This is a port of Henning Kralsen's UTFT library for Arduino/chipKIT to mbed, refactored to make full use of C inheritance and access control, in order to reduce work when implementing new drivers and at the same time make the code more readable and easier to maintain. As of now supported are SSD1289 (16-bit interface), HX8340-B (serial interface) and ST7735 (serial interface). Drivers for other controllers will be added as time and resources to acquire the displays to test the code permit.

Dependents:   UTFT_SSD1289

Fork of TFTLCD by Todor Todorov

ssd1289.cpp

Committer:
DooMMasteR
Date:
2016-02-16
Revision:
28:89a1399409ff
Parent:
22:4c169297f374

File content as of revision 28:89a1399409ff:

/*
 * Copyright (C)2010-2012 Henning Karlsen. All right reserved.
 * Copyright (C)2012 Todor Todorov.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to:
 *
 * Free Software Foundation, Inc.
 * 51 Franklin St, 5th Floor, Boston, MA 02110-1301, USA
 *
 *********************************************************************/
#include "ssd1289.h"
#include "helpers.h"

SSD1289_LCD::SSD1289_LCD( PinName CS, PinName RESET, PinName RS, PinName WR, BusOut* DATA_PORT, PinName BL, PinName RD, backlight_t blType, float defaultBackLightLevel )
    : LCD( 240, 320, CS, RS, RESET, BL, blType, defaultBackLightLevel ), _lcd_pin_wr( WR )
{
    _lcd_port = DATA_PORT;
    if ( RD != NC ) _lcd_pin_rd = new DigitalOut( RD );
    else _lcd_pin_rd = 0;
}

void SSD1289_LCD::Initialize( orientation_t orientation, colordepth_t colors )
{
    _orientation = orientation;
    _colorDepth = colors;
    
    _lcd_pin_reset = HIGH;
    wait_ms( 5 );
    _lcd_pin_reset = LOW;
    wait_ms( 15 );
    _lcd_pin_reset = HIGH;
    _lcd_pin_cs = HIGH;
    if ( _lcd_pin_bl != 0 )
        *_lcd_pin_bl = HIGH;
    else if ( _bl_pwm != 0 )
        *_bl_pwm = _bl_pwm_default;
    if ( _lcd_pin_rd != 0 )
        *_lcd_pin_rd = HIGH;
    _lcd_pin_wr = HIGH;
    wait_ms( 15 );
    
    Activate();
    WriteCmdData( 0x00, 0x0001 ); // oscillator: 1 = on, 0 = off
    wait_ms( 1 );
    WriteCmdData( 0x03, 0xA8A4 ); // power control
    wait_ms( 1 );
    WriteCmdData( 0x0C, 0x0000 ); // power control 2
    wait_ms( 1 );
    WriteCmdData( 0x0D, 0x080C ); // power control 3
    wait_ms( 1 );
    WriteCmdData( 0x0E, 0x2B00 ); // power control 4
    wait_ms( 1 );
    WriteCmdData( 0x1E, 0x00B7 ); // power control 5
    wait_ms( 1 );
    WriteCmdData( 0x02, 0x0600 ); // driving waveform control
    wait_ms( 1 );
    WriteCmdData( 0x10, 0x0000 ); // sleep mode: 0 = exit, 1 = enter
    wait_ms( 1 );
    if ( _colorDepth == RGB16 )
    {
        switch ( _orientation )
        {
            case LANDSCAPE: // works
                WriteCmdData( 0x01, 0x293F ); // driver output control
                wait_ms( 1 );
                WriteCmdData( 0x11, 0x6078 ); // entry mode
                break;
                
            case PORTRAIT_REV: // works
                WriteCmdData( 0x01, 0x693F ); // driver output control
                wait_ms( 1 );
                WriteCmdData( 0x11, 0x6070 ); // entry mode
                break;
                
            case LANDSCAPE_REV: // works
                WriteCmdData( 0x01, 0x6B3F ); // driver output control
                wait_ms( 1 );
                WriteCmdData( 0x11, 0x6078 ); // entry mode
                break;
                
