Delayed Logistic map fractal

Dependencies:   mbed

Committer:
JLS
Date:
Sun Dec 26 20:01:09 2010 +0000
Revision:
1:2e21ada3b00e
update

Who changed what in which revision?

UserRevisionLine numberNew contents of line
JLS 1:2e21ada3b00e 1 //
JLS 1:2e21ada3b00e 2 // TFT_4DGL is a class to drive 4D Systems TFT touch screens
JLS 1:2e21ada3b00e 3 //
JLS 1:2e21ada3b00e 4 // Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr>
JLS 1:2e21ada3b00e 5 //
JLS 1:2e21ada3b00e 6 // TFT_4DGL is free software: you can redistribute it and/or modify
JLS 1:2e21ada3b00e 7 // it under the terms of the GNU General Public License as published by
JLS 1:2e21ada3b00e 8 // the Free Software Foundation, either version 3 of the License, or
JLS 1:2e21ada3b00e 9 // (at your option) any later version.
JLS 1:2e21ada3b00e 10 //
JLS 1:2e21ada3b00e 11 // TFT_4DGL is distributed in the hope that it will be useful,
JLS 1:2e21ada3b00e 12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
JLS 1:2e21ada3b00e 13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
JLS 1:2e21ada3b00e 14 // GNU General Public License for more details.
JLS 1:2e21ada3b00e 15 //
JLS 1:2e21ada3b00e 16 // You should have received a copy of the GNU General Public License
JLS 1:2e21ada3b00e 17 // along with TFT_4DGL. If not, see <http://www.gnu.org/licenses/>.
JLS 1:2e21ada3b00e 18
JLS 1:2e21ada3b00e 19 #include "mbed.h"
JLS 1:2e21ada3b00e 20 #include "TFT_4DGL.h"
JLS 1:2e21ada3b00e 21
JLS 1:2e21ada3b00e 22 //****************************************************************************************************
JLS 1:2e21ada3b00e 23 void TFT_4DGL :: set_font(char mode) { // set font size
JLS 1:2e21ada3b00e 24 char command[2]= "";
JLS 1:2e21ada3b00e 25
JLS 1:2e21ada3b00e 26 int w, h, fx = 8, fy = 8;
JLS 1:2e21ada3b00e 27
JLS 1:2e21ada3b00e 28 command[0] = SETFONT;
JLS 1:2e21ada3b00e 29 command[1] = mode;
JLS 1:2e21ada3b00e 30
JLS 1:2e21ada3b00e 31 current_font = mode;
JLS 1:2e21ada3b00e 32
JLS 1:2e21ada3b00e 33 if (current_orientation == IS_PORTRAIT) {
JLS 1:2e21ada3b00e 34 w = SIZE_X;
JLS 1:2e21ada3b00e 35 h = SIZE_Y;
JLS 1:2e21ada3b00e 36 } else {
JLS 1:2e21ada3b00e 37 w = SIZE_Y;
JLS 1:2e21ada3b00e 38 h = SIZE_X;
JLS 1:2e21ada3b00e 39 }
JLS 1:2e21ada3b00e 40
JLS 1:2e21ada3b00e 41 switch (mode) {
JLS 1:2e21ada3b00e 42 case FONT_5X7 :
JLS 1:2e21ada3b00e 43 fx = 6;
JLS 1:2e21ada3b00e 44 fy = 8;
JLS 1:2e21ada3b00e 45 break;
JLS 1:2e21ada3b00e 46 case FONT_8X8 :
JLS 1:2e21ada3b00e 47 fx = 8;
JLS 1:2e21ada3b00e 48 fy = 8;
JLS 1:2e21ada3b00e 49 break;
JLS 1:2e21ada3b00e 50 case FONT_8X12 :
JLS 1:2e21ada3b00e 51 fx = 8;
JLS 1:2e21ada3b00e 52 fy = 12;
JLS 1:2e21ada3b00e 53 break;
JLS 1:2e21ada3b00e 54 case FONT_12X16 :
JLS 1:2e21ada3b00e 55 fx = 12;
JLS 1:2e21ada3b00e 56 fy = 16;
JLS 1:2e21ada3b00e 57 break;
JLS 1:2e21ada3b00e 58 }
JLS 1:2e21ada3b00e 59
JLS 1:2e21ada3b00e 60 max_col = w / fx;
JLS 1:2e21ada3b00e 61 max_row = h / fy;
JLS 1:2e21ada3b00e 62
JLS 1:2e21ada3b00e 63 writeCOMMAND(command, 2);
JLS 1:2e21ada3b00e 64 }
JLS 1:2e21ada3b00e 65
JLS 1:2e21ada3b00e 66 //****************************************************************************************************
JLS 1:2e21ada3b00e 67 void TFT_4DGL :: text_mode(char mode) { // set text mode
JLS 1:2e21ada3b00e 68 char command[2]= "";
JLS 1:2e21ada3b00e 69
JLS 1:2e21ada3b00e 70 command[0] = TEXTMODE;
