-
Fork of MODSERIAL by
Revision 9:b3cdae80e7a9, committed 2010-11-23
- Comitter:
- AjK
- Date:
- Tue Nov 23 21:34:54 2010 +0000
- Parent:
- 8:775f860e94d3
- Child:
- 10:725fe81aa9ff
- Commit message:
- 1.9
Changed in this revision
--- a/ChangeLog.c Mon Nov 22 09:58:34 2010 +0000 +++ b/ChangeLog.c Tue Nov 23 21:34:54 2010 +0000 @@ -1,5 +1,12 @@ /* $Id:$ +1.9 - 23/11/2010 + + * Added support for DMA sending of characters. Required is + the MODDMA library module:- + http://mbed.org/users/AjK/libraries/MODDMA/latest + See example_dma.cpp for more information. + 1.8 - 22/11/2010 * Added code so that if a buffer is set to zero length then
--- a/INIT.cpp Mon Nov 22 09:58:34 2010 +0000 +++ b/INIT.cpp Tue Nov 23 21:34:54 2010 +0000 @@ -38,6 +38,9 @@ default : _base = NULL; break; } + dmaSendChannel = -1; + moddma_p = (void *)NULL; + if (_base != NULL) { buffer_size[RxIrq] = rxSize; buffer[RxIrq] = rxSize > 0 ? (char *)malloc(buffer_size[RxIrq]) : (char *)NULL;
--- a/MODSERIAL.cpp Mon Nov 22 09:58:34 2010 +0000 +++ b/MODSERIAL.cpp Tue Nov 23 21:34:54 2010 +0000 @@ -105,4 +105,5 @@ } } + }; // namespace AjK ends
--- a/MODSERIAL.h Mon Nov 22 09:58:34 2010 +0000 +++ b/MODSERIAL.h Tue Nov 23 21:34:54 2010 +0000 @@ -21,7 +21,7 @@ @file MODSERIAL.h @purpose Extends Serial to provide fully buffered IO - @version 1.6 + @version see ChangeLog.c @date Nov 2010 @author Andy Kirkham */ @@ -751,6 +751,125 @@ */ int upSizeBuffer(int size, IrqType type, bool memory_check); + /* + * If MODDMA is available the compile in code to handle sending + * an arbitary char buffer. Note, the parts before teh #ifdef + * are declared so that MODSERIAL can access then even if MODDMA + * isn't avaiable. Since MODDMA.h is only available at this point + * all DMA functionality must be declared inline in the class + * definition. + */ +public: + + int dmaSendChannel; + void *moddma_p; + +#ifdef MODDMA_H + + /** + * Set the "void pointer" moddma_p to be a pointer to a + * MODDMA controller class instance. Used to manage the + * data transfer of DMA configurations. + * + * @ingroup API + * @param p A pointer to "the" instance of MODDMA. + */ + void MODDMA(MODDMA *p) { moddma_p = p; } + + /** + * Send a char buffer to the Uarts TX system + * using DMA. This blocks regular library + * sending. + * + * @param buffer A char buffer of bytes to send. + * @param len The length of the buffer to send. + * @param dmaChannel The DMA channel to use, defaults to 7 + * @return MODDMA::Status MODDMA::ok if all went ok + */ + int dmaSend(char *buffer, int len, int dmaChannel = 7) + { + if (moddma_p == (void *)NULL) return -2; + class MODDMA *dma = (class MODDMA *)moddma_p; + + dmaSendChannel = dmaChannel & 0x7; + + uint32_t conn = MODDMA::UART0_Tx; + switch(_uidx) { + case 0: conn = MODDMA::UART0_Tx; break; + case 1: conn = MODDMA::UART1_Tx; break; + case 2: conn = MODDMA::UART2_Tx; break; + case 3: conn = MODDMA::UART3_Tx; break; + } + + MODDMA_Config *config = new MODDMA_Config; + config + ->channelNum ( (MODDMA::CHANNELS)(dmaSendChannel & 0x7) ) + ->srcMemAddr ( (uint32_t) buffer ) + ->transferSize ( len ) + ->transferType ( MODDMA::m2p ) + ->dstConn ( conn ) + ->attach_tc ( this, &MODSERIAL::dmaSendCallback ) + ->attach_err ( this, &MODSERIAL::dmaSendCallback ) + ; // config end + + // Setup the configuration. + if (dma->Setup(config) != MODDMA::Ok) { + return -1; + } + + //dma.Enable( MODDMA::Channel_0 ); + dma->Enable( config->channelNum() ); + return MODDMA::Ok; + } + + /** + * Attach a callback to the DMA completion. + * + * @ingroup API + * @param fptr A function pointer to call + * @return this + */ + void attach_dma_complete(void (*fptr)(void)) { + _isrDmaComplete.attach(fptr); + } + + /** + * Attach a callback to the DMA completion. + * + * @ingroup API + * @param tptr A template pointer to the calling object + * @param mptr A method pointer within the object to call. + * @return this + */ + template<typename T> + void attach_dma_complete(T* tptr, void (T::*mptr)(void)) { + if((mptr != NULL) && (tptr != NULL)) { + _isrDmaComplete.attach(tptr, mptr); + } + } + + FunctionPointer _isrDmaComplete; + +protected: + /** + * Callback for dmaSend(). + */ + void dmaSendCallback(void) + { + if (moddma_p == (void *)NULL) return; + class MODDMA *dma = (class MODDMA *)moddma_p; + + MODDMA_Config *config = dma->getConfig(); + dma->haltAndWaitChannelComplete( (MODDMA::CHANNELS)config->channelNum()); + dma->Disable( (MODDMA::CHANNELS)config->channelNum() ); + if (dma->irqType() == MODDMA::TcIrq) dma->clearTcIrq(); + if (dma->irqType() == MODDMA::ErrIrq) dma->clearErrIrq(); + dmaSendChannel = -1; + _isrDmaComplete.call(); + } + +#endif // MODDMA_H + }; }; // namespace AjK ends
--- a/PUTC.cpp Mon Nov 22 09:58:34 2010 +0000 +++ b/PUTC.cpp Tue Nov 23 21:34:54 2010 +0000 @@ -37,7 +37,7 @@ return 0; } - if ( MODSERIAL_THR_HAS_SPACE && MODSERIAL_TX_BUFFER_EMPTY ) { + if ( MODSERIAL_THR_HAS_SPACE && MODSERIAL_TX_BUFFER_EMPTY && dmaSendChannel == -1 ) { _THR = (uint32_t)c; } else {
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/example_dma.cpp Tue Nov 23 21:34:54 2010 +0000 @@ -0,0 +1,144 @@ +#ifdef COMPILE_EXAMPLE_CODE_MODSERIAL_MODDMA + +/* + * To run this test program, link p9 to p10 so the Serial loops + * back and receives characters it sends. + */ + +#include "mbed.h" + +/* Note, this example requires that you also import into the Mbed + compiler the MODDMA project as well as MODSERIAL + http://mbed.org/users/AjK/libraries/MODDMA/latest + MODDMA.h MUST come before MODSERIAL.h */ +#include "MODDMA.h" // <--- Declare first +#include "MODSERIAL.h" // Flollowed by MODSERIAL + +DigitalOut led1(LED1); +DigitalOut led2(LED2); +DigitalOut led3(LED3); +DigitalOut led4(LED4); + +MODSERIAL pc(USBTX, USBRX); + +/* + * As experiement, you can define MODSERIAL as show here and see what + * effects it has on the LEDs. + * + * MODSERIAL uart(TX_PIN, RX_PIN, 512); + * With this, the 512 characters sent can straight into the buffer + * vary quickly. This means LED1 is only on briefly as the TX buffer + * fills. + * + * MODSERIAL uart(TX_PIN, RX_PIN, 32); + * With this, the buffer is smaller than the default 256 bytes and + * therefore LED1 stays on much longer while the system waits for + * room in the TX buffer. + */ +MODSERIAL uart(TX_PIN, RX_PIN); + +MODDMA dma; + +// This function is called when a character goes from the TX buffer +// to the Uart THR FIFO register. +void txCallback(void) { + led2 = !led2; +} + +// This function is called when TX buffer goes empty +void txEmpty(void) { + led2 = 0; + pc.puts(" Done. "); +} + +void dmaComplete(void) { + led1 = 1; +} + +// This function is called when a character goes into the RX buffer. +void rxCallback(void) { + led3 = !led3; + pc.putc(uart.getc()); +} + +int main() { + char s1[] = " *DMA* *DMA* *DMA* *DMA* *DMA* *DMA* *DMA* "; + int c = 'A'; + + // Tell MODSERIAL where the MODDMA controller is. + pc.MODDMA( &dma ); + + // Ensure the baud rate for the PC "USB" serial is much + // higher than "uart" baud rate below. + pc.baud( PC_BAUD ); + + // Use a deliberatly slow baud to fill up the TX buffer + uart.baud(1200); + + uart.attach( &txCallback, MODSERIAL::TxIrq ); + uart.attach( &rxCallback, MODSERIAL::RxIrq ); + uart.attach( &txEmpty, MODSERIAL::TxEmpty ); + + // Loop sending characters. We send 512 + // which is twice the default TX/RX buffer size. + + led1 = 0; + + // Send the buffer s using DMA channel 7 + pc.attach_dma_complete( &dmaComplete ); + pc.dmaSend( s1, sizeof(s1), MODDMA::Channel_7 ); + + for (int loop = 0; loop < 512; loop++) { + uart.printf("%c", c); + c++; + if (c > 'Z') c = 'A'; + } + + led1 = 0; // Show the end of sending by switching off LED1. + + // End program. Flash LED4. Notice how LED 2 and 3 continue + // to flash for a short period while the interrupt system + // continues to send the characters left in the TX buffer. + + while(1) { + led4 = !led4; + wait(0.25); + } +} + +/* + * Notes. Here is the sort of output you can expect on your PC/Mac/Linux host + * machine that is connected to the "pc" USB serial port. + * + * *DMA* *DMA* *DMA* *DMA* *DMA* *DMA* *DMA* ABCDEFGHIJKLMNOPQRSTUVWXYZABCDE + * FGHIJKLMNOPQRSTUVWXYZABCDEFGHIJKLMNOPQRSTUVWXYZABCDEFGHIJKLMNOPQRSTUVWXYZA + * BCDEFGHIJKLMNOPQRSTUVWXYZABCDEFGHIJKLMNOPQRSTUVWXYZABCDEFGHIJKLMNOPQRSTUVW + * XYZABCDEFGHIJKLMNOPQRSTUVWXYZABCDEFGHIJKLMNOPQRSTUVWXYZABCDEFGHIJKLMNOPQRS + * TUVWXYZABCDEFGHIJKLMNOPQRSTUVWXYZABCDEFGHIJKLMNOPQRSTUVWXYZABCDEFGHIJKLMNO + * PQRSTUVWXYZABCDEFGHIJKLMNOPQRSTUVWXYZABCDEFGHIJKLMNOPQRSTUVWXYZABCDEFGHIJK + * LMNOPQRSTUVWXYZABCDEFGHIJKLMNOPQRSTUVWXYZABCDEFGHIJKLMNOPQRSTUVWXYZABCDEFG + * HIJKLMNOPQRSTUVWXYZABCDEFGHIJKLMNOPQ Done. R + * + * Note how the DMA blocks the TX buffer sending under standard interrupt control. + * Not until the DMA transfer is complete will "normal" buffered TX sending resume. + * + * Of interest is that last "R" character after the system has said "Done." + * This comes from the fact that the TxEmpty callback is made when the TX buffer + * becomes empty. MODSERIAL makes use of the fact that the Uarts built into the + * LPC17xx device use a 16 byte FIFO on both RX and TX channels. This means that + * when the TxEmpty callback is made, the TX buffer is empty, but that just means + * the "last few characters" were written to the TX FIFO. So although the TX + * buffer has gone empty, the Uart's transmit system is still sending any remaining + * characters from it's TX FIFO. If you want to be truely sure all the characters + * you have sent have left the Mbed then call txIsBusy(); This function will + * return true if characters are still being sent. If it returns false after + * the Tx buffer is empty then all your characters have been sent. + * + * In a similar way, when characters are received into the RX FIFO, the entire + * FIFO contents is moved to the RX buffer, assuming there is room left in the + * RX buffer. If there is not, any remaining characters are left in the RX FIFO + * and will be moved to the RX buffer on the next interrupt or when the running + * program removes a character(s) from the RX buffer with the getc() method. + */ + +#endif