Henry Triff
/
ELEC2645_Project_el18ht
Graphics/Graphics.cpp@3:ceed6d026b8b, 2020-02-11 (annotated)
- Committer:
- HenryWTriff
- Date:
- Tue Feb 11 13:18:40 2020 +0000
- Revision:
- 3:ceed6d026b8b
- Parent:
- 2:d08b6a1eaf2b
- Child:
- 4:9f41fc1c2ad1
Controls added, Proper map drawn, Sprites added
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
HenryWTriff | 2:d08b6a1eaf2b | 1 | #include "Graphics.h" |
HenryWTriff | 2:d08b6a1eaf2b | 2 | |
HenryWTriff | 3:ceed6d026b8b | 3 | //*********** |
HenryWTriff | 3:ceed6d026b8b | 4 | // Sprites |
HenryWTriff | 3:ceed6d026b8b | 5 | //*********** |
HenryWTriff | 3:ceed6d026b8b | 6 | |
HenryWTriff | 3:ceed6d026b8b | 7 | int flag[8][8] = { |
HenryWTriff | 3:ceed6d026b8b | 8 | {4,1,1,1,1,1,1,1}, |
HenryWTriff | 3:ceed6d026b8b | 9 | {4,1,1,0,1,0,1,1}, |
HenryWTriff | 3:ceed6d026b8b | 10 | {4,1,0,1,0,1,1,1}, |
HenryWTriff | 3:ceed6d026b8b | 11 | {4,1,1,0,1,0,1,1}, |
HenryWTriff | 3:ceed6d026b8b | 12 | {4,1,1,1,1,1,1,1}, |
HenryWTriff | 3:ceed6d026b8b | 13 | {4,4,4,4,4,4,1,1}, |
HenryWTriff | 3:ceed6d026b8b | 14 | {4,4,4,4,4,4,1,1}, |
HenryWTriff | 3:ceed6d026b8b | 15 | {4,4,4,4,4,4,1,1}, |
HenryWTriff | 3:ceed6d026b8b | 16 | }; |
HenryWTriff | 3:ceed6d026b8b | 17 | |
HenryWTriff | 3:ceed6d026b8b | 18 | |
HenryWTriff | 2:d08b6a1eaf2b | 19 | //************************** |
HenryWTriff | 2:d08b6a1eaf2b | 20 | // MAIN GRAPHICS FUNCTION |
HenryWTriff | 2:d08b6a1eaf2b | 21 | //************************** |
HenryWTriff | 2:d08b6a1eaf2b | 22 | |
HenryWTriff | 3:ceed6d026b8b | 23 | void Graphics::Draw_Map(int game_fps, Point_2D translation, int angle, float squish, Line_2D *Track_Lines, Line_2D *Track_Dotted_Lines, Point_2D *Track_Flags, Map_Data map_info, N5110 &LCD) |
HenryWTriff | 2:d08b6a1eaf2b | 24 | { |
HenryWTriff | 2:d08b6a1eaf2b | 25 | |
HenryWTriff | 3:ceed6d026b8b | 26 | Line_2D Track_Lines_Transformed[map_info.number_of_track_lines]; |
HenryWTriff | 3:ceed6d026b8b | 27 | Line_2D Track_Dotted_Lines_Transformed[map_info.number_of_dotted_lines]; |
HenryWTriff | 3:ceed6d026b8b | 28 | Point_2D Transformed_Flags[map_info.number_of_flags]; |
HenryWTriff | 3:ceed6d026b8b | 29 | |
HenryWTriff | 3:ceed6d026b8b | 30 | for(int i = 0; i < map_info.number_of_track_lines; i++) { |
HenryWTriff | 2:d08b6a1eaf2b | 31 | Track_Lines_Transformed[i] = Track_Lines[i]; |
HenryWTriff | 2:d08b6a1eaf2b | 32 | //Translation |
HenryWTriff | 2:d08b6a1eaf2b | 33 | Track_Lines_Transformed[i].from = Translate_Point(Track_Lines_Transformed[i].from, Round(translation.x), Round(translation.y)); |
HenryWTriff | 2:d08b6a1eaf2b | 34 | Track_Lines_Transformed[i].to = Translate_Point(Track_Lines_Transformed[i].to, Round(translation.x), Round(translation.y)); |
HenryWTriff | 2:d08b6a1eaf2b | 35 | //Rotation |
HenryWTriff | 2:d08b6a1eaf2b | 36 | Track_Lines_Transformed[i].from = Rotate_Point(Track_Lines_Transformed[i].from, angle); |
HenryWTriff | 2:d08b6a1eaf2b | 37 | Track_Lines_Transformed[i].to = Rotate_Point(Track_Lines_Transformed[i].to, angle); |
HenryWTriff | 2:d08b6a1eaf2b | 38 | //Squish |
HenryWTriff | 2:d08b6a1eaf2b | 39 | Track_Lines_Transformed[i].from = Squish_Point(Track_Lines_Transformed[i].from, squish); |
HenryWTriff | 2:d08b6a1eaf2b | 40 | Track_Lines_Transformed[i].to = Squish_Point(Track_Lines_Transformed[i].to, squish); |
HenryWTriff | 2:d08b6a1eaf2b | 41 | } |
HenryWTriff | 2:d08b6a1eaf2b | 42 | |
HenryWTriff | 3:ceed6d026b8b | 43 | for(int i = 0; i < map_info.number_of_dotted_lines; i++) { |
HenryWTriff | 3:ceed6d026b8b | 44 | Track_Dotted_Lines_Transformed[i] = Track_Dotted_Lines[i]; |
HenryWTriff | 3:ceed6d026b8b | 45 | //Translation |
HenryWTriff | 3:ceed6d026b8b | 46 | Track_Dotted_Lines_Transformed[i].from = Translate_Point(Track_Dotted_Lines_Transformed[i].from, Round(translation.x), Round(translation.y)); |
HenryWTriff | 3:ceed6d026b8b | 47 | Track_Dotted_Lines_Transformed[i].to = Translate_Point(Track_Dotted_Lines_Transformed[i].to, Round(translation.x), Round(translation.y)); |
HenryWTriff | 3:ceed6d026b8b | 48 | //Rotation |
HenryWTriff | 3:ceed6d026b8b | 49 | Track_Dotted_Lines_Transformed[i].from = Rotate_Point(Track_Dotted_Lines_Transformed[i].from, angle); |
HenryWTriff | 3:ceed6d026b8b | 50 | Track_Dotted_Lines_Transformed[i].to = Rotate_Point(Track_Dotted_Lines_Transformed[i].to, angle); |
HenryWTriff | 3:ceed6d026b8b | 51 | //Squish |
HenryWTriff | 3:ceed6d026b8b | 52 | Track_Dotted_Lines_Transformed[i].from = Squish_Point(Track_Dotted_Lines_Transformed[i].from, squish); |
HenryWTriff | 3:ceed6d026b8b | 53 | Track_Dotted_Lines_Transformed[i].to = Squish_Point(Track_Dotted_Lines_Transformed[i].to, squish); |
HenryWTriff | 3:ceed6d026b8b | 54 | } |
HenryWTriff | 3:ceed6d026b8b | 55 | |
HenryWTriff | 3:ceed6d026b8b | 56 | for(int i = 0; i < map_info.number_of_flags; i++) { |
HenryWTriff | 3:ceed6d026b8b | 57 | Transformed_Flags[i] = Track_Flags[i]; |
HenryWTriff | 3:ceed6d026b8b | 58 | //Translation |
HenryWTriff | 3:ceed6d026b8b | 59 | Transformed_Flags[i] = Translate_Point(Transformed_Flags[i], Round(translation.x), Round(translation.y)); |
HenryWTriff | 3:ceed6d026b8b | 60 | //Rotation |
HenryWTriff | 3:ceed6d026b8b | 61 | Transformed_Flags[i] = Rotate_Point(Transformed_Flags[i], angle); |
HenryWTriff | 3:ceed6d026b8b | 62 | //Squish |
HenryWTriff | 3:ceed6d026b8b | 63 | Transformed_Flags[i] = Squish_Point(Transformed_Flags[i], squish); |
HenryWTriff | 3:ceed6d026b8b | 64 | } |
HenryWTriff | 3:ceed6d026b8b | 65 | |
HenryWTriff | 2:d08b6a1eaf2b | 66 | LCD.clear(); |
HenryWTriff | 3:ceed6d026b8b | 67 | for(int i = 0; i < map_info.number_of_track_lines; i++) { |
HenryWTriff | 2:d08b6a1eaf2b | 68 | Graphics_Draw_Line(Track_Lines_Transformed[i].from, Track_Lines_Transformed[i].to, true, LCD); |
HenryWTriff | 2:d08b6a1eaf2b | 69 | } |
HenryWTriff | 3:ceed6d026b8b | 70 | |
HenryWTriff | 3:ceed6d026b8b | 71 | for(int i = 0; i < map_info.number_of_dotted_lines; i++) { |
HenryWTriff | 3:ceed6d026b8b | 72 | Graphics_Draw_Line(Track_Dotted_Lines_Transformed[i].from, Track_Dotted_Lines_Transformed[i].to,false, LCD); |
HenryWTriff | 3:ceed6d026b8b | 73 | } |
HenryWTriff | 3:ceed6d026b8b | 74 | |
HenryWTriff | 3:ceed6d026b8b | 75 | for(int i = 0; i < map_info.number_of_flags; i++) { |
HenryWTriff | 3:ceed6d026b8b | 76 | Graphics_Draw_Sprite(Transformed_Flags[i], 8, 8, (int *)flag, LCD); |
HenryWTriff | 3:ceed6d026b8b | 77 | } |
HenryWTriff | 3:ceed6d026b8b | 78 | |
HenryWTriff | 2:d08b6a1eaf2b | 79 | LCD.refresh(); |
HenryWTriff | 3:ceed6d026b8b | 80 | wait((1 / game_fps)); |
HenryWTriff | 2:d08b6a1eaf2b | 81 | } |
HenryWTriff | 2:d08b6a1eaf2b | 82 | |
HenryWTriff | 2:d08b6a1eaf2b | 83 | |
HenryWTriff | 2:d08b6a1eaf2b | 84 | //******************* |
HenryWTriff | 2:d08b6a1eaf2b | 85 | // SCREEN SETTINGS |
HenryWTriff | 2:d08b6a1eaf2b | 86 | //******************* |
HenryWTriff | 2:d08b6a1eaf2b | 87 | |
HenryWTriff | 2:d08b6a1eaf2b | 88 | void Graphics::Change_Contrast(N5110 &LCD, Gamepad &Device) |
HenryWTriff | 2:d08b6a1eaf2b | 89 | { |
HenryWTriff | 2:d08b6a1eaf2b | 90 | LCD.setContrast((0.35 + 0.2 * Device.read_pot1())); |
HenryWTriff | 2:d08b6a1eaf2b | 91 | } |
HenryWTriff | 2:d08b6a1eaf2b | 92 | |
HenryWTriff | 2:d08b6a1eaf2b | 93 | |
HenryWTriff | 2:d08b6a1eaf2b | 94 | //************** |
HenryWTriff | 2:d08b6a1eaf2b | 95 | // TRANSFORM |
HenryWTriff | 2:d08b6a1eaf2b | 96 | //************** |
HenryWTriff | 2:d08b6a1eaf2b | 97 | |
HenryWTriff | 2:d08b6a1eaf2b | 98 | //ROTATE |
HenryWTriff | 2:d08b6a1eaf2b | 99 | Point_2D Graphics::Rotate_Point(Point_2D point, float angle) |
HenryWTriff | 2:d08b6a1eaf2b | 100 | { |
HenryWTriff | 2:d08b6a1eaf2b | 101 | angle = (angle * PI)/180; |
HenryWTriff | 2:d08b6a1eaf2b | 102 | float x_rotated = point.x * cos(angle) - point.y * sin(angle); |
HenryWTriff | 2:d08b6a1eaf2b | 103 | float y_rotated = point.y * cos(angle) + point.x * sin(angle); |
HenryWTriff | 2:d08b6a1eaf2b | 104 | return {x_rotated, y_rotated}; |
HenryWTriff | 2:d08b6a1eaf2b | 105 | } |
HenryWTriff | 2:d08b6a1eaf2b | 106 | //TRANSLATE |
HenryWTriff | 2:d08b6a1eaf2b | 107 | Point_2D Graphics::Translate_Point(Point_2D point, int translate_x, int translate_y) |
HenryWTriff | 2:d08b6a1eaf2b | 108 | { |
HenryWTriff | 2:d08b6a1eaf2b | 109 | float x_translated = point.x - translate_x; |
HenryWTriff | 2:d08b6a1eaf2b | 110 | float y_translated = point.y - translate_y; |
HenryWTriff | 2:d08b6a1eaf2b | 111 | return {x_translated, y_translated}; |
HenryWTriff | 2:d08b6a1eaf2b | 112 | } |
HenryWTriff | 2:d08b6a1eaf2b | 113 | //SQUISH |
HenryWTriff | 2:d08b6a1eaf2b | 114 | Point_2D Graphics::Squish_Point(Point_2D point, float squish) |
HenryWTriff | 2:d08b6a1eaf2b | 115 | { |
HenryWTriff | 2:d08b6a1eaf2b | 116 | float x_squish = point.x; |
HenryWTriff | 2:d08b6a1eaf2b | 117 | float y_squish = point.y * squish; |
HenryWTriff | 2:d08b6a1eaf2b | 118 | return {x_squish, y_squish}; |
HenryWTriff | 2:d08b6a1eaf2b | 119 | } |
HenryWTriff | 2:d08b6a1eaf2b | 120 | |
HenryWTriff | 2:d08b6a1eaf2b | 121 | //******** |
HenryWTriff | 2:d08b6a1eaf2b | 122 | // MATH |
HenryWTriff | 2:d08b6a1eaf2b | 123 | //******** |
HenryWTriff | 2:d08b6a1eaf2b | 124 | |
HenryWTriff | 2:d08b6a1eaf2b | 125 | int Graphics::Round(float number) |
HenryWTriff | 2:d08b6a1eaf2b | 126 | { |
HenryWTriff | 2:d08b6a1eaf2b | 127 | int number_int = (number * 10); |
HenryWTriff | 2:d08b6a1eaf2b | 128 | int remainder = number_int % 10; |
HenryWTriff | 2:d08b6a1eaf2b | 129 | if(remainder < 5) { |
HenryWTriff | 2:d08b6a1eaf2b | 130 | return ((number_int - remainder) / 10); |
HenryWTriff | 2:d08b6a1eaf2b | 131 | } else { |
HenryWTriff | 2:d08b6a1eaf2b | 132 | return ((number_int + (10 - remainder)) / 10); |
HenryWTriff | 2:d08b6a1eaf2b | 133 | } |
HenryWTriff | 2:d08b6a1eaf2b | 134 | } |
HenryWTriff | 2:d08b6a1eaf2b | 135 | |
HenryWTriff | 2:d08b6a1eaf2b | 136 | float Graphics::Gradient(Point_2D from, Point_2D to) |
HenryWTriff | 2:d08b6a1eaf2b | 137 | { |
HenryWTriff | 2:d08b6a1eaf2b | 138 | float change_in_y = to.y - from.y; |
HenryWTriff | 2:d08b6a1eaf2b | 139 | float change_in_x = to.x - from.x; |
HenryWTriff | 2:d08b6a1eaf2b | 140 | float gradient = change_in_y / change_in_x; |
HenryWTriff | 2:d08b6a1eaf2b | 141 | if(gradient < 0.001 && gradient > -0.001) { |
HenryWTriff | 2:d08b6a1eaf2b | 142 | return 0; |
HenryWTriff | 2:d08b6a1eaf2b | 143 | } else { |
HenryWTriff | 2:d08b6a1eaf2b | 144 | return gradient; |
HenryWTriff | 2:d08b6a1eaf2b | 145 | } |
HenryWTriff | 2:d08b6a1eaf2b | 146 | } |
HenryWTriff | 2:d08b6a1eaf2b | 147 | |
HenryWTriff | 2:d08b6a1eaf2b | 148 | bool Graphics::Gradient_Check_Infinate(Point_2D from, Point_2D to) |
HenryWTriff | 2:d08b6a1eaf2b | 149 | { |
HenryWTriff | 2:d08b6a1eaf2b | 150 | float change_in_x = to.x - from.x; |
HenryWTriff | 2:d08b6a1eaf2b | 151 | if(change_in_x < 0.001 && change_in_x > -0.001) { |
HenryWTriff | 2:d08b6a1eaf2b | 152 | return true; |
HenryWTriff | 2:d08b6a1eaf2b | 153 | } else { |
HenryWTriff | 2:d08b6a1eaf2b | 154 | return false; |
HenryWTriff | 2:d08b6a1eaf2b | 155 | } |
HenryWTriff | 2:d08b6a1eaf2b | 156 | } |
HenryWTriff | 2:d08b6a1eaf2b | 157 | |
HenryWTriff | 3:ceed6d026b8b | 158 | //************* |
HenryWTriff | 3:ceed6d026b8b | 159 | // DRAW LINE |
HenryWTriff | 3:ceed6d026b8b | 160 | //************* |
HenryWTriff | 2:d08b6a1eaf2b | 161 | |