JLS 1:2e21ada3b00e 71 command[1] = mode;
JLS 1:2e21ada3b00e 72
JLS 1:2e21ada3b00e 73 writeCOMMAND(command, 2);
JLS 1:2e21ada3b00e 74 }
JLS 1:2e21ada3b00e 75
JLS 1:2e21ada3b00e 76 //****************************************************************************************************
JLS 1:2e21ada3b00e 77 void TFT_4DGL :: text_char(char c, char col, char row, int color) { // draw a text char
JLS 1:2e21ada3b00e 78 char command[6]= "";
JLS 1:2e21ada3b00e 79
JLS 1:2e21ada3b00e 80 command[0] = TEXTCHAR;
JLS 1:2e21ada3b00e 81
JLS 1:2e21ada3b00e 82 command[1] = c;
JLS 1:2e21ada3b00e 83 command[2] = col;
JLS 1:2e21ada3b00e 84 command[3] = row;
JLS 1:2e21ada3b00e 85
JLS 1:2e21ada3b00e 86 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 1:2e21ada3b00e 87 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 1:2e21ada3b00e 88 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 1:2e21ada3b00e 89
JLS 1:2e21ada3b00e 90 command[4] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 1:2e21ada3b00e 91 command[5] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 1:2e21ada3b00e 92
JLS 1:2e21ada3b00e 93 writeCOMMAND(command, 8);
JLS 1:2e21ada3b00e 94 }
JLS 1:2e21ada3b00e 95
JLS 1:2e21ada3b00e 96 //****************************************************************************************************
JLS 1:2e21ada3b00e 97 void TFT_4DGL :: graphic_char(char c, int x, int y, int color, char width, char height) { // draw a graphic char
JLS 1:2e21ada3b00e 98 char command[10]= "";
JLS 1:2e21ada3b00e 99
JLS 1:2e21ada3b00e 100 command[0] = GRAPHCHAR;
JLS 1:2e21ada3b00e 101
JLS 1:2e21ada3b00e 102 command[1] = c;
JLS 1:2e21ada3b00e 103
JLS 1:2e21ada3b00e 104 command[2] = (x >> 8) & 0xFF;
JLS 1:2e21ada3b00e 105 command[3] = x & 0xFF;
JLS 1:2e21ada3b00e 106
JLS 1:2e21ada3b00e 107 command[4] = (y >> 8) & 0xFF;
JLS 1:2e21ada3b00e 108 command[5] = y & 0xFF;
JLS 1:2e21ada3b00e 109
JLS 1:2e21ada3b00e 110 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 1:2e21ada3b00e 111 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 1:2e21ada3b00e 112 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 1:2e21ada3b00e 113
JLS 1:2e21ada3b00e 114 command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 1:2e21ada3b00e 115 command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 1:2e21ada3b00e 116
JLS 1:2e21ada3b00e 117 command[8] = width;
JLS 1:2e21ada3b00e 118
JLS 1:2e21ada3b00e 119 command[9] = height;
JLS 1:2e21ada3b00e 120
JLS 1:2e21ada3b00e 121 writeCOMMAND(command, 10);
JLS 1:2e21ada3b00e 122 }
JLS 1:2e21ada3b00e 123
JLS 1:2e21ada3b00e 124 //****************************************************************************************************
JLS 1:2e21ada3b00e 125 void TFT_4DGL :: text_string(char *s, char col, char row, char font, int color) { // draw a text string
JLS 1:2e21ada3b00e 126
JLS 1:2e21ada3b00e 127 char command[1000]= "";
JLS 1:2e21ada3b00e 128 int size = strlen(s);
JLS 1:2e21ada3b00e 129 int i = 0;
JLS 1:2e21ada3b00e 130
JLS 1:2e21ada3b00e 131 command[0] = TEXTSTRING;
JLS 1:2e21ada3b00e 132
JLS 1:2e21ada3b00e 133 command[1] = col;
JLS 1:2e21ada3b00e 134 command[2] = row;
JLS 1:2e21ada3b00e 135
JLS 1:2e21ada3b00e 136 command[3] = font;
JLS 1:2e21ada3b00e 137
