
Simple chaotic flow attractor
main.cpp
- Committer:
- JLS
- Date:
- 2011-02-10
- Revision:
- 0:59b205692ef0
File content as of revision 0:59b205692ef0:
#include "TFT_4DGL.h" TFT_4DGL lcd(p9,p10,p11); int main() { int xp,yp; int n = WHITE; float x,y,z,xn,yn,zn; float dt = 0.05; float x1 = 0.1; float y1 = 0; float z1 = 0; while(1) { xn = -y1+(z1*z1); yn = x1+0.43*y1; zn = x1-z1; x = x+xn*dt; y = y+yn*dt; z = z+zn*dt; xp = (int)floor(x*32); yp = (int)floor(y*48); lcd.pixel(170+xp,60+yp,n); x1 = x; y1 = y; z1 = z; } }