            case PORTRAIT: // works
            default:
                WriteCmdData( 0x01, 0x2B3F ); // driver output control
                wait_ms( 1 );
                WriteCmdData( 0x11, 0x6070 ); // entry mode
                break;
        }
    }
    else if ( _colorDepth == RGB18 )
    {
        switch ( _orientation )
        {
            case LANDSCAPE: // works
                WriteCmdData( 0x01, 0x293F ); // driver output control
                wait_ms( 1 );
                WriteCmdData( 0x11, 0x4078 ); // entry mode
                break;
                
            case PORTRAIT_REV: // works
                WriteCmdData( 0x01, 0x693F ); // driver output control
                wait_ms( 1 );
                WriteCmdData( 0x11, 0x4070 ); // entry mode
                break;
                
            case LANDSCAPE_REV: // works
                WriteCmdData( 0x01, 0x6B3F ); // driver output control
                wait_ms( 1 );
                WriteCmdData( 0x11, 0x4078 ); // entry mode
                break;
                
            case PORTRAIT: // works
            default:
                WriteCmdData( 0x01, 0x2B3F ); // driver output control
                wait_ms( 1 );
                WriteCmdData( 0x11, 0x4070 ); // entry mode
                break;
        }
    }
    wait_ms( 1 );
    WriteCmdData( 0x05, 0x0000 ); // compare register
    wait_ms( 1 );
    WriteCmdData( 0x06, 0x0000 ); // compare register
    wait_ms( 1 );
    WriteCmdData( 0x16, 0xEF1C ); // horizontal porch
    wait_ms( 1 );
    WriteCmdData( 0x17, 0x0003 ); // vertical porch
    wait_ms( 1 );
    WriteCmdData( 0x07, 0x0233 ); // display control
    wait_ms( 1 );
    WriteCmdData( 0x0B, 0x0000 ); // frame cycle control
    wait_ms( 1 );
    WriteCmdData( 0x0F, 0x0000 ); // gate scan position
    wait_ms( 1 );
    WriteCmdData( 0x41, 0x0000 ); // vertical scroll control
    wait_ms( 1 );
    WriteCmdData( 0x42, 0x0000 ); // vertical scroll control
    wait_ms( 1 );
    WriteCmdData( 0x48, 0x0000 ); // 1st screen driving position
    wait_ms( 1 );
    WriteCmdData( 0x49, 0x013F ); // 1st screen driving position
    wait_ms( 1 );
    WriteCmdData( 0x4A, 0x0000 ); // 2nd screen driving position
    wait_ms( 1 );
    WriteCmdData( 0x4B, 0x0000 ); // 2nd screen driving position
    wait_ms( 1 );
    WriteCmdData( 0x44, 0xEF00 ); // horizontal ram address position
    wait_ms( 1 );
    WriteCmdData( 0x45, 0x0000 ); // vertical ram address position
    wait_ms( 1 );
    WriteCmdData( 0x46, 0x013F ); // vertical ram address position
    wait_ms( 1 );
    WriteCmdData( 0x30, 0x0707 ); // gamma control
    wait_ms( 1 );
    WriteCmdData( 0x31, 0x0204 ); // gamma control
    wait_ms( 1 );
    WriteCmdData( 0x32, 0x0204 ); // gamma control
    wait_ms( 1 );
    WriteCmdData( 0x33, 0x0502 ); // gamma control
    wait_ms( 1 );
    WriteCmdData( 0x34, 0x0507 ); // gamma control
    wait_ms( 1 );
    WriteCmdData( 0x35, 0x0204 ); // gamma control
    wait_ms( 1 );
    WriteCmdData( 0x36, 0x0204 ); // gamma control
    wait_ms( 1 );
    WriteCmdData( 0x37, 0x0502 ); // gamma control
    wait_ms( 1 );
    WriteCmdData( 0x3A, 0x0302 ); // gamma control
    wait_ms( 1 );
    WriteCmdData( 0x3B, 0x0302 ); // gamma control
    wait_ms( 1 );
    WriteCmdData( 0x23, 0x0000 ); // GRAM write mask for red and green pins
    wait_ms( 1 );
    WriteCmdData( 0x24, 0x0000 ); // GRAM write mask for blue pins
    wait_ms( 1 );
    WriteCmdData( 0x25, 0x8000 ); // frame frequency control
    wait_ms( 1 );
    WriteCmdData( 0x4e, 0x0000 ); // ram address set
    wait_ms( 1 );
    WriteCmdData( 0x4f, 0x0000 ); // ram address set
    wait_ms( 1 );
    WriteCmd( 0x22 ); // write GRAM
    Deactivate();
}

