button
Dependencies: BMI160 SDFileSystem USBDevice max32630fthr
Fork of MPSMAX by
src/Default.c
- Committer:
- FaizanAhmad
- Date:
- 2018-05-08
- Revision:
- 2:5767f3f6909f
- Parent:
- 0:769c5a7b3939
File content as of revision 2:5767f3f6909f:
#include <stdlib.h> #include <string.h> #include "sc_types.h" #include "Default.h" #include "DefaultRequired.h" /*! \file Implementation of the state machine 'default' */ /* prototypes of all internal functions */ static sc_boolean check_main_region_Functions_tr0_tr0(const Default* handle); static sc_boolean check_main_region_Functions_tr1_tr1(const Default* handle); static sc_boolean check_main_region_Functions_tr2_tr2(const Default* handle); static sc_boolean check_main_region_Functions_tr3_tr3(const Default* handle); static sc_boolean check_main_region_Functions_tr4_tr4(const Default* handle); static sc_boolean check_main_region_Menu_tr0_tr0(const Default* handle); static sc_boolean check_main_region_Menu_tr1_tr1(const Default* handle); static sc_boolean check_main_region_Menu_tr2_tr2(const Default* handle); static sc_boolean check_main_region_Menu_tr3_tr3(const Default* handle); static sc_boolean check_main_region_Ready_tr0_tr0(const Default* handle); static sc_boolean check_main_region_Function_Selected_tr0_tr0(const Default* handle); static sc_boolean check_main_region_Function_Selected_tr1_tr1(const Default* handle); static sc_boolean check_r1_Function_Ready_tr0_tr0(const Default* handle); static sc_boolean check_r1_Function_Active_tr0_tr0(const Default* handle); static sc_boolean check_r1_Function_Active_tr1_tr1(const Default* handle); static sc_boolean check_r1_Alarm_tr0_tr0(const Default* handle); static sc_boolean check_r1_Alarm_tr1_tr1(const Default* handle); static sc_boolean check_r1_Move_Down_tr0_tr0(const Default* handle); static sc_boolean check_r1_Move_Down_tr1_tr1(const Default* handle); static sc_boolean check_r1_Move_Up_tr0_tr0(const Default* handle); static sc_boolean check_r1_Move_Up_tr1_tr1(const Default* handle); static void effect_main_region_Functions_tr0(Default* handle); static void effect_main_region_Functions_tr1(Default* handle); static void effect_main_region_Functions_tr2(Default* handle); static void effect_main_region_Functions_tr3(Default* handle); static void effect_main_region_Functions_tr4(Default* handle); static void effect_main_region_Menu_tr0(Default* handle); static void effect_main_region_Menu_tr1(Default* handle); static void effect_main_region_Menu_tr2(Default* handle); static void effect_main_region_Menu_tr3(Default* handle); static void effect_main_region_Ready_tr0(Default* handle); static void effect_main_region_Function_Selected_tr0(Default* handle); static void effect_main_region_Function_Selected_tr1(Default* handle); static void effect_r1_Function_Ready_tr0(Default* handle); static void effect_r1_Function_Active_tr0(Default* handle); static void effect_r1_Function_Active_tr1(Default* handle); static void effect_r1_Alarm_tr0(Default* handle); static void effect_r1_Alarm_tr1(Default* handle); static void effect_r1_Move_Down_tr0(Default* handle); static void effect_r1_Move_Down_tr1(Default* handle); static void effect_r1_Move_Up_tr0(Default* handle); static void effect_r1_Move_Up_tr1(Default* handle); static void enact_main_region_Functions(Default* handle); static void enact_main_region_Menu(Default* handle); static void enact_main_region_Ready(Default* handle); static void enact_main_region_Function_Selected(Default* handle); static void enact_r1_Function_Ready(Default* handle); static void enact_r1_Function_Active(Default* handle); static void enact_r1_Alarm(Default* handle); static void enact_r1_Move_Down(Default* handle); static void enact_r1_Move_Up(Default* handle); static void exact_r1_Move_Down(Default* handle); static void