HenryWTriff | 2:d08b6a1eaf2b | 162 | void Graphics::Graphics_Draw_Line(Point_2D from, Point_2D to, bool solid, N5110 &LCD) //Draw a line between two points on only the portion of the screen |
HenryWTriff | 2:d08b6a1eaf2b | 163 | { |
HenryWTriff | 2:d08b6a1eaf2b | 164 | |
HenryWTriff | 2:d08b6a1eaf2b | 165 | if( Gradient_Check_Infinate(from, to) == false ) { //Checking to see if the line is vertical |
HenryWTriff | 2:d08b6a1eaf2b | 166 | Point_2D plot_x_from = {0,0}; |
HenryWTriff | 2:d08b6a1eaf2b | 167 | Point_2D plot_x_to = {0,0}; |
HenryWTriff | 2:d08b6a1eaf2b | 168 | Point_2D plot_y_from = {0,0}; |
HenryWTriff | 2:d08b6a1eaf2b | 169 | Point_2D plot_y_to = {0,0}; |
HenryWTriff | 2:d08b6a1eaf2b | 170 | |
HenryWTriff | 2:d08b6a1eaf2b | 171 | float gradient = Gradient(from, to); // Calculating the gradient |
HenryWTriff | 2:d08b6a1eaf2b | 172 | float y_intercept = (from.y - gradient * from.x); // Calulating the y intercept y - mx = c |
HenryWTriff | 2:d08b6a1eaf2b | 173 | float x_intercept = (from.x - from.y / gradient); // Calculating the x intercept x - y/m = d |
HenryWTriff | 2:d08b6a1eaf2b | 174 | |
HenryWTriff | 2:d08b6a1eaf2b | 175 | if(gradient <= 1 && gradient >= -1) { |
HenryWTriff | 2:d08b6a1eaf2b | 176 | //Reordering from and to so that the for loops below can use ++ |
HenryWTriff | 2:d08b6a1eaf2b | 177 | if(to.x < from.x) { |
HenryWTriff | 2:d08b6a1eaf2b | 178 | plot_x_from = to; |
HenryWTriff | 2:d08b6a1eaf2b | 179 | plot_x_to = from; |
HenryWTriff | 2:d08b6a1eaf2b | 180 | } else { |
HenryWTriff | 2:d08b6a1eaf2b | 181 | plot_x_from = from; |
HenryWTriff | 2:d08b6a1eaf2b | 182 | plot_x_to = to; |
HenryWTriff | 2:d08b6a1eaf2b | 183 | } |
HenryWTriff | 2:d08b6a1eaf2b | 184 | if(solid == true) { |
HenryWTriff | 2:d08b6a1eaf2b | 185 | for(int x = Round(plot_x_from.x); x <= Round(plot_x_to.x); x++) { //Iterating through the x points |
HenryWTriff | 2:d08b6a1eaf2b | 186 | int y = -(Round((gradient * x) + y_intercept)); //Calculating the value of y for each x point |
HenryWTriff | 2:d08b6a1eaf2b | 187 | Point_2D plot_x = {x+42, y+36}; //Assigning them to a Plot_2D variable and transforming so the centre of the screen is 0,0 |
HenryWTriff | 2:d08b6a1eaf2b | 188 | if(plot_x.x <= 84 && plot_x.x >= 0 && plot_x.y <=48 && plot_x.y >= 0) { |
HenryWTriff | 2:d08b6a1eaf2b | 189 | LCD.setPixel(plot_x.x, plot_x.y, true); //Plotting the points |
HenryWTriff | 2:d08b6a1eaf2b | 190 | } |
HenryWTriff | 2:d08b6a1eaf2b | 191 | } |
HenryWTriff | 2:d08b6a1eaf2b | 192 | } else { |
HenryWTriff | 2:d08b6a1eaf2b | 193 | for(int x = Round(plot_x_from.x); x <= Round(plot_x_to.x); x+=2) { //Iterating through the x points |
HenryWTriff | 2:d08b6a1eaf2b | 194 | int y = -(Round((gradient * x) + y_intercept)); //Calculating the value of y for each x point |
HenryWTriff | 2:d08b6a1eaf2b | 195 | Point_2D plot_x = {x+42, y+36}; //Assigning them to a Plot_2D variable and transforming so the centre of the screen is 0,0 |
