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Dependencies:   BSP_DISCO_F429ZI LCD_DISCO_F429ZI TS_DISCO_F429ZI mbed

Revision:
0:ae4537d183ba
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/main.cpp	Sat Apr 23 17:41:29 2016 +0000
@@ -0,0 +1,37 @@
+#include "mbed.h"
+#include "LCD_DISCO_F429ZI.h"
+#include "TS_DISCO_F429ZI.h"
+
+LCD_DISCO_F429ZI lcd;
+TS_DISCO_F429ZI ts;
+
+int main()
+{
+    BSP_LCD_SetFont(&Font24);
+    TS_StateTypeDef TS_State;
+    uint16_t x, y;
+    lcd.Clear(LCD_COLOR_BLACK);
+
+while(1)
+{
+    ts.GetState(&TS_State);
+    x = TS_State.X;
+    y = TS_State.Y;
+    for ( int i = 0; i < 4; i++ )
+    {
+        lcd.SetTextColor(LCD_COLOR_GREEN);
+        lcd.DrawRect(0,80*i,80,80);
+        if ( (TS_State.TouchDetected) && ( x > 0 ) && ( x <= 80 ) && ( y >= 80*i ) && ( y < 80*( i+1 ) ) )
+        lcd.SetTextColor(LCD_COLOR_YELLOW);
+        else lcd.SetTextColor(LCD_COLOR_BLUE);
+        lcd.FillRect(1,(80*i+1),78,78);
+    }
+    lcd.SetBackColor(LCD_COLOR_RED);
+    lcd.SetTextColor(LCD_COLOR_WHITE);
+    lcd.DisplayStringAt(0,0, (uint8_t *) "0", LEFT_MODE);
+    lcd.DisplayStringAt(0,80, (uint8_t *) "1", LEFT_MODE);
+    lcd.DisplayStringAt(0,160, (uint8_t *) "2", LEFT_MODE);
+    lcd.DisplayStringAt(0,240, (uint8_t *) "3", LEFT_MODE);
+    wait(0.1);
+}
+}