F746 GUI other class.
Dependents: DISCO-F746NG_test001
GUIinit.cpp
- Committer:
- InoueTakashi
- Date:
- 2016-07-02
- Revision:
- 1:c77f45e79881
- Parent:
- 0:944b36823ef2
File content as of revision 1:c77f45e79881:
// // 2016/04/27, Copyright (c) 2016 Takashi Inoue // Button OverLapping Class Source File // ver 0.9 rev 0.1 2016/5/18 //----------------------------------------------------------- #include "GUIinit.hpp" namespace TakaIno { // Constructor GUIinit::GUIinit( uint16_t x, uint16_t y, sFONT &fonts, uint32_t textColor, uint32_t backColor, uint32_t createdColor, uint32_t touchedColor, uint32_t inactiveColor, uint32_t inactiveTextColor) :GuiBase(x, y, fonts, //Initializer= GUIinit Const's args --> GuiBase Const. textColor, backColor, createdColor, touchedColor, inactiveColor, inactiveTextColor) ,m_x(x), m_y(y), m_fonts(&fonts), //member initializer member(arg) m_text_color(textColor), m_back_color(backColor), m_created_color(createdColor), m_touched_color(touchedColor), m_inactive_color(inactiveColor), m_inactive_text_color(inactiveTextColor) { lcd_p = GetLcdPtr(); ts_p = GetTsPtr(); ts_state = GetTsState(); ts_touch_detected = ts_state.touchDetected; bk_info.i_txtColor = textColor; bk_info.i_bakColor = backColor; g_lcd_width = BSP_LCD_GetXSize() ; g_lcd_height = BSP_LCD_GetYSize() ; g_width = g_lcd_width; g_height_offset = 0; } GUIinit::~GUIinit() {;} //GUI Resource Set Init void GUIinit::SetInit(sFONT &title_font, uint16_t btn_width) { g_lcd_width = BSP_LCD_GetXSize() ; g_lcd_height = BSP_LCD_GetYSize() ; g_width = g_lcd_width - btn_width; //X game area limit g_height_offset = title_font.Height; //Y game area first } LCD_DISCO_F746NG* GUIinit::GetLcdPtrOth() { return lcd_p; } TS_DISCO_F746NG* GUIinit::GetTsPtrOth() { return ts_p; } TS_StateTypeDef GUIinit::GetTsStateOth() { ts_p->GetState(&ts_state); return ts_state; } // If panel touched, return true bool GUIinit::PanelTouchedOth() { ts_p->GetState(&ts_state); // if (touchDetected is not changed) then return false if( ts_touch_detected != ts_state.touchDetected ) { ts_touch_detected = ts_state.touchDetected; return (bool)(ts_state.touchDetected); } return false; } LCD_DISCO_F746NG *GUIinit::lcd_p; TS_DISCO_F746NG *GUIinit::ts_p; TS_StateTypeDef GUIinit::ts_state; uint16_t GUIinit::g_width; uint16_t GUIinit::g_height_offset; uint16_t GUIinit::g_lcd_width; uint16_t GUIinit::g_lcd_height; //bool GUIinit::ts_touch_detected; bool ts_touch_detected; }