HenryWTriff | 2:d08b6a1eaf2b | 196 | if(plot_x.x <= 84 && plot_x.x >= 0 && plot_x.y <=48 && plot_x.y >= 0) { |
HenryWTriff | 2:d08b6a1eaf2b | 197 | LCD.setPixel(plot_x.x, plot_x.y, true); //Plotting the points |
HenryWTriff | 2:d08b6a1eaf2b | 198 | } |
HenryWTriff | 2:d08b6a1eaf2b | 199 | } |
HenryWTriff | 2:d08b6a1eaf2b | 200 | } |
HenryWTriff | 2:d08b6a1eaf2b | 201 | } else { |
HenryWTriff | 2:d08b6a1eaf2b | 202 | if(to.y < from.y) { |
HenryWTriff | 2:d08b6a1eaf2b | 203 | plot_y_from = to; |
HenryWTriff | 2:d08b6a1eaf2b | 204 | plot_y_to = from; |
HenryWTriff | 2:d08b6a1eaf2b | 205 | } else { |
HenryWTriff | 2:d08b6a1eaf2b | 206 | plot_y_from = from; |
HenryWTriff | 2:d08b6a1eaf2b | 207 | plot_y_to = to; |
HenryWTriff | 2:d08b6a1eaf2b | 208 | } |
HenryWTriff | 2:d08b6a1eaf2b | 209 | if(solid == true) { |
HenryWTriff | 2:d08b6a1eaf2b | 210 | for(int y = Round(plot_y_from.y); y <= Round(plot_y_to.y); y++) { //Iterating through the Y points |
HenryWTriff | 2:d08b6a1eaf2b | 211 | int x = Round((y / gradient) + x_intercept); //Calculating the value of x for every y point |
HenryWTriff | 2:d08b6a1eaf2b | 212 | Point_2D plot_y = {x+42, (-y)+36}; //Assigning them to a Plot_2D variable and transforming so the centre of the screen is 0,0 |
HenryWTriff | 2:d08b6a1eaf2b | 213 | if(plot_y.x <= 84 && plot_y.x >= 0 && plot_y.y <=48 && plot_y.y >= 0) { |
HenryWTriff | 2:d08b6a1eaf2b | 214 | LCD.setPixel(plot_y.x, plot_y.y, true); //Plotting the points |
HenryWTriff | 2:d08b6a1eaf2b | 215 | } |
HenryWTriff | 2:d08b6a1eaf2b | 216 | } |
HenryWTriff | 2:d08b6a1eaf2b | 217 | } else { |
HenryWTriff | 2:d08b6a1eaf2b | 218 | for(int y = Round(plot_y_from.y); y <= Round(plot_y_to.y); y+=2) { //Iterating through the Y points |
HenryWTriff | 2:d08b6a1eaf2b | 219 | int x = Round((y / gradient) + x_intercept); //Calculating the value of x for every y point |
HenryWTriff | 2:d08b6a1eaf2b | 220 | Point_2D plot_y = {x+42, (-y)+36}; //Assigning them to a Plot_2D variable and transforming so the centre of the screen is 0,0 |
HenryWTriff | 2:d08b6a1eaf2b | 221 | if(plot_y.x <= 84 && plot_y.x >= 0 && plot_y.y <=48 && plot_y.y >= 0) { |
HenryWTriff | 2:d08b6a1eaf2b | 222 | LCD.setPixel(plot_y.x, plot_y.y, true); //Plotting the points |
HenryWTriff | 2:d08b6a1eaf2b | 223 | } |
HenryWTriff | 2:d08b6a1eaf2b | 224 | } |
HenryWTriff | 2:d08b6a1eaf2b | 225 | } |
HenryWTriff | 2:d08b6a1eaf2b | 226 | } |
HenryWTriff | 2:d08b6a1eaf2b | 227 | |
HenryWTriff | 2:d08b6a1eaf2b | 228 | } else { |
HenryWTriff | 2:d08b6a1eaf2b | 229 | Point_2D plot_y_from = {0,0}; |
HenryWTriff | 2:d08b6a1eaf2b | 230 | Point_2D plot_y_to = {0,0}; |
HenryWTriff | 2:d08b6a1eaf2b | 231 | //Reordering from and to so that the for loops below can use ++ |
HenryWTriff | 2:d08b6a1eaf2b | 232 | if(to.y < from.y) { |