void SSD1289_LCD::Sleep( void )
{
    WriteCmdData( 0x10, 0x0001 ); // sleep mode: 0 = exit, 1 = enter
    LCD::Sleep();
}

void SSD1289_LCD::WakeUp( void )
{
    WriteCmdData( 0x10, 0x0000 ); // sleep mode: 0 = exit, 1 = enter
    LCD::WakeUp();
}

void SSD1289_LCD::WriteCmd( unsigned short cmd )
{
    _lcd_pin_rs = LOW;
    _lcd_port->write( cmd );
    pulseLow( _lcd_pin_wr );
}

void SSD1289_LCD::WriteData( unsigned short data )
{
    _lcd_pin_rs = HIGH;
    _lcd_port->write( data );
    pulseLow( _lcd_pin_wr );
}

void SSD1289_LCD::SetXY( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2 )
{
    if ( _orientation == PORTRAIT || _orientation == PORTRAIT_REV )
    {
        WriteCmdData( 0x44, ( x2 << 8 ) + x1 );
        WriteCmdData( 0x45, y1 );
        WriteCmdData( 0x46, y2 );
        WriteCmdData( 0x4e, x1 );
        WriteCmdData( 0x4f, y1 );
    }
    else
    {
        WriteCmdData( 0x44, ( y2 << 8 ) + y1 );
        WriteCmdData( 0x45, x1 );
        WriteCmdData( 0x46, x2 );
        WriteCmdData( 0x4e, y1 );
        WriteCmdData( 0x4f, x1 );
    }
    WriteCmd( 0x22 );
}

void SSD1289_LCD::SetPixelColor( unsigned int color, colordepth_t mode )
{
    unsigned char r, g, b;
    unsigned short clr;
    if ( _colorDepth == RGB16 )
    {
        switch ( mode )
        {
            case RGB16:
                WriteData( color & 0xFFFF );
                break;
            case RGB18:
                r = ( color >> 10 ) & 0xF8;
                g = ( color >> 4 ) & 0xFC;
                b = ( color >> 1 ) & 0x1F;
                clr = ( ( r | ( g >> 5 ) ) << 8 ) | ( ( g << 3 ) | b );
                WriteData( clr );
                break;
            case RGB24:
                r = ( color >> 16 ) & 0xF8;
                g = ( color >> 8 ) & 0xFC;
                b = color & 0xF8;
                clr = ( ( r | ( g >> 5 ) ) << 8 ) | ( ( g << 3 ) | ( b >> 3 ) );
                WriteData( clr );
                break;
        }
    }
    else if ( _colorDepth == RGB18 )
    {
        switch ( mode )
        {
            case RGB16:
                r = ( ( color >> 8 ) & 0xF8 ) | ( ( color & 0x8000 ) >> 13 );
                g = ( color >> 3 ) & 0xFC;
                b = ( ( color << 3 ) & 0xFC ) | ( ( color >> 3 ) & 0x01 );
                WriteData( ( r << 8 ) | g );
                WriteData( b );
                break;
            case RGB18:
                b = ( color << 2 ) & 0xFC;
                g = ( color >> 4 ) & 0xFC;
                r = ( color >> 10 ) & 0xFC;
                WriteData( ( r << 8 ) | g );
                WriteData( b );
                break;
            case RGB24:
                r = ( color >> 16 ) & 0xFC;
                g = ( color >> 8 ) & 0xFC;
                b = color & 0xFC;
                WriteData( ( r << 8 ) | g );
                WriteData( b );
                break;
        }
    }
}