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Map/Objectif/objectif.cpp
- Committer:
- IceTeam
- Date:
- 2016-05-05
- Revision:
- 75:195dd2bb13a3
- Parent:
- 70:d70a6db1f635
- Child:
- 76:a862cb10559c
File content as of revision 75:195dd2bb13a3:
#include "objectif.h"
/* Dernier Changement : Romain 0h20 */
objectif::objectif (int ntype, float nx_obj, float ny_obj, float nthet_obj, Odometry * nCodo, AX12 * np, ControlleurPince * npince, float arr) {
Parasol = np;
pince = npince;
type = ntype;
x_objectif = nx_obj;
y_objectif = ny_obj;
thet_objectif = nthet_obj;
Codo = nCodo;
marche_arriere = arr;
}
bool objectif::Action () {
switch(type) {
case OBJ_BLOC_PRISE:
return obj_bloc_action();
case OBJ_BLOC_LACHE:
return obj_para_lache_action();
case OBJ_PARA:
return obj_para_action();
default:
return true;
}
if (marche_arriere != 0) {
Codo->GotoDist(-marche_arriere);
}
}
bool objectif::obj_bloc_action () {
front_Sharp_activated = false;
return true;
}
bool objectif::obj_para_action() {
return true;
}
bool objectif::obj_para_lache_action() {
Codo->GotoDist(-80);
front_Sharp_activated = true;
return true;
}
