Lorenz limit cycle - 2D nonlinear attractor

Dependencies:   mbed

Committer:
JLS
Date:
Tue Feb 08 21:43:36 2011 +0000
Revision:
0:337717573fe7

        

Who changed what in which revision?

UserRevisionLine numberNew contents of line
JLS 0:337717573fe7 1 //
JLS 0:337717573fe7 2 // TFT_4DGL is a class to drive 4D Systems TFT touch screens
JLS 0:337717573fe7 3 //
JLS 0:337717573fe7 4 // Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr>
JLS 0:337717573fe7 5 //
JLS 0:337717573fe7 6 // TFT_4DGL is free software: you can redistribute it and/or modify
JLS 0:337717573fe7 7 // it under the terms of the GNU General Public License as published by
JLS 0:337717573fe7 8 // the Free Software Foundation, either version 3 of the License, or
JLS 0:337717573fe7 9 // (at your option) any later version.
JLS 0:337717573fe7 10 //
JLS 0:337717573fe7 11 // TFT_4DGL is distributed in the hope that it will be useful,
JLS 0:337717573fe7 12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
JLS 0:337717573fe7 13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
JLS 0:337717573fe7 14 // GNU General Public License for more details.
JLS 0:337717573fe7 15 //
JLS 0:337717573fe7 16 // You should have received a copy of the GNU General Public License
JLS 0:337717573fe7 17 // along with TFT_4DGL. If not, see <http://www.gnu.org/licenses/>.
JLS 0:337717573fe7 18
JLS 0:337717573fe7 19 #include "mbed.h"
JLS 0:337717573fe7 20 #include "TFT_4DGL.h"
JLS 0:337717573fe7 21
JLS 0:337717573fe7 22 //****************************************************************************************************
JLS 0:337717573fe7 23 void TFT_4DGL :: set_font(char mode) { // set font size
JLS 0:337717573fe7 24 char command[2]= "";
JLS 0:337717573fe7 25
JLS 0:337717573fe7 26 int w, h, fx = 8, fy = 8;
JLS 0:337717573fe7 27
JLS 0:337717573fe7 28 command[0] = SETFONT;
JLS 0:337717573fe7 29 command[1] = mode;
JLS 0:337717573fe7 30
JLS 0:337717573fe7 31 current_font = mode;
JLS 0:337717573fe7 32
JLS 0:337717573fe7 33 if (current_orientation == IS_PORTRAIT) {
JLS 0:337717573fe7 34 w = SIZE_X;
JLS 0:337717573fe7 35 h = SIZE_Y;
JLS 0:337717573fe7 36 } else {
JLS 0:337717573fe7 37 w = SIZE_Y;
JLS 0:337717573fe7 38 h = SIZE_X;
JLS 0:337717573fe7 39 }
JLS 0:337717573fe7 40
JLS 0:337717573fe7 41 switch (mode) {
JLS 0:337717573fe7 42 case FONT_5X7 :
JLS 0:337717573fe7 43 fx = 6;
JLS 0:337717573fe7 44 fy = 8;
JLS 0:337717573fe7 45 break;
JLS 0:337717573fe7 46 case FONT_8X8 :
JLS 0:337717573fe7 47 fx = 8;
JLS 0:337717573fe7 48 fy = 8;
JLS 0:337717573fe7 49 break;
JLS 0:337717573fe7 50 case FONT_8X12 :
JLS 0:337717573fe7 51 fx = 8;
JLS 0:337717573fe7 52 fy = 12;
JLS 0:337717573fe7 53 break;
JLS 0:337717573fe7 54 case FONT_12X16 :
JLS 0:337717573fe7 55 fx = 12;
JLS 0:337717573fe7 56 fy = 16;
JLS 0:337717573fe7 57 break;
JLS 0:337717573fe7 58 }
JLS 0:337717573fe7 59
JLS 0:337717573fe7 60 max_col = w / fx;
JLS 0:337717573fe7 61 max_row = h / fy;
JLS 0:337717573fe7 62
JLS 0:337717573fe7 63 writeCOMMAND(command, 2);
JLS 0:337717573fe7 64 }
JLS 0:337717573fe7 65
JLS 0:337717573fe7 66 //****************************************************************************************************
JLS 0:337717573fe7 67 void TFT_4DGL :: text_mode(char mode) { // set text mode
JLS 0:337717573fe7 68 char command[2]= "";
JLS 0:337717573fe7 69
JLS 0:337717573fe7 70 command[0] = TEXTMODE;
JLS 0:337717573fe7 71 command[1] = mode;
JLS 0:337717573fe7 72
JLS 0:337717573fe7 73 writeCOMMAND(command, 2);
JLS 0:337717573fe7 74 }
JLS 0:337717573fe7 75
JLS 0:337717573fe7 76 //****************************************************************************************************
JLS 0:337717573fe7 77 void TFT_4DGL :: text_char(char c, char col, char row, int color) { // draw a text char
JLS 0:337717573fe7 78 char command[6]= "";
JLS 0:337717573fe7 79
JLS 0:337717573fe7 80 command[0] = TEXTCHAR;
JLS 0:337717573fe7 81
JLS 0:337717573fe7 82 command[1] = c;
JLS 0:337717573fe7 83 command[2] = col;
JLS 0:337717573fe7 84 command[3] = row;
JLS 0:337717573fe7 85
JLS 0:337717573fe7 86 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:337717573fe7 87 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:337717573fe7 88 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:337717573fe7 89
JLS 0:337717573fe7 90 command[4] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:337717573fe7 91 command[5] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:337717573fe7 92
JLS 0:337717573fe7 93 writeCOMMAND(command, 8);
JLS 0:337717573fe7 94 }
JLS 0:337717573fe7 95
JLS 0:337717573fe7 96 //****************************************************************************************************
JLS 0:337717573fe7 97 void TFT_4DGL :: graphic_char(char c, int x, int y, int color, char width, char height) { // draw a graphic char
JLS 0:337717573fe7 98 char command[10]= "";
JLS 0:337717573fe7 99
JLS 0:337717573fe7 100 command[0] = GRAPHCHAR;
JLS 0:337717573fe7 101
JLS 0:337717573fe7 102 command[1] = c;
JLS 0:337717573fe7 103
JLS 0:337717573fe7 104 command[2] = (x >> 8) & 0xFF;
JLS 0:337717573fe7 105 command[3] = x & 0xFF;
JLS 0:337717573fe7 106
JLS 0:337717573fe7 107 command[4] = (y >> 8) & 0xFF;
JLS 0:337717573fe7 108 command[5] = y & 0xFF;
JLS 0:337717573fe7 109
JLS 0:337717573fe7 110 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:337717573fe7 111 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:337717573fe7 112 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:337717573fe7 113
JLS 0:337717573fe7 114 command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:337717573fe7 115 command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:337717573fe7 116
JLS 0:337717573fe7 117 command[8] = width;
JLS 0:337717573fe7 118
JLS 0:337717573fe7 119 command[9] = height;
JLS 0:337717573fe7 120
JLS 0:337717573fe7 121 writeCOMMAND(command, 10);
JLS 0:337717573fe7 122 }
JLS 0:337717573fe7 123
JLS 0:337717573fe7 124 //****************************************************************************************************
JLS 0:337717573fe7 125 void TFT_4DGL :: text_string(char *s, char col, char row, char font, int color) { // draw a text string
JLS 0:337717573fe7 126
JLS 0:337717573fe7 127 char command[1000]= "";
JLS 0:337717573fe7 128 int size = strlen(s);
JLS 0:337717573fe7 129 int i = 0;
JLS 0:337717573fe7 130
JLS 0:337717573fe7 131 command[0] = TEXTSTRING;
JLS 0:337717573fe7 132
JLS 0:337717573fe7 133 command[1] = col;
JLS 0:337717573fe7 134 command[2] = row;
JLS 0:337717573fe7 135
JLS 0:337717573fe7 136 command[3] = font;
JLS 0:337717573fe7 137
JLS 0:337717573fe7 138 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:337717573fe7 139 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:337717573fe7 140 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:337717573fe7 141
JLS 0:337717573fe7 142 command[4] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:337717573fe7 143 command[5] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:337717573fe7 144
JLS 0:337717573fe7 145 for (i=0; i<size; i++) command[6+i] = s[i];
JLS 0:337717573fe7 146
JLS 0:337717573fe7 147 command[6+size] = 0;
JLS 0:337717573fe7 148
JLS 0:337717573fe7 149 writeCOMMAND(command, 7 + size);
JLS 0:337717573fe7 150 }
JLS 0:337717573fe7 151
JLS 0:337717573fe7 152 //****************************************************************************************************
JLS 0:337717573fe7 153 void TFT_4DGL :: graphic_string(char *s, int x, int y, char font, int color, char width, char height) { // draw a text string
JLS 0:337717573fe7 154
JLS 0:337717573fe7 155 char command[1000]= "";
JLS 0:337717573fe7 156 int size = strlen(s);
JLS 0:337717573fe7 157 int i = 0;
JLS 0:337717573fe7 158
JLS 0:337717573fe7 159 command[0] = GRAPHSTRING;
JLS 0:337717573fe7 160
JLS 0:337717573fe7 161 command[1] = (x >> 8) & 0xFF;
JLS 0:337717573fe7 162 command[2] = x & 0xFF;
JLS 0:337717573fe7 163
JLS 0:337717573fe7 164 command[3] = (y >> 8) & 0xFF;
JLS 0:337717573fe7 165 command[4] = y & 0xFF;
JLS 0:337717573fe7 166
JLS 0:337717573fe7 167 command[5] = font;
JLS 0:337717573fe7 168
JLS 0:337717573fe7 169 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:337717573fe7 170 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:337717573fe7 171 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:337717573fe7 172
JLS 0:337717573fe7 173 command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:337717573fe7 174 command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:337717573fe7 175
JLS 0:337717573fe7 176 command[8] = width;
JLS 0:337717573fe7 177
JLS 0:337717573fe7 178 command[9] = height;
JLS 0:337717573fe7 179
JLS 0:337717573fe7 180 for (i=0; i<size; i++) command[10+i] = s[i];
JLS 0:337717573fe7 181
JLS 0:337717573fe7 182 command[10+size] = 0;
JLS 0:337717573fe7 183
JLS 0:337717573fe7 184 writeCOMMAND(command, 11 + size);
JLS 0:337717573fe7 185 }
JLS 0:337717573fe7 186
JLS 0:337717573fe7 187 //****************************************************************************************************
JLS 0:337717573fe7 188 void TFT_4DGL :: text_button(char *s, char mode, int x, int y, int button_color, char font, int text_color, char width, char height) { // draw a text string
JLS 0:337717573fe7 189
JLS 0:337717573fe7 190 char command[1000]= "";
JLS 0:337717573fe7 191 int size = strlen(s);
JLS 0:337717573fe7 192 int i = 0, red5, green6, blue5;
JLS 0:337717573fe7 193
JLS 0:337717573fe7 194 command[0] = TEXTBUTTON;
JLS 0:337717573fe7 195
JLS 0:337717573fe7 196 command[1] = mode;
JLS 0:337717573fe7 197
JLS 0:337717573fe7 198 command[2] = (x >> 8) & 0xFF;
JLS 0:337717573fe7 199 command[3] = x & 0xFF;
JLS 0:337717573fe7 200
JLS 0:337717573fe7 201 command[4] = (y >> 8) & 0xFF;
JLS 0:337717573fe7 202 command[5] = y & 0xFF;
JLS 0:337717573fe7 203
JLS 0:337717573fe7 204 red5 = (button_color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:337717573fe7 205 green6 = (button_color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:337717573fe7 206 blue5 = (button_color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:337717573fe7 207
JLS 0:337717573fe7 208 command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:337717573fe7 209 command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:337717573fe7 210
JLS 0:337717573fe7 211 command[8] = font;
JLS 0:337717573fe7 212
JLS 0:337717573fe7 213 red5 = (text_color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:337717573fe7 214 green6 = (text_color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:337717573fe7 215 blue5 = (text_color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:337717573fe7 216
JLS 0:337717573fe7 217 command[9] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:337717573fe7 218 command[10] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:337717573fe7 219
JLS 0:337717573fe7 220 command[11] = width;
JLS 0:337717573fe7 221
JLS 0:337717573fe7 222 command[12] = height;
JLS 0:337717573fe7 223
JLS 0:337717573fe7 224 for (i=0; i<size; i++) command[13+i] = s[i];
JLS 0:337717573fe7 225
JLS 0:337717573fe7 226 command[13+size] = 0;
JLS 0:337717573fe7 227
JLS 0:337717573fe7 228 writeCOMMAND(command, 14 + size);
JLS 0:337717573fe7 229 }
JLS 0:337717573fe7 230
JLS 0:337717573fe7 231 //****************************************************************************************************
JLS 0:337717573fe7 232 void TFT_4DGL :: locate(char col, char row) { // place text curssor at col, row
JLS 0:337717573fe7 233 current_col = col;
JLS 0:337717573fe7 234 current_row = row;
JLS 0:337717573fe7 235 }
JLS 0:337717573fe7 236
JLS 0:337717573fe7 237 //****************************************************************************************************
JLS 0:337717573fe7 238 void TFT_4DGL :: color(int color) { // set text color
JLS 0:337717573fe7 239 current_color = color;
JLS 0:337717573fe7 240 }
JLS 0:337717573fe7 241
JLS 0:337717573fe7 242 //****************************************************************************************************
JLS 0:337717573fe7 243 void TFT_4DGL :: putc(char c) { // place char at current cursor position
JLS 0:337717573fe7 244
JLS 0:337717573fe7 245 text_char(c, current_col++, current_row, current_color);
JLS 0:337717573fe7 246
JLS 0:337717573fe7 247 if (current_col == max_col) {
JLS 0:337717573fe7 248 current_col = 0;
JLS 0:337717573fe7 249 current_row++;
JLS 0:337717573fe7 250 }
JLS 0:337717573fe7 251 if (current_row == max_row) {
JLS 0:337717573fe7 252 current_row = 0;
JLS 0:337717573fe7 253 }
JLS 0:337717573fe7 254 }
JLS 0:337717573fe7 255
JLS 0:337717573fe7 256 //****************************************************************************************************
JLS 0:337717573fe7 257 void TFT_4DGL :: puts(char *s) { // place string at current cursor position
JLS 0:337717573fe7 258
JLS 0:337717573fe7 259 text_string(s, current_col, current_row, current_font, current_color);
JLS 0:337717573fe7 260
JLS 0:337717573fe7 261 current_col += strlen(s);
JLS 0:337717573fe7 262
JLS 0:337717573fe7 263 if (current_col >= max_col) {
JLS 0:337717573fe7 264 current_row += current_col / max_col;
JLS 0:337717573fe7 265 current_col %= max_col;
JLS 0:337717573fe7 266 }
JLS 0:337717573fe7 267 if (current_row >= max_row) {
JLS 0:337717573fe7 268 current_row %= max_row;
JLS 0:337717573fe7 269 }
JLS 0:337717573fe7 270 }