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Diff: platform/NonCopyable.h
- Revision:
- 181:96ed750bd169
- Parent:
- 168:9672193075cf
diff -r b0033dcd6934 -r 96ed750bd169 platform/NonCopyable.h
--- a/platform/NonCopyable.h Thu Dec 07 14:01:42 2017 +0000
+++ b/platform/NonCopyable.h Wed Jan 17 15:23:54 2018 +0000
@@ -16,153 +16,196 @@
#ifndef MBED_NONCOPYABLE_H_
#define MBED_NONCOPYABLE_H_
-namespace mbed {
+#if (!defined(MBED_DEBUG) && (MBED_CONF_PLATFORM_FORCE_NON_COPYABLE_ERROR == 0))
+#include "mbed_toolchain.h"
+#include "mbed_debug.h"
+#endif
+
+namespace mbed {
/**
- * Inheriting from this class autogeneration of copy construction and copy
- * assignement operations.
- *
- * Classes which are not value type should inherit privately from this class
+ * Inheriting from this class autogeneration of copy construction and copy
+ * assignement operations.
+ *
+ * Classes which are not value type should inherit privately from this class
* to avoid generation of invalid copy constructor or copy assignement operator
- * which can lead to unoticeable programming errors.
- *
- * As an example consider the following signature:
- *
+ * which can lead to unoticeable programming errors.
+ *
+ * As an example consider the following signature:
+ *
* @code
- * class Resource;
+ * class Resource;
*
- * class Foo {
- * public:
+ * class Foo {
+ * public:
* Foo() : _resource(new Resource()) { }
- * ~Foo() { delete _resource; }
+ * ~Foo() { delete _resource; }
* private:
* Resource* _resource;
* }
- *
+ *
* Foo get_foo();
- *
+ *
* Foo foo = get_foo();
- * @endcode
- *
- * There is a bug in this function, it returns a temporary value which will be
- * byte copied into foo then destroyed. Unfortunately, internaly the Foo class
- * manage a pointer to a Resource object. This pointer will be released when the
- * temporary is destroyed and foo will manage a pointer to an already released
+ * @endcode
+ *
+ * There is a bug in this function, it returns a temporary value which will be
+ * byte copied into foo then destroyed. Unfortunately, internaly the Foo class
+ * manage a pointer to a Resource object. This pointer will be released when the
+ * temporary is destroyed and foo will manage a pointer to an already released
* Resource.
- *
- * Two issues has to be fixed in the example above:
- * - Function signature has to be changed to reflect the fact that Foo
- * instances cannot be copied. In that case accessor should return a
- * reference to give access to objects already existing and managed.
+ *
+ * Two issues has to be fixed in the example above:
+ * - Function signature has to be changed to reflect the fact that Foo
+ * instances cannot be copied. In that case accessor should return a
+ * reference to give access to objects already existing and managed.
* Generator on the other hand should return a pointer to the created object.
- *
- * @code
+ *
+ * @code
* // return a reference to an already managed Foo instance
- * Foo& get_foo();
+ * Foo& get_foo();
* Foo& foo = get_foo();
- *
+ *
* // create a new Foo instance
* Foo* make_foo();
* Foo* m = make_foo();
* @endcode
- *
- * - Copy constructor and copy assignement operator has to be made private
- * in the Foo class. It prevents unwanted copy of Foo objects. This can be
- * done by declaring copy constructor and copy assignement in the private
+ *
+ * - Copy constructor and copy assignement operator has to be made private
+ * in the Foo class. It prevents unwanted copy of Foo objects. This can be
+ * done by declaring copy constructor and copy assignement in the private
* section of the Foo class.
- *
- * @code
- * class Foo {
- * public:
+ *
+ * @code
+ * class Foo {
+ * public:
* Foo() : _resource(new Resource()) { }
- * ~Foo() { delete _resource; }
+ * ~Foo() { delete _resource; }
* private:
- * // disallow copy operations
+ * // disallow copy operations
* Foo(const Foo&);
* Foo& operator=(const Foo&);
- * // data members
+ * // data members
* Resource* _resource;
* }
* @endcode
- *
- * Another solution is to inherit privately from the NonCopyable class.
- * It reduces the boiler plate needed to avoid copy operations but more
+ *
+ * Another solution is to inherit privately from the NonCopyable class.
+ * It reduces the boiler plate needed to avoid copy operations but more
* importantly it clarifies the programer intent and the object semantic.
