Very simple library for controlling small graphic LCDs
lcd.h
- Committer:
- HBP
- Date:
- 2011-03-03
- Revision:
- 2:183b861fba00
- Parent:
- 1:9ae4e5352e19
File content as of revision 2:183b861fba00:
/** @file lcd.h */ #ifndef LCD_H_ #define LCD_H_ #include "mbed.h" union Dots { uint16_t word; char byte[2]; }; struct GbufMem { bool refresh; // Refresh needed? Dots dots[10][32]; // 160x32 pixels LCD }; /** gfxLcd class * * This class is used for controlling the LCD. */ class gfxLcd { private: void write(bool rs, char d); public: GbufMem fbuf; /**< Frame buffer for the LCD */ /** Initialize LCD * */ gfxLcd(); /** Initialize LCD * */ void init(); /** Fill screen with black or white * * @param color true = black, false = white */ void fillScreen(bool color); /** Set/clear pixel in framebuffer * * @param x x position of the pixel. * @param y y position of the pixel. * @param color true = set (black), false = clear (white) */ void putPixel(char x, char y, bool color); /** Refresh display * */ void update(); }; #endif