Henry Triff / Mbed 2 deprecated ELEC2645_Project_el18ht

Dependencies:   mbed

Revision:
19:0245df53e919
Parent:
11:7b12992156de
Child:
20:f8d7b04471b8
--- a/Mechanics/Mechanics.h	Sat Mar 28 13:08:30 2020 +0000
+++ b/Mechanics/Mechanics.h	Sat Mar 28 14:25:37 2020 +0000
@@ -12,6 +12,12 @@
 #include "Ghost.h"
 #include <string>
 
+/** Mechanics Class
+* @brief Operates the game.
+* @author Henry W Triff
+* @date Mar, 2020
+*/
+
 #ifndef STRUCTS
 #define STRUCTS
 
@@ -74,13 +80,78 @@
 class Mechanics
 {
 public:
+    /** Checks the current position of the player to see if they are in the next gate, returns either the current gate or increases the gate
+    * @param gates[] The array containing all the gates (Square_2D)
+    * @param number_of_gates Number of gates in the array (int)
+    * @param position This is the current position of the player (Point_2D)
+    * @param current_gate The current gate that has been driven over (int)
+    * @return Current gate number (int)
+    */
     int Get_Gate(const Square_2D gates[], int number_of_gates, Point_2D position, int current_gate);
+    
+    /** Checks the current position of the player to see if they are about to complete a lap
+    * @param laps The current number of laps (int)
+    * @param gates[] The array containing all the gates (Square_2D)
+    * @param number_of_gates Number of gates in the array (int)
+    * @param position This is the current position of the player (Point_2D)
+    * @param current_gate The current gate that has been driven over (int)
+    * @return The new current number of laps (int)
+    */
     int Get_Laps(int laps, const Square_2D gates[], int number_of_gates, Point_2D position, int current_gate);
     
+    /** Converts between the number of elapsed frames to time in min,sec,mili
+    * @param game_fps The fps of the game (int)
+    * @param number_of_frames The number of frames elapsed so far during the current race (int)
+    * @return The time in minutes, seconds, miliseconds format (Time)
+    */
     Time Convert_To_Time(int game_fps, int number_of_frames);
+    
+    /** Returns the current angle of rotation of the map using the previos rotation
+    * @param angle The currrent angle of roatation of the map (int)
+    * @param handling The maximum number of degrees of rotation for that given cars handling (int)
+    * @param gyro_enabled Has gyroscope steering been enabled in settings (bool)
+    * @param Gyro The gyroscope class object (object)
+    * @param Device The gamepad class object (Device)
+    * @return The new current angle of map rotation (int)
+    */
     int Get_Angle(int angle, int handling, bool gyro_enabled, FXOS8700CQ &Gyro, Gamepad &Device);
-    Point_2D Get_Translation(Point_2D in, float angle, float speed, const Square_2D *out_of_bounds_square, const Triangle_2D *out_of_bounds_triangle, const Map_Data map_info, Gamepad &Device);
     
+    /** Returns the current map translation usung the previos translation
+    * @param in The currrent map translation(Point_2D)
+    * @param angle The current angle of roataion of the map [Drection of travel] (float)
+    * @param speed The current of the player (float)
+    * @param *out_of_bounds_square The pointer for the array of square out of bounds areas(Square_2D)
+    * @param *out_of_bounds_triangle The pointer for the array of triange out of bounds areas(Triangle_2D)
+    * @param map_info The number of elements in each array above (Map_Data)
+    * @param Device The gamepad class object (Device)
+    * @return The new current translation (Point_2D)
+    */
+    Point_2D Get_Translation(
+        Point_2D in, 
+        float angle, 
+        float speed, 
+        const Square_2D *out_of_bounds_square, 
+        const Triangle_2D *out_of_bounds_triangle, 
+        const Map_Data map_info, 
+        Gamepad &Device
+    );
+    
+    /** Returns the current speed using the previos speed
+    * @param speed The currrent speed(float)
+    * @param max_speed The maximum speed of the chosen car (float)
+    * @param acceleration The acceleration of the chosen car (float)
+    * @param deceleration The deceleration of the chosen car (float)
+    * @param off_track_speed The maximum speed when off track of the chosen car (float)
+    * @param position The current position of the car (Point_2D)
+    * @param *offtrack_square The pointer for the array of square of off track areas(Square_2D)
+    * @param *offtrack_triangle The pointer for the array of triange of off track areas(Triangle_2D)
+    * @param *out_of_bounds_square The pointer for the array of square out of bounds areas(Square_2D)
+    * @param *out_of_bounds_triangle The pointer for the array of triange out of bounds areas(Triangle_2D)
+    * @param *plates The pointer for the boost plates array (Triangle_2D)
+    * @param map_info The number of elements in each array above (Map_Data)
+    * @param Device The gamepad class object (Device)
+    * @return The new current speed (float)
+    */
     float Get_Speed(
         float speed, 
         float max_speed, 
@@ -97,10 +168,34 @@
         Gamepad &Device
         );
     
+    /** Returns the max speed for the chosen vehicle
+    * @param car_model The chosen car model (int)
+    * @return The maximum speed (float)
+    */
     float Get_Max_Speed(int car_model);
+    
+    /** Returns the acceleration for the chosen vehicle
+    * @param car_model The chosen car model (int)
+    * @return The acceleration (float)
+    */
     float Get_Acceleration(int car_model);
+    
+    /** Returns the decleration for the chosen vehicle
+    * @param car_model The chosen car model (int)
+    * @return The deceleration (float)
+    */
     float Get_Deceleration(int car_model);
+    
+    /** Returns the max speed when off road for the chosen vehicle
+    * @param car_model The chosen car model (int)
+    * @return The maximum speed when off road (float)
+    */
     float Get_Off_Road_Speed(int car_model);
+    
+    /** Returns the handling of the chosen vehicle
+    * @param car_model The chosen car model (int)
+    * @return The handling (float)
+    */
     int Get_Handling(int car_model);
     
 private: