pepe

Dependencies:   mbed Matrix

Revision:
2:06b7789c7da0
Parent:
1:2716ea33958b
--- a/main.cpp	Wed May 22 09:51:53 2019 +0000
+++ b/main.cpp	Sun Nov 24 18:37:46 2019 +0000
@@ -9,10 +9,12 @@
 float x1=20,y1=20;          // Posição inicial do robo
 float a1=0,b1=-1,c1=65;       // Reta ax + by + c = 0
 float x2=65,y2=60,phi2=-pi/2; // Pose arbitrária
-int p[2] = {100,100};
-int p1[2] = {140, 80};
-int p2[2] = {140, 35};
-int p3[2] = {140, 130};
+
+int p[2] = {59, 43};
+int p1[2] = {70, 17};
+int p2[2] = {20, 46};
+int p3[2] = {48, 66};
+//int p4[2] = {200,200};
 
 void pressed()
 {
@@ -26,10 +28,10 @@
     setSpeeds(0,0);
     //wait(0.2);
     mapa(80,80);
-    cria_obj(60,40,p);
-    //cria_obj(20,10,p1);
-    //cria_obj(20,60,p2);
-    //cria_obj(20,40,p3);
+    //cria_obj(117,84,p);
+    //cria_obj(20,30,p1);
+   // cria_obj(28,13,p2);
+    //cria_obj(25,12,p3);
 
     //int_map(80, 80);
     while(1) {