS 1:49e438c33468 302 char X_MSB, X_LSB, Y_MSB, Y_LSB, S0, S1, S2, S3;
JLS 1:49e438c33468 303 char command[25]= "";
JLS 1:49e438c33468 304 int Lgt=0;
JLS 1:49e438c33468 305
JLS 1:49e438c33468 306 X_LSB = x&0x00FF;
JLS 1:49e438c33468 307 X_MSB = (x >> 8);
JLS 1:49e438c33468 308 Y_LSB = y&0x00FF;
JLS 1:49e438c33468 309 Y_MSB = (y >> 8);
JLS 1:49e438c33468 310
JLS 1:49e438c33468 311 S0 = (s >> 20)&0x000000FF;
JLS 1:49e438c33468 312 S1 = (s >> 16)&0x0000FF;
JLS 1:49e438c33468 313 S2 = (s >> 8)&0x0000FF;
JLS 1:49e438c33468 314 S3 = s&0x0000FF;;
JLS 1:49e438c33468 315
JLS 1:49e438c33468 316 command[0] = '@'; //ext_cmd
JLS 1:49e438c33468 317 command[1] = 'm'; //FAT Image
JLS 1:49e438c33468 318 for(int i=0;Filename[i]!=0x00;i++){
JLS 1:49e438c33468 319 command[i+2] = Filename[i];
JLS 1:49e438c33468 320 Lgt = i;
JLS 1:49e438c33468 321 }
JLS 1:49e438c33468 322 command[Lgt+3] = '.'; //.
JLS 1:49e438c33468 323 command[Lgt+4] = 'G'; //G
JLS 1:49e438c33468 324 command[Lgt+5] = 'C'; //C
JLS 1:49e438c33468 325 command[Lgt+6] = 'I'; //I
JLS 1:49e438c33468 326 command[Lgt+7] = 0x00; //Terminator
JLS 1:49e438c33468 327 command[Lgt+8] = X_MSB; //X-Position MSB
JLS 1:49e438c33468 328 command[Lgt+9] = X_LSB; //X-Position LSB
JLS 1:49e438c33468 329 command[Lgt+10] = Y_MSB; //Y-Position MSB
JLS 1:49e438c33468 330 command[Lgt+11] = Y_LSB; //Y-Position LSB
JLS 1:49e438c33468 331 command[Lgt+12] = S0; //Sector Address 4 bytes
JLS 1:49e438c33468 332 command[Lgt+13] = S1;
JLS 1:49e438c33468 333 command[Lgt+14] = S2;
JLS 1:49e438c33468 334 command[Lgt+15] = S3;
JLS 1:49e438c33468 335
JLS 1:49e438c33468 336 writeCOMMAND(command, Lgt+16);
JLS 1:49e438c33468 337 }
JLS 1:49e438c33468 338
JLS 1:49e438c33468 339 //****************************************************************************************************
JLS 1:49e438c33468 340 // This displays an image on the screen in the NEW FORMAT
JLS 1:49e438c33468 341 // Sent X-pos, Y-pos, Sector Address - This is the recommended way to display images
JLS 1:49e438c33468 342 //****************************************************************************************************
JLS 1:49e438c33468 343 void TFT_4DGL :: uSD_Image(int x, int y, long s) {
JLS 1:49e438c33468 344 char S1, S2, S3;
JLS 1:49e438c33468 345 char X_MSB, X_LSB, Y_MSB, Y_LSB;
JLS 1:49e438c33468 346 char command[9]= "";
JLS 1:49e438c33468 347
JLS 1:49e438c33468 348 X_LSB = x&0x00FF; //Work out the x position
JLS 1:49e438c33468 349 X_MSB = (x >> 8);
JLS 1:49e438c33468 350 Y_LSB = y&0x00FF; //Work out the y position
JLS 1:49e438c33468 351 Y_MSB = (y >> 8);
JLS 1:49e438c33468 352
JLS 1:49e438c33468 353 S1 = (s >> 16)&0x0000FF; //Work out the sector address
JLS 1:49e438c33468 354 S2 = (s >> 8)&0x0000FF;
JLS 1:49e438c33468 355 S3 = s&0x0000FF;
JLS 1:49e438c33468 356
JLS 1:49e438c33468 357 command[0] = 0x40; //ext_cmd
JLS 1:49e438c33468 358 command[1] = 0x49; //Display image
JLS 1:49e438c33468 359 command[2] = X_MSB; //X position - 2 bytes
JLS 1:49e438c33468 360 command[3] = X_LSB;
JLS 1:49e438c33468 361 command[4] = Y_MSB; //Y position - 2 bytes
JLS 1:49e438c33468 362 command[5] = Y_LSB;
JLS 1:49e438c33468 363 command[6] = S1; //Sector address - 3 bytes
JLS 1:49e438c33468 364 command[7] = S2;
JLS 1:49e438c33468 365 command[8] = S3;
JLS 1:49e438c33468 366
JLS 1:49e438c33468 367 writeCOMMAND(command, 9);
JLS 1:49e438c33468 368 }
JLS 1:49e438c33468 369
JLS 1:49e438c33468 370 //****************************************************************************************************
JLS 1:49e438c33468 371 // This displays an video on the screen in the NEW FORMAT
JLS 1:49e438c33468 372 // Sent X-pos, Y-pos, Sector Address - This is the recommended way to display video
JLS 1:49e438c33468 373 //****************************************************************************************************
JLS 1:49e438c33468 374 void TFT_4DGL :: uSD_Video(int x, int y, long s) {
JLS 1:49e438c33468 375 char S1, S2, S3;
JLS 1:49e438c33468 376 char X_MSB, X_LSB, Y_MSB, Y_LSB;
JLS 1:49e438c33468 377 char command[10]= "";
JLS 1:49e438c33468 378
JLS 1:49e438c33468 379 X_LSB = x&0x00FF;
JLS 1:49e438c33468 380 X_MSB = (x >> 8);
JLS 1:49e438c33468 381 Y_LSB = y&0x00FF;
JLS 1:49e438c33468 382 Y_MSB = (y >> 8);
JLS 1:49e438c33468 383
JLS 1:49e438c33468 384 S1 = (s >> 16)&0x0000FF;
JLS 1:49e438c33468 385 S2 = (s >> 8)&0x0000FF;
JLS 1:49e438c33468 386 S3 = s&0x0000FF;
JLS 1:49e438c33468 387
JLS 1:49e438c33468 388 command[0] = 0x40; //ext_cmd
JLS 1:49e438c33468 389 command[1] = 0x56; //Display video
JLS 1:49e438c33468 390 command[2] = X_MSB; //X position - 2 bytes
JLS 1:49e438c33468 391 command[3] = X_LSB;
JLS 1:49e438c33468 392 command[4] = Y_MSB; //Y position - 2 bytes
JLS 1:49e438c33468 393 command[5] = Y_LSB;
JLS 1:49e438c33468 394 command[6] = 0x00; //delay between frames
JLS 1:49e438c33468 395 command[7] = S1; //Sector address - 3 bytes
JLS 1:49e438c33468 396 command[8] = S2;
JLS 1:49e438c33468 397 command[9] = S3;
JLS 1:49e438c33468 398
JLS 1:49e438c33468 399 writeCOMMAND(command, 10);
JLS 1:49e438c33468 400 }