This is a port of Henning Kralsen's UTFT library for Arduino/chipKIT to mbed, refactored to make full use of C inheritance and access control, in order to reduce work when implementing new drivers and at the same time make the code more readable and easier to maintain. As of now supported are SSD1289 (16-bit interface), HX8340-B (serial interface) and ST7735 (serial interface). Drivers for other controllers will be added as time and resources to acquire the displays to test the code permit.

Dependents:   UTFT_SSD1289

Fork of TFTLCD by Todor Todorov

Revision:
12:d0978272a340
Parent:
11:aeceefc5f9f2
Child:
19:eb27effb8c07
diff -r aeceefc5f9f2 -r d0978272a340 lcd_base.h
--- a/lcd_base.h	Tue Dec 11 16:50:09 2012 +0000
+++ b/lcd_base.h	Tue Dec 11 18:11:14 2012 +0000
@@ -39,14 +39,16 @@
 #endif
 
 /** \def RGB(r,g,b)
- *  \brief Creates a RGB-565 color value.
+ *  \brief Creates a RGB color from distinct bytes for the red, green and blue components.
  *
  * Displays which use 16 bits to assign colors to a specific pixel, use
  * 5 bits for the red component, 6 bits for the green component and 5
- * bits for the blue component.  This macro converts the 3 full-size
- * RGB bytes into one 16-bit RGB-565 value.
+ * bits for the blue component.  Displays which have 18-bit color depth
+ * use 6 bits for red, 6 bits for green and 6 bits for blue component.
+ * This macro preserves the full 24-bit color depth, but it is the responsibility
+ * of the respective driver to convert the color value to the correct format.
  */
-#define RGB( r, g, b )          ( ( ( ( r ) & 248 ) | ( ( g ) >> 5 ) ) << 8 ) | ( ( ( ( g ) & 28 ) << 3 ) | ( ( b ) >> 3 ) )
+#define RGB( r, g, b )          ( ( r ) << 16 ) | ( ( g ) << 8 ) | ( b )
 /** \def COLOR_BLACK
  *  \brief Shorthand for RGB( 0, 0, 0 ).
  */
@@ -73,8 +75,10 @@
  */
 enum Orientation_enum
 {
-    PORTRAIT = 0, /**< Display height is bigger than its width. */ 
-    LANDSCAPE = 1, /**< Display width is bigger than its height. */
+    PORTRAIT = 0, /**< Display height is bigger than its width. View at 12 o'clock. */ 
+    LANDSCAPE = 1, /**< Display width is bigger than its height. View at 9 o'clock. */
+    PORTRAIT_REV = 2, /**< Display height is bigger than its width. View at 6 o'clock. */
+    LANDSCAPE_REV = 3, /**< Display width is bigger than its height. View at 3 o'clock. */
 };
 /** \typedef orientation_t
  *  \brief Convenience shortcut for display orientation.
@@ -125,6 +129,21 @@
  */
 typedef struct Font_struct font_metrics_t;
 
+/** \struct Bitmap_struct
+ *  \brief Describes an image.
+ */
+struct Bitmap_struct
+{
+    colordepth_t Format; /**< Color depth of the image. */
+    unsigned short Width; /**< Width of the image in pixels. */
+    unsigned short Height; /**< Height of the image in pixels. */
+    const void* PixelData; /**< Image pixel data. */
+};
+/** \typedef bitmap_t
+ *  \brief Convenience shortcut bitmap type.
+ */
+typedef struct Bitmap_struct bitmap_t;
+
 
 /** Base class for LCD implementations.
  *
@@ -148,8 +167,9 @@
      * This function is controller-specific and needs to be implemented
      * separately for each available display.
      * \param oritentation The display orientation, landscape is default.
+     * \param colors The correct color depth to use for the pixel data.
      */
-    virtual void Initialize( orientation_t orientation ) = 0;
+    virtual void Initialize( orientation_t orientation, colordepth_t colors ) = 0;
     
     /** Puts the display to sleep.
      *
@@ -187,10 +207,10 @@
      * in place, the new setting will be used for that single operation only and
      * will not change this value.
      *
-     * \param color The color to be used. The value must be in RGB-565 format.
+     * \param color The color to be used (24-bit color depth).
      * \sa #RGB(r,g,b)
      */
-    virtual void SetForeground( unsigned short color = COLOR_WHITE );
+    virtual void SetForeground( unsigned int color = COLOR_WHITE );
     
     /** Set the background color for painting.
      *
@@ -199,10 +219,10 @@
      * when the function is called, the new value will be used only for this
      * single call and will not change this setting.
      *
-     * \param color The background color as RGB-565 value.
+     * \param color The background color (24-bit color depth).
      * \sa #RGB(r,g,b)
      */
-    virtual void SetBackground( unsigned short color = COLOR_BLACK );
+    virtual void SetBackground( unsigned int color = COLOR_BLACK );
     
