Romain Ame
/
Stressed
coucou
Fork of Robot2016_2-0 by
Functions/func.cpp
- Committer:
- sype
- Date:
- 2016-04-25
- Revision:
- 47:5658af4e5149
- Parent:
- 45:b53ae54062c6
- Child:
- 48:03da1aead032
File content as of revision 47:5658af4e5149:
#include "func.h" void pressed(void) { if(SIMON_i==0) { roboclaw.ForwardM1(0); roboclaw.ForwardM2(0); SIMON_i++; } } void unpressed(void) { if(SIMON_i==1) { SIMON_i--; } } void ELpressed(void) { bleu = 1; SIMON_EL = true; } void ELunpressed(void) { bleu = 0; SIMON_EL = false; } void EZpressed(void) { blanc = 1; SIMON_EZ = true; } void EZunpressed(void) { blanc = 0; SIMON_EZ = false; } void ERpressed(void) { rouge = 1; SIMON_ER = true; } void ERunpressed(void) { rouge = 0; SIMON_ER = 0; } void JPO(void) { char c = logger.getc(); if(c=='z') { if (SIMON_state != 1) { SIMON_state = 1; logger.printf("Avant (Z) \r\n"); roboclaw.SpeedAccelM1(accel_angle, vitesse_angle); roboclaw.SpeedAccelM2(accel_angle, vitesse_angle); } } else if(c == 's') { if (SIMON_state != 2) { SIMON_state = 2; logger.printf("Stop (S) \r\n"); roboclaw.SpeedAccelM1(accel_angle, 0); roboclaw.SpeedAccelM2(accel_angle, 0); } } else if(c == 'd') { if (SIMON_state != 3) { SIMON_state = 3; logger.printf("Droite (D) \r\n"); roboclaw.SpeedAccelM1(accel_angle, -vitesse_angle); roboclaw.SpeedAccelM2(accel_angle, vitesse_angle); } } else if(c == 'q') { if (SIMON_state != 4) { SIMON_state = 4; logger.printf("Gauche (Q)\r\n"); roboclaw.SpeedAccelM1(accel_angle, vitesse_angle); roboclaw.SpeedAccelM2(accel_angle, -vitesse_angle); } } else if(c == 'x') { if (SIMON_state != 5) { SIMON_state = 5; roboclaw.SpeedAccelM1(accel_angle, -vitesse_angle); roboclaw.SpeedAccelM2(accel_angle, -vitesse_angle); } } else { if (SIMON_state != 0) { roboclaw.SpeedAccelM1M2(accel_angle, 0, accel_angle, 0); SIMON_state = 0; } } } void goHome(void) { //while(EZ==false) ZMot.step(1, 0, DELAY); while(SIMON_ER==false) RMot.step(1, 0, DELAY); RMot.step(10, 1, DELAY+0.01); RMot.step(5, 0, DELAY); while(SIMON_EL==false) LMot.step(1, 0, DELAY); LMot.step(10, 1, DELAY+0.01); LMot.step(5, 0, DELAY); } void checkAround(void) { if(capt1 > SEUIL+0.1) bleu = 1; else bleu = 0; if(capt2 > SEUIL) blanc = 1; else blanc = 0; if(capt3 > SEUIL+0.1) rouge = 1; else rouge = 0; } void init_ax12(void) { left_hand.setMode(0); wait_ms(10); right_hand.setMode(0); wait_ms(50); left_hand.setMode(0); wait_ms(10); right_hand.setMode(0); wait_ms(50); right_hand.setGoal(0); left_hand.setGoal(0); wait(2); right_hand.setGoal(180); left_hand.setGoal(180); wait(2); } void init_interrupt(void) { CAMP.fall(&changeCamp); CAMP.rise(&changeCampoff); START.rise(&letsgo); START.fall(&letsgooff); mybutton.fall(&pressed); mybutton.rise(&unpressed); EndL.fall(&ELpressed); EndL.rise(&ELunpressed); EndZ.fall(&EZpressed); EndZ.rise(&EZunpressed); EndR.fall(&ERpressed); EndR.rise(&ERunpressed); } void changeCamp(void) { LEDV = 1; } void changeCampoff(void) { LEDV = 0; } void letsgo(void) { LEDR = 0; } void letsgooff(void) { LEDR = 1; }