JLS 1:2e21ada3b00e 138 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 1:2e21ada3b00e 139 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 1:2e21ada3b00e 140 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 1:2e21ada3b00e 141
JLS 1:2e21ada3b00e 142 command[4] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 1:2e21ada3b00e 143 command[5] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 1:2e21ada3b00e 144
JLS 1:2e21ada3b00e 145 for (i=0; i<size; i++) command[6+i] = s[i];
JLS 1:2e21ada3b00e 146
JLS 1:2e21ada3b00e 147 command[6+size] = 0;
JLS 1:2e21ada3b00e 148
JLS 1:2e21ada3b00e 149 writeCOMMAND(command, 7 + size);
JLS 1:2e21ada3b00e 150 }
JLS 1:2e21ada3b00e 151
JLS 1:2e21ada3b00e 152 //****************************************************************************************************
JLS 1:2e21ada3b00e 153 void TFT_4DGL :: graphic_string(char *s, int x, int y, char font, int color, char width, char height) { // draw a text string
JLS 1:2e21ada3b00e 154
JLS 1:2e21ada3b00e 155 char command[1000]= "";
JLS 1:2e21ada3b00e 156 int size = strlen(s);
JLS 1:2e21ada3b00e 157 int i = 0;
JLS 1:2e21ada3b00e 158
JLS 1:2e21ada3b00e 159 command[0] = GRAPHSTRING;
JLS 1:2e21ada3b00e 160
JLS 1:2e21ada3b00e 161 command[1] = (x >> 8) & 0xFF;
JLS 1:2e21ada3b00e 162 command[2] = x & 0xFF;
JLS 1:2e21ada3b00e 163
JLS 1:2e21ada3b00e 164 command[3] = (y >> 8) & 0xFF;
JLS 1:2e21ada3b00e 165 command[4] = y & 0xFF;
JLS 1:2e21ada3b00e 166
JLS 1:2e21ada3b00e 167 command[5] = font;
JLS 1:2e21ada3b00e 168
JLS 1:2e21ada3b00e 169 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 1:2e21ada3b00e 170 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 1:2e21ada3b00e 171 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 1:2e21ada3b00e 172
JLS 1:2e21ada3b00e 173 command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 1:2e21ada3b00e 174 command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 1:2e21ada3b00e 175
JLS 1:2e21ada3b00e 176 command[8] = width;
JLS 1:2e21ada3b00e 177
JLS 1:2e21ada3b00e 178 command[9] = height;
JLS 1:2e21ada3b00e 179
JLS 1:2e21ada3b00e 180 for (i=0; i<size; i++) command[10+i] = s[i];
JLS 1:2e21ada3b00e 181
JLS 1:2e21ada3b00e 182 command[10+size] = 0;
JLS 1:2e21ada3b00e 183
JLS 1:2e21ada3b00e 184 writeCOMMAND(command, 11 + size);
JLS 1:2e21ada3b00e 185 }
JLS 1:2e21ada3b00e 186
JLS 1:2e21ada3b00e 187 //****************************************************************************************************
JLS 1:2e21ada3b00e 188 void TFT_4DGL :: text_button(char *s, char mode, int x, int y, int button_color, char font, int text_color, char width, char height) { // draw a text string
JLS 1:2e21ada3b00e 189
JLS 1:2e21ada3b00e 190 char command[1000]= "";
JLS 1:2e21ada3b00e 191 int size = strlen(s);
JLS 1:2e21ada3b00e 192 int i = 0, red5, green6, blue5;
JLS 1:2e21ada3b00e 193
JLS 1:2e21ada3b00e 194 command[0] = TEXTBUTTON;
JLS 1:2e21ada3b00e 195
JLS 1:2e21ada3b00e 196 command[1] = mode;
JLS 1:2e21ada3b00e 197
JLS 1:2e21ada3b00e 198 command[2] = (x >> 8) & 0xFF;
JLS 1:2e21ada3b00e 199 command[3] = x & 0xFF;
JLS 1:2e21ada3b00e 200
JLS 1:2e21ada3b00e 201 command[4] = (y >> 8) & 0xFF;
JLS 1:2e21ada3b00e 202 command[5] = y & 0xFF;
JLS 1:2e21ada3b00e 203
JLS 1:2e21ada3b00e 204 red5 = (button_color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 1:2e21ada3b00e 205 green6 = (button_color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 1:2e21ada3b00e 206 blue5 = (button_color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 1:2e21ada3b00e 207