HenryWTriff | 2:d08b6a1eaf2b | 233 | plot_y_from = to; |
HenryWTriff | 2:d08b6a1eaf2b | 234 | plot_y_to = from; |
HenryWTriff | 2:d08b6a1eaf2b | 235 | } else { |
HenryWTriff | 2:d08b6a1eaf2b | 236 | plot_y_from = from; |
HenryWTriff | 2:d08b6a1eaf2b | 237 | plot_y_to = to; |
HenryWTriff | 2:d08b6a1eaf2b | 238 | } |
HenryWTriff | 2:d08b6a1eaf2b | 239 | float x_intercept = from.x; //Calculating the x_intercept |
HenryWTriff | 2:d08b6a1eaf2b | 240 | if(solid == true) { |
HenryWTriff | 2:d08b6a1eaf2b | 241 | for(int y = plot_y_from.y; y <= plot_y_to.y; y++) { |
HenryWTriff | 2:d08b6a1eaf2b | 242 | Point_2D plot_y = {x_intercept+42, (-y)+36}; //Assigning them to a Plot_2D variable and transforming so the centre of the screen is 0,0 |
HenryWTriff | 2:d08b6a1eaf2b | 243 | LCD.setPixel(plot_y.x, plot_y.y, true); //Plotting the points |
HenryWTriff | 2:d08b6a1eaf2b | 244 | } |
HenryWTriff | 2:d08b6a1eaf2b | 245 | } else { |
HenryWTriff | 2:d08b6a1eaf2b | 246 | for(int y = plot_y_from.y; y <= plot_y_to.y; y+=2) { |
HenryWTriff | 2:d08b6a1eaf2b | 247 | Point_2D plot_y = {x_intercept+42, (-y)+36}; //Assigning them to a Plot_2D variable and transforming so the centre of the screen is 0,0 |
HenryWTriff | 2:d08b6a1eaf2b | 248 | LCD.setPixel(plot_y.x, plot_y.y, true); //Plotting the points |
HenryWTriff | 2:d08b6a1eaf2b | 249 | } |
HenryWTriff | 2:d08b6a1eaf2b | 250 | } |
HenryWTriff | 2:d08b6a1eaf2b | 251 | } |
HenryWTriff | 3:ceed6d026b8b | 252 | } |
HenryWTriff | 3:ceed6d026b8b | 253 | |
HenryWTriff | 3:ceed6d026b8b | 254 | //*************** |
HenryWTriff | 3:ceed6d026b8b | 255 | // DRAW SPRITE |
HenryWTriff | 3:ceed6d026b8b | 256 | //*************** |
HenryWTriff | 3:ceed6d026b8b | 257 | |
HenryWTriff | 3:ceed6d026b8b | 258 | void Graphics::Graphics_Draw_Sprite(Point_2D point, int x_size, int y_size, int *sprite, N5110 &LCD) |
HenryWTriff | 3:ceed6d026b8b | 259 | { |
HenryWTriff | 3:ceed6d026b8b | 260 | Point_2D zeroed_point = {Round(point.x) + 42 - x_size, Round(-point.y) + 36 - y_size}; |
HenryWTriff | 3:ceed6d026b8b | 261 | if(zeroed_point.x <= 84 && zeroed_point.x >= 0 && zeroed_point.y <= 48 && zeroed_point.y >= 0) { |
HenryWTriff | 3:ceed6d026b8b | 262 | for(int y = 0; y < y_size; y++) { |
HenryWTriff | 3:ceed6d026b8b | 263 | for(int x = 0; x < x_size; x++) { |
HenryWTriff | 3:ceed6d026b8b | 264 | if(*((sprite + y*y_size)+x) == 1) { |
HenryWTriff | 3:ceed6d026b8b | 265 | LCD.setPixel((zeroed_point.x + x), (zeroed_point.y + y), true); |
HenryWTriff | 3:ceed6d026b8b | 266 | } else if(*((sprite + y*y_size)+x) == 0) { |
HenryWTriff | 3:ceed6d026b8b | 267 | LCD.setPixel((zeroed_point.x + x), (zeroed_point.y + y), false); |
HenryWTriff | 3:ceed6d026b8b | 268 | } |
HenryWTriff | 3:ceed6d026b8b | 269 | } |
HenryWTriff | 3:ceed6d026b8b | 270 | } |
HenryWTriff | 3:ceed6d026b8b | 271 | } |
HenryWTriff | 2:d08b6a1eaf2b | 272 | } |