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Menu Class Reference
#include <Menu.h>
Public Member Functions | |
| Menu () | |
| Constructor. | |
| ~Menu () | |
| Destructor. | |
| bool | Main_Menu (N5110 &LCD, Gamepad &Device) |
| Runs the main menu screen and the settings, credits and instructions menus. | |
| bool | Game_Setup (N5110 &LCD, Gamepad &Device) |
| Runs the finite state machine for the game setup. | |
| int | Get_Mode () |
| Returns the decided game mode. | |
| int | Get_Map () |
| Returns the decided game map. | |
| int | Get_Laps () |
| Returns the number of laps decided. | |
| int | Get_Car () |
| Returns the decided car. | |
| bool | Get_Setting_LED () |
| Returns the LED setting. | |
| bool | Get_Setting_Gyro () |
| Returns the gyro control setting. | |
Detailed Description
Menu Class.
Creates all game graphics.
- Date:
- Mar, 2020
Definition at line 107 of file Menu.h.
Constructor & Destructor Documentation
Member Function Documentation
| int Get_Car | ( | ) |
| int Get_Laps | ( | ) |
| int Get_Map | ( | ) |
| int Get_Mode | ( | ) |
| bool Get_Setting_Gyro | ( | ) |
| bool Get_Setting_LED | ( | ) |
Generated on Wed Jul 20 2022 17:42:24 by
1.7.2