Vorlage für Projekt
Dependencies: EthernetInterface mbed-rtos
Fork of Telemetrie_eth_h2m by
Diff: Telemetry.h
- Revision:
- 7:a269ac8c3259
- Parent:
- 6:abadad863420
- Child:
- 8:2cd23c180dfe
diff -r abadad863420 -r a269ac8c3259 Telemetry.h --- a/Telemetry.h Sun Nov 22 21:31:55 2015 +0000 +++ b/Telemetry.h Mon Nov 30 14:27:16 2015 +0000 @@ -60,8 +60,8 @@ * struct_test test; * * uint8_t* struct_id[] { - * &test //ID0 - * }; + * &test //ID0 + * }; * * main * { @@ -90,7 +90,7 @@ * * wait(1); * } - *} + * } * * @endcode */ @@ -101,8 +101,11 @@ { public: //! Create Ethernet Interface - Telemetry(); - + Telemetry(PinName orange, PinName green); + + DigitalOut orange; + DigitalOut green; + //! IP Address of mbed Interface char* ip_self; @@ -112,8 +115,11 @@ //! IP Addess and Port of control Server Endpoint controller; - //! IP Addess and Port of incoming MSG - Endpoint input_Host; + //! IP Addess and Port of MSG on Server Port + Endpoint input_Server; + + //! IP Addess and Port of MSG on Client Port + Endpoint input_Client; #ifdef DEBUG @@ -132,44 +138,55 @@ //! Connect Port TCP - void ConnectSocket_tcp(Endpoint Host); + void ConnectSocket_TCP(Endpoint Host); - //! Connect Port UDP receive - void ConnectSocket_udp_rec(int Port); + //! Connect Port for UDP Client + void ConnectSocket_UDP_Client(); - //! Connect Port UDP send - void ConnectSocket_udp_send(); + //! Connect Port for UDP Server + void ConnectSocket_UDP_Server(int Port); //! Close Port TCP - void CloseSocket_tcp(); + void CloseSocket_TCP(); - //! Close Port UDP receive - void CloseSocket_udp_rec(); + //! Close Port UDP Client + void CloseSocket_UDP_Client(); //! Close Port UDP send - void CloseSocket_udp_send(); + void CloseSocket_UDP_Server(); //! Struct Check Sum calc uint8_t do_cs(uint8_t *buffer); + - //! Read UDP Packet - int Rec_Data_UDP(char *buffer, int size); + //! Read UDP Packet on Client Port + int Rec_Data_UDP_Client(char *buffer, int size); + + //! Read UDP Packet on Server Port + int Rec_Data_UDP_Server(char *buffer, int size); - //! Check UDP Packet of containing Struct - bool Rec_Struct_UDP(uint8_t *buffer); + //! Check Packet of containing Struct + bool Rec_Struct(uint8_t *buffer); //! Read TCP Packet int Rec_Data_TCP(char *buffer, int size); - //! Send UDP Packet - void Send_Data_UDP(Endpoint Server, char* Daten, int size); + //! Send UDP Packet as Client + void Send_Data_UDP_Client(Endpoint Server, char* Daten, int size); + + //! Send UDP Packet as Server + void Send_Data_UDP_Server(Endpoint Client, char* Daten, int size); + + //! Send Struct as UDP Client + void Send_Struct_UDP_Client(Endpoint Server, uint8_t* Daten); - //! Send Struct as UDP Packet - void Send_Struct_UDP(Endpoint Server, uint8_t* Daten); - + //! Send Struct as UDP Server + void Send_Struct_UDP_Server(Endpoint Client, uint8_t* Daten); + + //! Send TCP Packet void Send_Data_TCP(char* Host, char* Daten);