Kamil Ondrousek
/
Burke-Shaw
Burke-Shaw chaotic attractor
main.cpp
- Committer:
- JLS
- Date:
- 2011-01-04
- Revision:
- 0:e7733dec1713
File content as of revision 0:e7733dec1713:
#include "TFT_4DGL.h" TFT_4DGL lcd(p9,p10,p11); int main() { double x1,y1,z1,x,y,z,dt; int xp,yp; float u = 11; float v = 13; x1 = 0.6; y1 = 0; z1 = 0; dt = 0.002; while(1) { x = x1+(-u*x1-u*y1)*dt; y = y1+(-u*x1*z1-y1)*dt; z = z1+(u*x1*y1+v)*dt; xp = 160+(int)floor(35*x); yp = 120+(int)floor(14*y); lcd.pixel(yp,xp,WHITE); x1 = x; y1 = y; z1 = z; } }