exact_r1_Move_Up(Default* handle); static void enseq_main_region_Functions_default(Default* handle); static void enseq_main_region_Menu_default(Default* handle); static void enseq_main_region_Ready_default(Default* handle); static void enseq_main_region_Function_Selected_default(Default* handle); static void enseq_r1_Function_Ready_default(Default* handle); static void enseq_r1_Function_Active_default(Default* handle); static void enseq_r1_Alarm_default(Default* handle); static void enseq_r1_Move_Down_default(Default* handle); static void enseq_r1_Move_Up_default(Default* handle); static void enseq_main_region_default(Default* handle); static void enseq_r1_default(Default* handle); static void exseq_main_region_Functions(Default* handle); static void exseq_main_region_Menu(Default* handle); static void exseq_main_region_Ready(Default* handle); static void exseq_main_region_Function_Selected(Default* handle); static void exseq_r1_Function_Ready(Default* handle); static void exseq_r1_Function_Active(Default* handle); static void exseq_r1_Alarm(Default* handle); static void exseq_r1_Move_Down(Default* handle); static void exseq_r1_Move_Up(Default* handle); static void exseq_main_region(Default* handle); static void exseq_r1(Default* handle); static void react_main_region_Functions(Default* handle); static void react_main_region_Menu(Default* handle); static void react_main_region_Ready(Default* handle); static void react_main_region_Function_Selected(Default* handle); static void react_r1_Function_Ready(Default* handle); static void react_r1_Function_Active(Default* handle); static void react_r1_Alarm(Default* handle); static void react_r1_Move_Down(Default* handle); static void react_r1_Move_Up(Default* handle); static void react_main_region__entry_Default(Default* handle); static void react_r1__entry_Default(Default* handle); static void clearInEvents(Default* handle); static void clearOutEvents(Default* handle); void default_init(Default* handle) { sc_integer i; for (i = 0; i < DEFAULT_MAX_ORTHOGONAL_STATES; ++i) { handle->stateConfVector[i] = Default_last_state; } handle->stateConfVectorPosition = 0; clearInEvents(handle); clearOutEvents(handle); /* Default init sequence for statechart default */ handle->iface.select1 = 0; handle->iface.select2 = 0; handle->ifaceFunc.t = 0; } void default_enter(Default* handle) { /* Default enter sequence for statechart default */ enseq_main_region_default(handle); enseq_r1_default(handle); } void default_exit(Default* handle) { /* Default exit sequence for statechart default */ exseq_main_region(handle); exseq_r1(handle); } sc_boolean default_isActive(const Default* handle) { sc_boolean result = bool_false; int i; for(i = 0; i < DEFAULT_MAX_ORTHOGONAL_STATES; i++) { result = result || handle->stateConfVector[i] != Default_last_state; } return result; } /* * Always returns 'false' since this state machine can never become final. */ sc_boolean default_isFinal(const Default* handle) { return bool_false; } static void clearInEvents(Default* handle) { handle->iface.mode_raised = bool_false; handle->iface.down_raised = bool_false; handle->iface.up_raised = bool_false; handle->iface.back_raised = bool_false; handle->iface.home_raised = bool_false; handle->ifaceFunc.Selected_raised = bool_false; handle->ifaceFunc.Deselect_raised = bool_false; handle->ifaceFunc.Alarmset_raised = bool_false; handle->ifaceFunc.MoveDown_raised = bool_false; handle->ifaceFunc.MoveUp_raised = bool_false; handle->timeEvents.default_r1_Move_Down_tev0_raised = bool_false; handle->timeEvents.default_r1_Move_Up_tev0_raised = bool_false; } static void clearOutEvents(Default* handle) { } void default_runCycle(Default* handle) { clearOutEvents(handle); for (handle->stateConfVectorPosition = 0; handle->stateConfVectorPosition < DEFAULT_MAX_ORTHOGONAL_STATES; handle->stateConfVectorPosition++) { switch (handle->stateConfVector[handle->stateConfVectorPosition]) { case Default_main_region_Functions: { react_main_region_Functions(handle); break; } case Default_main_region_Menu: { react_main_region_Menu(handle); break; } case Default_main_region_Ready: { react_main_region_Ready(handle); break; } case Default_main_region_Function_Selected: { react_main_region_Function_Selected(handle); break; } case Default_r1_Function_Ready: { react_r1_Function_Ready(handle); break; } case Default_r1_Function_Active: { react_r1_Function_Active(handle); break; } case Default_r1_Alarm: { react_r1_Alarm(handle); break; } case Default_r1_Move_Down: { react_r1_Move_Down(handle); break; } case Default_r1_Move_Up: { react_r1_Move_Up(handle); break; } default: break; } } clearInEvents(handle); } void default_raiseTimeEvent(const Default* handle, sc_eventid evid) { if ( ((sc_intptr_t)evid) >= ((sc_intptr_t)&(handle->timeEvents)) && ((sc_intptr_t)evid) < ((sc_intptr_t)&(handle->timeEvents)) + sizeof(DefaultTimeEvents)) { *(sc_boolean*)evid = bool_true; } } sc_boolean default_isStateActive(const Default* handle, DefaultStates state) { sc_boolean result = bool_false; switch (state) { case Default_main_region_Functions : result = (sc_boolean) (handle->stateConfVector[SCVI_DEFAULT_MAIN_REGION_FUNCTIONS] == Default_main_region_Functions ); break; case Default_main_region_Menu : result = (sc_boolean) (handle->stateConfVector[SCVI_DEFAULT_MAIN_REGION_MENU] == Default_main_region_Menu ); break; case Default_main_region_Ready : result = (sc_boolean) (handle->stateConfVector[SCVI_DEFAULT_MAIN_REGION_READY] == Default_main_region_Ready ); break; case Default_main_region_Function_Selected : result = (sc_boolean) (handle->stateConfVector[SCVI_DEFAULT_MAIN_REGION_FUNCTION_SELECTED] == Default_main_region_Function_Selected ); break; case Default_r1_Function_Ready : result = (sc_boolean) (handle->stateConfVector[SCVI_DEFAULT_R1_FUNCTION_READY] == Default_r1_Function_Ready ); break; case Default_r1_Function_Active : result = (sc_boolean) (handle->stateConfVector[SCVI_DEFAULT_R1_FUNCTION_ACTIVE] == Default_r1_Function_Active ); break; case Default_r1_Alarm : result = (sc_boolean) (handle->stateConfVector[SCVI_DEFAULT_R1_ALARM] == Default_r1_Alarm ); break; case Default_r1_Move_Down : result = (sc_boolean) (handle->stateConfVector[SCVI_DEFAULT_R1_MOVE_DOWN] == Default_r1_Move_Down ); break; case Default_r1_Move_Up : result = (sc_boolean) (handle->stateConfVector[SCVI_DEFAULT_R1_MOVE_UP] == Default_r1_Move_Up ); break; default: result = bool_false; break; } return result; } void defaultIface_raise_mode(Default* handle) { handle->iface.mode_raised = bool_true; } void defaultIface_raise_down(Default* handle) { handle->iface.down_raised = bool_true; } void defaultIface_raise_up(Default* handle) { handle->iface.up_raised = bool_true; } void defaultIface_raise_back(Default* handle) { handle->iface.back_raised = bool_true; } void defaultIface_raise_home(Default* handle) { handle->iface.home_raised = bool_true; } sc_integer defaultIface_get_select1(const Default* handle) { return handle->iface.select1; } void defaultIface_set_select1(Default* handle, sc_integer value) { handle->iface.select1 = value; } sc_integer defaultIface_get_select2(const Default* handle) { return handle->iface.select2; } void defaultIface_set_select2(Default* handle, sc_integer value) { handle->iface.select2 = value; } void defaultIfaceFunc_raise_selected(Default* handle) { handle->ifaceFunc.Selected_raised = bool_true; } void defaultIfaceFunc_raise_deselect(Default* handle) { handle->ifaceFunc.Deselect_raised = bool_true; } void defaultIfaceFunc_raise_alarmset(Default* handle) { handle->ifaceFunc.Alarmset_raised = bool_true; } void