     /** Sets the font to be used for painting of text on the screen.
      * \param font A pointer to the font data.
@@ -240,7 +260,7 @@
      *
      * \param x The horizontal offset of the pixel from the upper left corner of the screen.
      * \param y The vertical offset of the pixel from the upper left corner of the screen.
-     * \param color The color to be used. Must be in RGB-565 format, or -1 for background and -2 for foreground color.
+     * \param color The color to be used. Use a custom color, or -1 for background and -2 for foreground color.
      */
     virtual void DrawPixel( unsigned short x, unsigned short y, int color = -2 );
     
@@ -250,7 +270,7 @@
      * \param y1 Vertical offset of the beginning point of the line.
      * \param x2 Horizontal offset of the end point of the line.
      * \param y2 Verical offset of the end point of the line.
-     * \param color The color to use for painting, in RGB-565 format, or -1 for background, or -2 for foreground.
+     * \param color The color to use for painting, or -1 for background, or -2 for foreground.
      */
     virtual void DrawLine( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2, int color = -2 );
     
@@ -260,7 +280,7 @@
      * \param y1 The vertical offset of the beginning point of one of the rectangle's diagonals.
      * \param x2 The horizontal offset of the end point of the same of the rectangle's diagonals.
      * \param y2 The vertical offset of the end point of the same of the rectangle's diagonals.
-     * \param color The color to use for painting. -1 indicated background, -2 foreground, or custom color in RGB-565 format.
+     * \param color The color to use for painting. -1 indicated background, -2 foreground, or custom color.
      */
     virtual void DrawRect( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2, int color = -2 );
     
@@ -270,7 +290,7 @@
      * \param y1 The vertical offset of the beginning point of one of the rectangle's diagonals.
      * \param x2 The horizontal offset of the end point of the same of the rectangle's diagonals.
      * \param y2 The vertical offset of the end point of the same of the rectangle's diagonals.
-     * \param color The color to use for painting. -1 indicated background, -2 foreground, or custom color in RGB-565 format.
+     * \param color The color to use for painting. -1 indicated background, -2 foreground, or custom color.
      */
     virtual void DrawRoundRect( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2, int color = -2 );
     
@@ -280,7 +300,7 @@
      * \param y1 The vertical offset of the beginning point of one of the rectangle's diagonals.
      * \param x2 The horizontal offset of the end point of the same of the rectangle's diagonals.
      * \param y2 The vertical offset of the end point of the same of the rectangle's diagonals.
-     * \param color The color to use for painting. -1 indicated background, -2 foreground, or custom color in RGB-565 format.
+     * \param color The color to use for painting. -1 indicated background, -2 foreground, or custom color.
      */
     virtual void FillRect( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2, int color = -2 );
     
@@ -290,7 +310,7 @@
      * \param y1 The vertical offset of the beginning point of one of the rectangle's diagonals.
      * \param x2 The horizontal offset of the end point of the same of the rectangle's diagonals.
      * \param y2 The vertical offset of the end point of the same of the rectangle's diagonals.
-     * \param color The color to use for painting. -1 indicated background, -2 foreground, or custom color in RGB-565 format.
+     * \param color The color to use for painting. -1 indicated background, -2 foreground, or custom color.
      */
     virtual void FillRoundRect( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2, int color = -2 );
     
@@ -299,7 +319,7 @@
      * \param x The offset of the circle's center from the left edge of the screen.
      * \param y The offset of the circle's center from the top edge of the screen.
      * \param radius The circle's radius.
-     * \param color The color to use for painting. -1 indicated background, -2 foreground, or custom color in RGB-565 format.
+     * \param color The color to use for painting. -1 indicated background, -2 foreground, or custom color.
      */
     virtual void DrawCircle( unsigned short x, unsigned short y, unsigned short radius, int color = -2 );
     
@@ -308,7 +328,7 @@
      * \param x The offset of the circle's center from the left edge of the screen.
      * \param y The offset of the circle's center from the top edge of the screen.
      * \param radius The circle's radius.
-     * \param color The color to use for painting. -1 indicated background, -2 foreground, or custom color in RGB-565 format.
+     * \param color The color to use for painting. -1 indicated background, -2 foreground, or custom color.
      */
     virtual void FillCircle( unsigned short x, unsigned short y, unsigned short radius, int color = -2 );
     
@@ -333,13 +353,11 @@
      * http://henningkarlsen.com/electronics/library.php?id=52
      *
      * \param x Horizontal offset of the first pixel of the image.
-     * \param y Vertical offset of the first pixel of the image
-     * \param sx Width of the image.
-     * \param sy Height of the image.
-     * \param imgPixelData Image pixel array.
+     * \param y Vertical offset of the first pixel of the image.
+     * \param img Image data pointer.
      * \param scale A value of 1 will produce an image with its original size, while a different value will scale the image.
      */
-    virtual void DrawBitmap( unsigned short x, unsigned short y, unsigned short sx, unsigned short sy, const unsigned short* imgPixelData, unsigned char scale = 1 );
+    virtual void DrawBitmap( unsigned short x, unsigned short y, const bitmap_t* img, unsigned char scale = 1 );
     
     /** Draw an image on the screen.
      *
@@ -350,15 +368,13 @@
      * http://henningkarlsen.com/electronics/library.php?id=52
      *
      * \param x Horizontal offset of the first pixel of the image.
-     * \param y Vertical offset of the first pixel of the image
-     * \param sx Width of the image.
-     * \param sy Height of the image.
-     * \param imgPixelData Image pixel array.
+     * \param y Vertical offset of the first pixel of the image.
+     * \param img Image data pointer.
      * \param deg Angle to rotate the image before painting on screen, in degrees.
      * \param rox
      * \param roy
      */
-    virtual void DrawBitmap( unsigned short x, unsigned short y, unsigned short sx, unsigned short sy, const unsigned short* imgPixelData, unsigned short deg, unsigned short rox, unsigned short roy );
+    virtual void DrawBitmap( unsigned short x, unsigned short y, const bitmap_t* img, unsigned short deg, unsigned short rox, unsigned short roy );
     
 protected:
     /** Creates an instance of the class.
@@ -434,10 +450,10 @@
     /** Sets the color of the pixel at the address pointer of the controller.
      *
      * This function is to be provided by each implementation separately in
-     * order to account for different color depth used by the controller.
+     * order to account for different color depths used by the controller.
      * \param color The color of the pixel.
      */
-    virtual void SetPixelColor( unsigned short color ) = 0;
+    virtual void SetPixelColor( unsigned int color ) = 0;
     
     /** Draws a horizontal line.
      *
@@ -448,7 +464,7 @@
      * \param y Y coordinate of the starting point of the line.
      * \param len Length of the line.
      * \param color The color to use to draw the line. By default the global foreground color is used ( -2 ),
-     *              -1 switches to the default background color, or any other RGB-565 color can be used.
+     *              -1 switches to the default background color, or any custom color can be used.
      */
     virtual void DrawHLine( unsigned short x, unsigned short y, unsigned short len, int color = -2 );
     
@@ -461,7 +477,7 @@
      * \param y Y coordinate of the starting point of the line.
      * \param len Height of the line.
      * \param color The color to use to draw the line. By default the global foreground color is used ( -2 ),
-     *              -1 switches to the default background color, or any other RGB-565 color can be used.
+     *              -1 switches to the default background color, or any custom color can be used.
      */
     virtual void DrawVLine( unsigned short x, unsigned short y, unsigned short len, int color = -2 );
     
@@ -471,9 +487,9 @@
      * \param x X coordinate of the character position.
      * \param y Y coordinate of the character position.
      * \param fgColor Foreground color for drawing. By default the global foreground color is used ( -2 ),
-     *                -1 switches to the default background color, or any other RGB-565 color can be used.
+     *                -1 switches to the default background color, or any custom color can be used.
      * \param bgColor Background color for drawing. By default the global background color is used ( -1 ),
-     *                -2 switches to the default foreground color, or any other RGB-565 color can be used.
+     *                -2 switches to the default foreground color, or any custom color can be used.
      */
     virtual void PrintChar( char c, unsigned short x, unsigned short y, int fgColor = -2, int bgColor = -1 );
     
@@ -484,9 +500,9 @@
      * \param y Y coordinate of the character position.
      * \param pos Position of the character in the string from which it originates (used to rotate a whole string).
      * \param fgColor Foreground color for drawing. By default the global foreground color is used ( -2 ),
-     *                -1 switches to the default background color, or any other RGB-565 color can be used.
+     *                -1 switches to the default background color, or any custom color can be used.
      * \param bgColor Background color for drawing. By default the global background color is used ( -1 ),
-     *                -2 switches to the default foreground color, or any other RGB-565 color can be used.
+     *                -2 switches to the default foreground color, or any custom color can be used.
      * \param deg The angle at which to rotate. 
      */
     virtual void RotateChar( char c, unsigned short x, unsigned short y, int pos, int fgColor = -2, int bgColor = -1, unsigned short deg = 0 );
@@ -495,7 +511,8 @@
     unsigned short  _disp_width, _disp_height;
     DigitalOut      _lcd_pin_cs, _lcd_pin_rs, _lcd_pin_reset;
     orientation_t   _orientation;
-    unsigned short  _foreground, _background;
+    colordepth_t    _colorDepth;
+    unsigned int    _foreground, _background;
     font_metrics_t  _font;
 };