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Dependencies: EthernetInterface mbed-rtos
Fork of Telemetrie_eth_h2m by
Telemetry.h
- Committer:
- HMFK03LST1
- Date:
- 2017-11-09
- Revision:
- 14:e05e0e5177e7
- Parent:
- 11:ad8346bafe5e
File content as of revision 14:e05e0e5177e7:
#ifndef TELEMETRY #define TELEMETRY //#define DEBUG #include "mbed.h" #include "EthernetInterface.h" /* Ethernet Interface for send/receive Datastructs over udp By Sebastian Donner Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. @code #include "mbed.h" #include "Telemetry.h" Telemetry Network(p21,p22); Serial debug(USBTX, USBRX); uint8_t buffer[255]; int SELF_PORT = 8889; typedef struct struct_test { struct_test() :length(9), ID(0) {} uint8_t length ;//1 uint8_t ID ;//2 uint8_t flag_bit0 : 1 ;//3.0 uint8_t flag_bit1 : 1 ;//3.1 uint8_t flagbyte_2 ;//4 uint16_t word ;//6 int16_t counter ;//8 uint8_t cs ;//9 } Tstruct_test; struct_test test; uint8_t* struct_id[5]; main() { debug.baud(115200); Network.InitEthernetConnection(); Network.ConnectSocket_UDP_Client(); Network.ConnectSocket_UDP_Server(SELF_PORT); struct_id[0]=&test.length; debug.printf("%s",Network.ip_self); while(1) { Network.Rec_Data_UDP_Server((char*)buffer, 255); if (Network.Rec_Struct(buffer)) // receive and CS check { uint8_t* b_pointer; b_pointer = struct_id[buffer[1]]; // Pointer to received Struct for(int i = 0; i < (buffer[0]); i++) // Copy buffer to Struct { b_pointer = buffer[i]; b_pointer++; } b_pointer = struct_id[buffer[1]]; // Pointer to received Struct Network.Send_Struct_UDP_Client(Network.input_Server, b_pointer); // Send received Struct back to sender } wait(1); } } @endcode */ class Telemetry { public: //! Create Ethernet Interface Telemetry(PinName ora, PinName gre); DigitalOut orange; DigitalOut green; //! IP Address of mbed Interface char* ip_self; //! IP Addess and Port of databank Server Endpoint db_server; //! IP Addess and Port of control Server Endpoint controller; //! IP Addess and Port of MSG on Server Port Endpoint input_Server; //! IP Addess and Port of MSG on Client Port Endpoint input_Client; #ifdef DEBUG void InitUSBSerialConnection(); #endif //! init with DHCP bool InitEthernetConnection(); //! init with Static IP bool InitEthernetConnection(const char* IPAdress, const char* SubNetMask, const char* GateWay); //! Close Connection void CloseEthernetConnection(); //! Connect Port TCP void ConnectSocket_TCP(Endpoint Host); //! Connect Port for UDP Client void ConnectSocket_UDP_Client(); //! Connect Port for UDP Server void ConnectSocket_UDP_Server(int Port); //! Close Port TCP void CloseSocket_TCP(); //! Close Port UDP Client void CloseSocket_UDP_Client(); //! Close Port UDP send void CloseSocket_UDP_Server(); //! Struct Check Sum calc uint8_t do_cs(uint8_t *buffer); //! Read UDP Packet on Client Port int Rec_Data_UDP_Client(char *buffer, int size); //! Read UDP Packet on Server Port int Rec_Data_UDP_Server(char *buffer, int size); //! Check Packet of containing Struct bool Rec_Struct(uint8_t *buffer); //! Read TCP Packet int Rec_Data_TCP(char *buffer, int size); //! Send UDP Packet as Client void Send_Data_UDP_Client(Endpoint Server, char* Daten, int size); //! Send UDP Packet as Server void Send_Data_UDP_Server(Endpoint Client, char* Daten, int size); //! Send Struct as UDP Client void Send_Struct_UDP_Client(Endpoint Server, uint8_t* Daten); //! Send Struct as UDP Server void Send_Struct_UDP_Server(Endpoint Client, uint8_t* Daten); //! Send TCP Packet void Send_Data_TCP(char* Host, char* Daten); private: bool InitSucceed; }; #endif