defaultIfaceFunc_raise_moveDown(Default* handle) { handle->ifaceFunc.MoveDown_raised = bool_true; } void defaultIfaceFunc_raise_moveUp(Default* handle) { handle->ifaceFunc.MoveUp_raised = bool_true; } sc_integer defaultIfaceFunc_get_t(const Default* handle) { return handle->ifaceFunc.t; } void defaultIfaceFunc_set_t(Default* handle, sc_integer value) { handle->ifaceFunc.t = value; } /* implementations of all internal functions */ static sc_boolean check_main_region_Functions_tr0_tr0(const Default* handle) { return handle->iface.back_raised; } static sc_boolean check_main_region_Functions_tr1_tr1(const Default* handle) { return handle->iface.down_raised; } static sc_boolean check_main_region_Functions_tr2_tr2(const Default* handle) { return ((handle->iface.up_raised) && (handle->iface.select2 > 1)) ? bool_true : bool_false; } static sc_boolean check_main_region_Functions_tr3_tr3(const Default* handle) { return handle->iface.home_raised; } static sc_boolean check_main_region_Functions_tr4_tr4(const Default* handle) { return handle->iface.mode_raised; } static sc_boolean check_main_region_Menu_tr0_tr0(const Default* handle) { return handle->iface.down_raised; } static sc_boolean check_main_region_Menu_tr1_tr1(const Default* handle) { return ((handle->iface.up_raised) && (handle->iface.select1 > 1)) ? bool_true : bool_false; } static sc_boolean check_main_region_Menu_tr2_tr2(const Default* handle) { return handle->iface.back_raised; } static sc_boolean check_main_region_Menu_tr3_tr3(const Default* handle) { return handle->iface.mode_raised; } static sc_boolean check_main_region_Ready_tr0_tr0(const Default* handle) { return handle->iface.mode_raised; } static sc_boolean check_main_region_Function_Selected_tr0_tr0(const Default* handle) { return handle->iface.back_raised; } static sc_boolean check_main_region_Function_Selected_tr1_tr1(const Default* handle) { return handle->iface.home_raised; } static sc_boolean check_r1_Function_Ready_tr0_tr0(const Default* handle) { return handle->ifaceFunc.Selected_raised; } static sc_boolean check_r1_Function_Active_tr0_tr0(const Default* handle) { return handle->ifaceFunc.Deselect_raised; } static sc_boolean check_r1_Function_Active_tr1_tr1(const Default* handle) { return handle->ifaceFunc.Alarmset_raised; } static sc_boolean check_r1_Alarm_tr0_tr0(const Default* handle) { return handle->ifaceFunc.MoveDown_raised; } static sc_boolean check_r1_Alarm_tr1_tr1(const Default* handle) { return handle->ifaceFunc.MoveUp_raised; } static sc_boolean check_r1_Move_Down_tr0_tr0(const Default* handle) { return (handle->ifaceFunc.t == 0) ? bool_true : bool_false; } static sc_boolean check_r1_Move_Down_tr1_tr1(const Default* handle) { return ((handle->timeEvents.default_r1_Move_Down_tev0_raised) && (handle->ifaceFunc.t > 0)) ? bool_true : bool_false; } static sc_boolean check_r1_Move_Up_tr0_tr0(const Default* handle) { return (handle->ifaceFunc.t == 0) ? bool_true : bool_false; } static sc_boolean check_r1_Move_Up_tr1_tr1(const Default* handle) { return ((handle->timeEvents.default_r1_Move_Up_tev0_raised) && (handle->ifaceFunc.t > 0)) ? bool_true : bool_false; } static void effect_main_region_Functions_tr0(Default* handle) { exseq_main_region_Functions(handle); enseq_main_region_Menu_default(handle); } static void effect_main_region_Functions_tr1(Default* handle) { exseq_main_region_Functions(handle); handle->iface.select2 += 1; enseq_main_region_Functions_default(handle); } static void effect_main_region_Functions_tr2(Default* handle) { exseq_main_region_Functions(handle); handle->iface.select2 -= 1; enseq_main_region_Functions_default(handle); } static void effect_main_region_Functions_tr3(Default* handle) { exseq_main_region_Functions(handle); enseq_main_region_Ready_default(handle); } static void effect_main_region_Functions_tr4(Default* handle) { exseq_main_region_Functions(handle); defaultIface_function(handle, handle->iface.select2); enseq_main_region_Function_Selected_default(handle); } static void effect_main_region_Menu_tr0(Default* handle) { exseq_main_region_Menu(handle); handle->iface.select1 += 1; enseq_main_region_Menu_default(handle); } static void effect_main_region_Menu_tr1(Default* handle) { exseq_main_region_Menu(handle); handle->iface.select1 -= 1; enseq_main_region_Menu_default(handle); } static void effect_main_region_Menu_tr2(Default* handle) { exseq_main_region_Menu(handle); enseq_main_region_Ready_default(handle); } static void effect_main_region_Menu_tr3(Default* handle) { exseq_main_region_Menu(handle); defaultIface_menu(handle, handle->iface.select1); handle->iface.select2 = 1; enseq_main_region_Functions_default(handle); } static void effect_main_region_Ready_tr0(Default* handle) { exseq_main_region_Ready(handle); handle->iface.select1 = 1; enseq_main_region_Menu_default(handle); } static void effect_main_region_Function_Selected_tr0(Default* handle) { exseq_main_region_Function_Selected(handle); enseq_main_region_Functions_default(handle); } static void effect_main_region_Function_Selected_tr1(Default* handle) { exseq_main_region_Function_Selected(handle); enseq_main_region_Ready_default(handle); } static void effect_r1_Function_Ready_tr0(Default* handle) { exseq_r1_Function_Ready(handle); enseq_r1_Function_Active_default(handle); } static void effect_r1_Function_Active_tr0(Default* handle) { exseq_r1_Function_Active(handle); enseq_r1_Function_Ready_default(handle); } static void effect_r1_Function_Active_tr1(Default* handle) { exseq_r1_Function_Active(handle); enseq_r1_Alarm_default(handle); } static void effect_r1_Alarm_tr0(Default* handle) { exseq_r1_Alarm(handle); enseq_r1_Move_Down_default(handle); } static void effect_r1_Alarm_tr1(Default* handle) { exseq_r1_Alarm(handle); enseq_r1_Move_Up_default(handle); } static void effect_r1_Move_Down_tr0(Default* handle) { exseq_r1_Move_Down(handle); defaultIfaceFunc_return(handle); enseq_r1_Function_Active_default(handle); } static void effect_r1_Move_Down_tr1(Default* handle) { exseq_r1_Move_Down(handle); defaultIfaceFunc_moveDownAct(handle); handle->ifaceFunc.t -= 1; enseq_r1_Move_Down_default(handle); } static void effect_r1_Move_Up_tr0(Default* handle) { exseq_r1_Move_Up(handle); defaultIfaceFunc_return(handle); enseq_r1_Function_Active_default(handle); } static void effect_r1_Move_Up_tr1(Default* handle) { exseq_r1_Move_Up(handle); defaultIfaceFunc_moveUpAct(handle); handle->ifaceFunc.t -= 1; enseq_r1_Move_Up_default(handle); } /* Entry action for state 'Functions'. */ static void enact_main_region_Functions(Default* handle) { /* Entry action for state 'Functions'. */ defaultIface_function(handle, handle->iface.select2); } /* Entry action for state 'Menu'. */ static void enact_main_region_Menu(Default* handle) { /* Entry action for state 'Menu'. */ defaultIface_menu(handle, handle->iface.select1); } /* Entry action for state 'Ready'. */ static void enact_main_region_Ready(Default* handle) { /* Entry action for state 'Ready'. */ handle->iface.select1 = 0; handle->iface.select2 = 0; } /* Entry action for state 'Function Selected'. */ static void enact_main_region_Function_Selected(Default* handle) { /* Entry action for state 'Function Selected'. */ defaultIface_execute(handle); } /* Entry action for state 'Function Ready'. */ static void enact_r1_Function_Ready(Default* handle) { /* Entry action for state 'Function Ready'. */ defaultIfaceFunc_ready(handle); } /* Entry action for state 'Function Active'. */ static void enact_r1_Function_Active(Default* handle) { /* Entry action for state 'Function Active'. */ defaultIfaceFunc_active(handle); } /* Entry action for state 'Alarm'. */ static void enact_r1_Alarm(Default* handle) { /* Entry action for state 'Alarm'. */ handle->ifaceFunc.t = 15; } /* Entry action for state 'Move Down'. */ static void enact_r1_Move_Down(Default* handle) { /* Entry action for state 'Move Down'. */ default_setTimer(handle, (sc_eventid) &(handle->timeEvents.default_r1_Move_Down_tev0_raised) , 1 * 1000, bool_true); defaultIfaceFunc_moveDownAct(handle); } /* Entry action for state 'Move Up'. */ static void enact_r1_Move_Up(Default* handle) { /* Entry action for state 'Move Up'. */ default_setTimer(handle, (sc_eventid) &(handle->timeEvents.default_r1_Move_Up_tev0_raised) , 1 * 1000, bool_true); defaultIfaceFunc_moveUpAct(handle); } /* Exit action for state 'Move Down'. */ static void exact_r1_Move_Down(Default* handle) { /* Exit action for state 'Move Down'. */ default_unsetTimer(handle, (sc_eventid) &(handle->timeEvents.default_r1_Move_Down_tev0_raised) ); } /* Exit action for state 'Move Up'. */ static void exact_r1_Move_Up(Default* handle) { /* Exit action for state 'Move Up'. */ default_unsetTimer(handle, (sc_eventid) &(handle->timeEvents.default_r1_Move_Up_tev0_raised) ); } /* 'default' enter sequence for state Functions */ static void enseq_main_region_Functions_default(Default* handle) { /* 'default' enter sequence for state Functions */ enact_main_region_Functions(handle); handle->stateConfVector[0] = Default_main_region_Functions; handle->stateConfVectorPosition = 0; } /* 'default' enter sequence for state Menu */ static void enseq_main_region_Menu_default(Default* handle) { /* 'default' enter sequence for state Menu */ enact_main_region_Menu(handle); handle->stateConfVector[0] = Default_main_region_Menu; handle->stateConfVectorPosition = 0; } /* 'default' enter sequence for state Ready */ static void enseq_main_region_Ready_default(Default* handle) { /* 'default' enter sequence for state Ready */ enact_main_region_Ready(handle); handle->stateConfVector[0] = Default_main_region_Ready; handle->stateConfVectorPosition = 0; } /* 'default' enter sequence for state Function Selected */ static void enseq_main_region_Function_Selected_default(Default* handle) { /* 'default' enter sequence for state Function Selected */ enact_main_region_Function_Selected(handle); handle->stateConfVector[0] = Default_main_region_Function_Selected; handle->stateConfVectorPosition = 0; } /* 'default' enter sequence for state Function Ready */ static void enseq_r1_Function_Ready_default(Default* handle) { /* 'default' enter sequence for state Function Ready */ enact_r1_Function_Ready(handle); handle->stateConfVector[1] = Default_r1_Function_Ready; handle->stateConfVectorPosition = 1; } /* 'default' enter sequence for state Function Active */ static void enseq_r1_Function_Active_default(Default* handle) { /* 'default' enter sequence for state Function Active */ enact_r1_Function_Active(handle); handle->stateConfVector[1] = Default_r1_Function_Active; handle->stateConfVectorPosition = 1; } /* 'default' enter sequence for state Alarm */ static void enseq_r1_Alarm_default(Default* handle) { /* 'default' enter sequence for state Alarm */ enact_r1_Alarm(handle); handle->stateConfVector[1] = Default_r1_Alarm; handle->stateConfVectorPosition = 1; } /* 'default' enter sequence for state Move Down */ static void enseq_r1_Move_Down_default(Default* handle) { /* 'default' enter sequence for state Move Down */ enact_r1_Move_Down(handle); handle->stateConfVector[1] = Default_r1_Move_Down; handle->stateConfVectorPosition = 1; } /* 'default' enter sequence for state Move Up */ static void enseq_r1_Move_Up_default(Default* handle) { /* 'default' enter sequence for state Move Up */ enact_r1_Move_Up(handle); handle->stateConfVector[1] = Default_r1_Move_Up; handle->stateConfVectorPosition = 1; } /* 'default' enter sequence for region main region */ static void enseq_main_region_default(Default* handle) { /* 'default' enter sequence for region main region */ react_main_region__entry_Default(handle); } /* 'default' enter sequence for region r1 */ static void enseq_r1_default(Default* handle) { /* 'default' enter sequence for region r1 */ react_r1__entry_Default(handle); } /* Default exit sequence for state Functions */ static void exseq_main_region_Functions(Default* handle) { /* Default exit sequence for state Functions */ handle->stateConfVector[0] = Default_last_state; handle->stateConfVectorPosition = 0; } /* Default exit sequence for state Menu */ static void exseq_main_region_Menu(Default* handle) { /* Default exit sequence for state Menu */ handle->stateConfVector[0] = Default_last_state; handle->stateConfVectorPosition = 0; } /* Default exit sequence for state Ready */ static void exseq_main_region_Ready(Default* handle) { /* Default exit sequence for state Ready */ handle->stateConfVector[0] = Default_last_state; handle->stateConfVectorPosition = 0; } /* Default exit sequence for state Function Selected */ static void exseq_main_region_Function_Selected(Default* handle) { /* Default exit sequence for state Function Selected */ handle->stateConfVector[0] = Default_last_state; handle->stateConfVectorPosition = 0; } /* Default exit sequence for state Function Ready */ static void exseq_r1_Function_Ready(Default* handle) { /* Default exit sequence for state Function Ready */ handle->stateConfVector[1] = Default_last_state; handle->stateConfVectorPosition = 1; } /* Default exit sequence for state Function Active */ static void exseq_r1_Function_Active(Default* handle) { /* Default exit sequence for state Function Active */ handle->stateConfVector[1] = Default_last_state; handle->stateConfVectorPosition = 1; } /* Default exit sequence for state Alarm */ static void exseq_r1_Alarm(Default* handle) { /* Default exit sequence for state Alarm */ handle->stateConfVector[1] = Default_last_state; handle->stateConfVectorPosition = 1; } /* Default exit sequence for state Move Down */ static void exseq_r1_Move_Down(Default* handle) { /* Default exit sequence for state Move Down */ handle->stateConfVector[1] = Default_last_state; handle->stateConfVectorPosition = 1; exact_r1_Move_Down(handle); } /* Default exit sequence for state Move Up */ static void exseq_r1_Move_Up(Default* handle) { /* Default exit sequence for state Move Up */ handle->stateConfVector[1] = Default_last_state; handle->stateConfVectorPosition = 1; exact_r1_Move_Up(handle); } /* Default exit sequence for region main region */ static void exseq_main_region(Default* handle) { /* Default exit sequence for region main region */ /* Handle exit of all possible states (of default.main_region) at position 0... */ switch(handle->stateConfVector[ 0 ]) { case Default_main_region_Functions : { exseq_main_region_Functions(handle); break; } case Default_main_region_Menu : { exseq_main_region_Menu(handle); break; } case Default_main_region_Ready : { exseq_main_region_Ready(handle); break; } case Default_main_region_Function_Selected : { exseq_main_region_Function_Selected(handle); break; } default: break; } } /* Default exit sequence for region r1 */ static void exseq_r1(Default* handle) { /* Default exit sequence for region r1 */ /* Handle exit of all possible states (of default.r1) at position 1... */ switch(handle->stateConfVector[ 1 ]) { case Default_r1_Function_Ready : { exseq_r1_Function_Ready(handle); break; } case Default_r1_Function_Active : { exseq_r1_Function_Active(handle); break; } case Default_r1_Alarm : { exseq_r1_Alarm(handle); break; } case Default_r1_Move_Down : { exseq_r1_Move_Down(handle); break; } case Default_r1_Move_Up : { exseq_r1_Move_Up(handle); break; } default: break; } } /* The reactions of state