Burke-Shaw chaotic attractor

main.cpp

Committer:
JLS
Date:
2011-01-04
Revision:
0:e7733dec1713

File content as of revision 0:e7733dec1713:

#include "TFT_4DGL.h"

TFT_4DGL lcd(p9,p10,p11);

int main() {

    double x1,y1,z1,x,y,z,dt;
    int   xp,yp;
   
    float u = 11;
    float v = 13;

    x1 = 0.6;
    y1 = 0;
    z1 = 0;
    
    dt = 0.002;

    while(1)
    
    {
    
        x = x1+(-u*x1-u*y1)*dt;
        y = y1+(-u*x1*z1-y1)*dt;
        z = z1+(u*x1*y1+v)*dt;

        xp = 160+(int)floor(35*x);
        yp = 120+(int)floor(14*y);

        lcd.pixel(yp,xp,WHITE);
      
        x1 = x;
        y1 = y;
        z1 = z;

    }
 
}