*
- * class Foo : private NonCopyable<Foo> {
- * public:
+ * class Foo : private NonCopyable<Foo> {
+ * public:
* Foo() : _resource(new Resource()) { }
- * ~Foo() { delete _resource; }
+ * ~Foo() { delete _resource; }
* private:
* Resource* _resource;
* }
- *
- * @tparam T The type that should be made non copyable. It prevent cases where
- * the empty base optimization cannot be applied and therefore ensure that the
- * cost of this semantic sugar is null.
- *
- * As an example, the empty base optimization is prohibited if one of the empty
- * base class is also a base type of the first non static data member:
- *
- * @code
+ *
+ * @tparam T The type that should be made non copyable. It prevent cases where
+ * the empty base optimization cannot be applied and therefore ensure that the
+ * cost of this semantic sugar is null.
+ *
+ * As an example, the empty base optimization is prohibited if one of the empty
+ * base class is also a base type of the first non static data member:
+ *
+ * @code
* struct A { };
- * struct B : A {
+ * struct B : A {
* int foo;
* };
* // thanks to empty base optimization, sizeof(B) == sizeof(int)
- *
- * struct C : A {
+ *
+ * struct C : A {
* B b;
* };
- *
+ *
* // empty base optimization cannot be applied here because A from C and A from
- * // B shall have a different address. In that case, with the alignement
+ * // B shall have a different address. In that case, with the alignement
* // sizeof(C) == 2* sizeof(int)
* @endcode
- *
- * The solution to that problem is to templatize the empty class to makes it
- * unique to the type it is applied to:
- *
- * @code
+ *
+ * The solution to that problem is to templatize the empty class to makes it
+ * unique to the type it is applied to:
+ *
+ * @code
* template<typename T>
* struct A<T> { };
- * struct B : A<B> {
+ * struct B : A<B> {
* int foo;
* };
- * struct C : A<C> {
+ * struct C : A<C> {
* B b;
* };
- *
- * // empty base optimization can be applied B and C does not refer to the same
+ *
+ * // empty base optimization can be applied B and C does not refer to the same
* // kind of A. sizeof(C) == sizeof(B) == sizeof(int).
* @endcode
+ *
+ * @note Compile time errors are disabled if the develop or the release profile
+ * is used. To override this behavior and force compile time errors in all profile
+ * set the configuration parameter "platform.force-non-copyable-error" to true.
*/
template<typename T>
-class NonCopyable {
+class NonCopyable {
protected:
- /**
+ /**
* Disalow construction of NonCopyable objects from outside of its hierarchy.
*/
NonCopyable() { }
- /**
+ /**
* Disalow destruction of NonCopyable objects from outside of its hierarchy.
*/
~NonCopyable() { }
-private:
+#if (!defined(MBED_DEBUG) && (MBED_CONF_PLATFORM_FORCE_NON_COPYABLE_ERROR == 0))
+ /**
+ * NonCopyable copy constructor.
+ *
+ * A compile time warning is issued when this function is used and a runtime
+ * warning is printed when the copy construction of the non copyable happens.
+ *
+ * If you see this warning, your code is probably doing something unspecified.
+ * Copy of non copyable resources can lead to resource leak and random error.
+ */
+ MBED_DEPRECATED("Invalid copy construction of a NonCopyable resource.")
+ NonCopyable(const NonCopyable&)
+ {
+ debug("Invalid copy construction of a NonCopyable resource: %s\r\n", MBED_PRETTY_FUNCTION);
+ }
+
/**
- * Declare copy constructor as private, any attempt to copy construct
+ * NonCopyable copy assignment operator.
+ *
+ * A compile time warning is issued when this function is used and a runtime
+ * warning is printed when the copy construction of the non copyable happens.
+ *
+ * If you see this warning, your code is probably doing something unspecified.
+ * Copy of non copyable resources can lead to resource leak and random error.
+ */
+ MBED_DEPRECATED("Invalid copy assignment of a NonCopyable resource.")
+ NonCopyable& operator=(const NonCopyable&)
+ {
+ debug("Invalid copy assignment of a NonCopyable resource: %s\r\n", MBED_PRETTY_FUNCTION);
+ return *this;
+ }
+
+#else
+private:
+ /**
+ * Declare copy constructor as private, any attempt to copy construct
* a NonCopyable will fail at compile time.
*/
NonCopyable(const NonCopyable&);
/**
- * Declare copy assignement operator as private, any attempt to copy assign
+ * Declare copy assignement operator as private, any attempt to copy assign
* a NonCopyable will fail at compile time.
*/
NonCopyable& operator=(const NonCopyable&);
+#endif
};
-} // namespace mbed
+} // namespace mbed
#endif /* MBED_NONCOPYABLE_H_ */