JLS 1:2e21ada3b00e 208 command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 1:2e21ada3b00e 209 command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 1:2e21ada3b00e 210
JLS 1:2e21ada3b00e 211 command[8] = font;
JLS 1:2e21ada3b00e 212
JLS 1:2e21ada3b00e 213 red5 = (text_color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 1:2e21ada3b00e 214 green6 = (text_color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 1:2e21ada3b00e 215 blue5 = (text_color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 1:2e21ada3b00e 216
JLS 1:2e21ada3b00e 217 command[9] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 1:2e21ada3b00e 218 command[10] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 1:2e21ada3b00e 219
JLS 1:2e21ada3b00e 220 command[11] = width;
JLS 1:2e21ada3b00e 221
JLS 1:2e21ada3b00e 222 command[12] = height;
JLS 1:2e21ada3b00e 223
JLS 1:2e21ada3b00e 224 for (i=0; i<size; i++) command[13+i] = s[i];
JLS 1:2e21ada3b00e 225
JLS 1:2e21ada3b00e 226 command[13+size] = 0;
JLS 1:2e21ada3b00e 227
JLS 1:2e21ada3b00e 228 writeCOMMAND(command, 14 + size);
JLS 1:2e21ada3b00e 229 }
JLS 1:2e21ada3b00e 230
JLS 1:2e21ada3b00e 231 //****************************************************************************************************
JLS 1:2e21ada3b00e 232 void TFT_4DGL :: locate(char col, char row) { // place text curssor at col, row
JLS 1:2e21ada3b00e 233 current_col = col;
JLS 1:2e21ada3b00e 234 current_row = row;
JLS 1:2e21ada3b00e 235 }
JLS 1:2e21ada3b00e 236
JLS 1:2e21ada3b00e 237 //****************************************************************************************************
JLS 1:2e21ada3b00e 238 void TFT_4DGL :: color(int color) { // set text color
JLS 1:2e21ada3b00e 239 current_color = color;
JLS 1:2e21ada3b00e 240 }
JLS 1:2e21ada3b00e 241
JLS 1:2e21ada3b00e 242 //****************************************************************************************************
JLS 1:2e21ada3b00e 243 void TFT_4DGL :: putc(char c) { // place char at current cursor position
JLS 1:2e21ada3b00e 244
JLS 1:2e21ada3b00e 245 text_char(c, current_col++, current_row, current_color);
JLS 1:2e21ada3b00e 246
JLS 1:2e21ada3b00e 247 if (current_col == max_col) {
JLS 1:2e21ada3b00e 248 current_col = 0;
JLS 1:2e21ada3b00e 249 current_row++;
JLS 1:2e21ada3b00e 250 }
JLS 1:2e21ada3b00e 251 if (current_row == max_row) {
JLS 1:2e21ada3b00e 252 current_row = 0;
JLS 1:2e21ada3b00e 253 }
JLS 1:2e21ada3b00e 254 }
JLS 1:2e21ada3b00e 255
JLS 1:2e21ada3b00e 256 //****************************************************************************************************
JLS 1:2e21ada3b00e 257 void TFT_4DGL :: puts(char *s) { // place string at current cursor position
JLS 1:2e21ada3b00e 258
JLS 1:2e21ada3b00e 259 text_string(s, current_col, current_row, current_font, current_color);
JLS 1:2e21ada3b00e 260
JLS 1:2e21ada3b00e 261 current_col += strlen(s);
JLS 1:2e21ada3b00e 262
JLS 1:2e21ada3b00e 263 if (current_col >= max_col) {
JLS 1:2e21ada3b00e 264 current_row += current_col / max_col;
JLS 1:2e21ada3b00e 265 current_col %= max_col;
JLS 1:2e21ada3b00e 266 }
JLS 1:2e21ada3b00e 267 if (current_row >= max_row) {
JLS 1:2e21ada3b00e 268 current_row %= max_row;
JLS 1:2e21ada3b00e 269 }
JLS 1:2e21ada3b00e 270 }