Functions. */ static void react_main_region_Functions(Default* handle) { /* The reactions of state Functions. */ if (check_main_region_Functions_tr0_tr0(handle) == bool_true) { effect_main_region_Functions_tr0(handle); } else { if (check_main_region_Functions_tr1_tr1(handle) == bool_true) { effect_main_region_Functions_tr1(handle); } else { if (check_main_region_Functions_tr2_tr2(handle) == bool_true) { effect_main_region_Functions_tr2(handle); } else { if (check_main_region_Functions_tr3_tr3(handle) == bool_true) { effect_main_region_Functions_tr3(handle); } else { if (check_main_region_Functions_tr4_tr4(handle) == bool_true) { effect_main_region_Functions_tr4(handle); } } } } } } /* The reactions of state Menu. */ static void react_main_region_Menu(Default* handle) { /* The reactions of state Menu. */ if (check_main_region_Menu_tr0_tr0(handle) == bool_true) { effect_main_region_Menu_tr0(handle); } else { if (check_main_region_Menu_tr1_tr1(handle) == bool_true) { effect_main_region_Menu_tr1(handle); } else { if (check_main_region_Menu_tr2_tr2(handle) == bool_true) { effect_main_region_Menu_tr2(handle); } else { if (check_main_region_Menu_tr3_tr3(handle) == bool_true) { effect_main_region_Menu_tr3(handle); } } } } } /* The reactions of state Ready. */ static void react_main_region_Ready(Default* handle) { /* The reactions of state Ready. */ if (check_main_region_Ready_tr0_tr0(handle) == bool_true) { effect_main_region_Ready_tr0(handle); } } /* The reactions of state Function Selected. */ static void react_main_region_Function_Selected(Default* handle) { /* The reactions of state Function Selected. */ if (check_main_region_Function_Selected_tr0_tr0(handle) == bool_true) { effect_main_region_Function_Selected_tr0(handle); } else { if (check_main_region_Function_Selected_tr1_tr1(handle) == bool_true) { effect_main_region_Function_Selected_tr1(handle); } } } /* The reactions of state Function Ready. */ static void react_r1_Function_Ready(Default* handle) { /* The reactions of state Function Ready. */ if (check_r1_Function_Ready_tr0_tr0(handle) == bool_true) { effect_r1_Function_Ready_tr0(handle); } } /* The reactions of state Function Active. */ static void react_r1_Function_Active(Default* handle) { /* The reactions of state Function Active. */ if (check_r1_Function_Active_tr0_tr0(handle) == bool_true) { effect_r1_Function_Active_tr0(handle); } else { if (check_r1_Function_Active_tr1_tr1(handle) == bool_true) { effect_r1_Function_Active_tr1(handle); } } } /* The reactions of state Alarm. */ static void react_r1_Alarm(Default* handle) { /* The reactions of state Alarm. */ if (check_r1_Alarm_tr0_tr0(handle) == bool_true) { effect_r1_Alarm_tr0(handle); } else { if (check_r1_Alarm_tr1_tr1(handle) == bool_true) { effect_r1_Alarm_tr1(handle); } } } /* The reactions of state Move Down. */ static void react_r1_Move_Down(Default* handle) { /* The reactions of state Move Down. */ if (check_r1_Move_Down_tr0_tr0(handle) == bool_true) { effect_r1_Move_Down_tr0(handle); } else { if (check_r1_Move_Down_tr1_tr1(handle) == bool_true) { effect_r1_Move_Down_tr1(handle); } } } /* The reactions of state Move Up. */ static void react_r1_Move_Up(Default* handle) { /* The reactions of state Move Up. */ if (check_r1_Move_Up_tr0_tr0(handle) == bool_true) { effect_r1_Move_Up_tr0(handle); } else { if (check_r1_Move_Up_tr1_tr1(handle) == bool_true) { effect_r1_Move_Up_tr1(handle); } } } /* Default react sequence for initial entry */ static void react_main_region__entry_Default(Default* handle) { /* Default react sequence for initial entry */ enseq_main_region_Ready_default(handle); } /* Default react sequence for initial entry */ static void react_r1__entry_Default(Default* handle) { /* Default react sequence for initial entry */ enseq_r1_Function_Ready_default(handle); }