Starting library to get the SI1143 Gesture Sensor to work. Currently only works in forced conversion mode.
Dependents: Gesture_Sensor Gesture_Arm_Robot mbed_gesture Gesture_Sensor_Sample ... more
SI1143.cpp
- Committer:
- GAT27
- Date:
- 2013-10-17
- Revision:
- 2:21381f11a5af
- Parent:
- 1:28beeb2f209b
- Child:
- 3:cb3e8160f18e
File content as of revision 2:21381f11a5af:
/** * @author Guillermo A Torijano * * @section LICENSE * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * * @section DESCRIPTION * * Parallax SI1143 Gesture Sensor. * * Datasheet: * * http://www.silabs.com/Support%20Documents/TechnicalDocs/Si114x.pdf */ #include "SI1143.h" SI1143::SI1143(PinName sda, PinName scl) { wait_ms(30); i2c_ = new I2C(sda, scl); //3.4MHz, as specified by the datasheet. (DO NOT USE) //i2c_->frequency(3400000); command(RESET); wait_ms(30); write_reg(HW_KEY,HW_KEY_VAL0); // Setting up LED Power to full write_reg(PS_LED21,0xAA); write_reg(PS_LED3,0x0A); write_reg(PARAM_WR, ALS_IR_TASK + ALS_VIS_TASK + PS1_TASK + PS2_TASK + PS3_TASK); command(PARAM_SET + (CHLIST & 0x1F)); write_reg(INT_CFG,0); write_reg(IRQ_ENABLE,0); write_reg(IRQ_MODE1,0); write_reg(IRQ_MODE2,0); } void SI1143::command(char cmd) { int val; val = read_reg(RESPONSE,1); while(val!=0) { write_reg(COMMAND,NOP); val = read_reg(RESPONSE,1); } do{ write_reg(COMMAND,cmd); if(cmd==RESET) break; val = read_reg(RESPONSE,1); }while(val==0); } char SI1143::read_reg(/*unsigned*/ char address, int num_data) // Read a register { char tx[1]; char rx[1]; //i2c_->start(); tx[0] = address; i2c_->write((IR_ADDRESS << 1) & 0xFE, tx, num_data); wait_ms(1); //i2c_->stop(); //i2c_->start(); i2c_->read((IR_ADDRESS << 1) | 0x01, rx, num_data); wait_ms(1); //i2c_->stop(); return rx[0]; } void SI1143::write_reg(char address, char num_data) // Write a resigter { char tx[2]; tx[0] = address; tx[1] = num_data; //i2c_->start(); i2c_->write((IR_ADDRESS << 1) & 0xFE, tx, 2); wait_ms(1); //i2c_->stop(); } void SI1143::bias() { sample(0); bias1 = PS1; bias2 = PS2; bias3 = PS3; } int SI1143::sample(int point) { //int data[5]; command(PSALS_FORCE); LowB = read_reg(ALS_VIS_DATA0,1); // Read the data for ambient light HighB = read_reg(ALS_VIS_DATA1,1); VIS = (HighB * 256) + LowB; LowB = read_reg(ALS_IR_DATA0,1); // Read the data for infrared light HighB = read_reg(ALS_IR_DATA1,1); IR = (HighB * 256) + LowB; LowB = read_reg(PS1_DATA0,1); // Read the data for the first LED HighB = read_reg(PS1_DATA1,1); PS1 = (HighB * 256) + LowB; LowB = read_reg(PS2_DATA0,1); // Read the data for the second LED HighB = read_reg(PS2_DATA1,1); PS2 = (HighB * 256) + LowB; LowB = read_reg(PS3_DATA0,1); // Read the data for the third LED HighB = read_reg(PS3_DATA1,1); PS3 = (HighB * 256) + LowB; if(PS1 > bias1) PS1 = PS1 - bias1; else PS1 = 0; if(PS2 > bias2) PS2 = PS2 - bias2; else PS2 = 0; if(PS3 > bias3) PS3 = PS3 - bias3; else PS3 = 0; switch(point) { case 1: return VIS; case 2: return IR; case 3: return PS1; case 4: return PS2; case 5: return PS3; default: return 0; } //data[0] = VIS; //data[1] = IR; //data[2] = PS1; //data[3] = PS2; //data[4] = PS3; //return data; //return PS1; }