This is a demonstration of keypadEvents. It's used to switch between keymaps while using only one keypad.
Dependencies: Hotboards_keypad mbed
Fork of DynamicKeypad by
Revision 1:0c22e424ea51, committed 2016-03-08
- Comitter:
- Hotboards
- Date:
- Tue Mar 08 21:28:50 2016 +0000
- Parent:
- 0:d8190262fb61
- Commit message:
- first release
Changed in this revision
main.cpp | Show annotated file Show diff for this revision Revisions of this file |
--- a/main.cpp Tue Mar 08 20:46:33 2016 +0000 +++ b/main.cpp Tue Mar 08 21:28:50 2016 +0000 @@ -1,4 +1,83 @@ - +/* @file Hotboards_keypad.cpp +|| @version 1.2 +|| @author Mark Stanley +|| @contact mstanley@technologist.com +|| +|| 07/11/12 - Re-modified (from DynamicKeypadJoe2) to use direct-connect kpds +|| 02/28/12 - Modified to use I2C i/o G. D. (Joe) Young +|| +|| +|| @dificulty: Intermediate +|| +|| @description +|| | This is a demonstration of keypadEvents. It's used to switch between keymaps +|| | while using only one keypad. The main concepts being demonstrated are: +|| | +|| | Using the keypad events, PRESSED, HOLD and RELEASED to simplify coding. +|| | How to use setHoldTime() and why. +|| | Making more than one thing happen with the same key. +|| | Assigning and changing keymaps on the fly. +|| | +|| | Another useful feature is also included with this demonstration although +|| | it's not really one of the concepts that I wanted to show you. If you look +|| | at the code in the PRESSED event you will see that the first section of that +|| | code is used to scroll through three different letters on each key. For +|| | example, pressing the '2' key will step through the letters 'd', 'e' and 'f'. +|| | +|| | +|| | Using the keypad events, PRESSED, HOLD and RELEASED to simplify coding +|| | Very simply, the PRESSED event occurs imediately upon detecting a pressed +|| | key and will not happen again until after a RELEASED event. When the HOLD +|| | event fires it always falls between PRESSED and RELEASED. However, it will +|| | only occur if a key has been pressed for longer than the setHoldTime() interval. +|| | +|| | How to use setHoldTime() and why +|| | Take a look at keypad.setHoldTime(500) in the code. It is used to set the +|| | time delay between a PRESSED event and the start of a HOLD event. The value +|| | 500 is in milliseconds (mS) and is equivalent to half a second. After pressing +|| | a key for 500mS the HOLD event will fire and any code contained therein will be +|| | executed. This event will stay active for as long as you hold the key except +|| | in the case of bug #1 listed above. +|| | +|| | Making more than one thing happen with the same key. +|| | If you look under the PRESSED event (case PRESSED:) you will see that the '#' +|| | is used to print a new line, Serial.println(). But take a look at the first +|| | half of the HOLD event and you will see the same key being used to switch back +|| | and forth between the letter and number keymaps that were created with alphaKeys[4][5] +|| | and numberKeys[4][5] respectively. +|| | +|| | Assigning and changing keymaps on the fly +|| | You will see that the '#' key has been designated to perform two different functions +|| | depending on how long you hold it down. If you press the '#' key for less than the +|| | setHoldTime() then it will print a new line. However, if you hold if for longer +|| | than that it will switch back and forth between numbers and letters. You can see the +|| | keymap changes in the HOLD event. +|| | +|| | +|| | In addition... +|| | You might notice a couple of things that you won't find in the Arduino language +|| | reference. The first would be #include <ctype.h>. This is a standard library from +|| | the C programming language and though I don't normally demonstrate these types of +|| | things from outside the Arduino language reference I felt that its use here was +|| | justified by the simplicity that it brings to this sketch. +|| | That simplicity is provided by the two calls to isalpha(key) and isdigit(key). +|| | The first one is used to decide if the key that was pressed is any letter from a-z +|| | or A-Z and the second one decides if the key is any number from 0-9. The return +|| | value from these two functions is either a zero or some positive number greater +|| | than zero. This makes it very simple to test a key and see if it is a number or +|| | a letter. So when you see the following: +|| | +|| | if (isalpha(key)) // this tests to see if your key was a letter +|| | +|| | And the following may be more familiar to some but it is equivalent: +|| | +|| | if (isalpha(key) != 0) // this tests to see if your key was a letter +|| | +|| | And Finally... +|| | To better understand how the event handler affects your code you will need to remember +|| | that it gets called only when you press, hold or release a key. However, once a key +|| | is pressed or held then the event handler gets called at the full speed of the loop(). +*/ #include "mbed.h" #include "Hotboards_keypad.h" #include <ctype.h>