Personal Test Environment
Dependencies: LCD_DISCO_F746NG TS_DISCO_F746NG mbed
main.cpp
- Committer:
- DirtyGray
- Date:
- 2018-03-06
- Revision:
- 0:bab80a319f0d
File content as of revision 0:bab80a319f0d:
#include "mbed.h" #include "TS_DISCO_F746NG.h" #include "LCD_DISCO_F746NG.h" #include "globals.h" #include "drawMe.h" #include "pixelRun.h" #include "TempSense.h" void showButton(uint32_t, uint32_t, int, uint8_t *); uint16_t butHeight = 80; uint16_t butWidth = 80; //LCD_DISCO_F746NG LCDscreen; //TS_DISCO_F746NG LCDtouchScreen; int main() { //init LCD screen TS_StateTypeDef touchStatus; LCDtouchScreen.Init(LCDscreen.GetXSize(), LCDscreen.GetYSize()); //set button text uint8_t but1Text[30] = " Draw Game"; uint8_t but2Text[30] = " Pixel Run"; uint8_t but3Text[30] = "Temperature"; //set background to black LCDscreen.Clear(LCD_COLOR_BLACK); //draw buttons showButton(LCD_COLOR_BLUE, LCD_COLOR_WHITE, 1, but1Text); //draw showButton(LCD_COLOR_GREEN, LCD_COLOR_WHITE, 2, but2Text); //pixel showButton(LCD_COLOR_YELLOW, LCD_COLOR_WHITE, 3, but3Text); //temperature //loop that checks for button presses while(1) { LCDtouchScreen.GetState(&touchStatus); if (touchStatus.touchDetected) { if ((touchStatus.touchX[0] <= 80) && (touchStatus.touchY[0] <= 80)) { drawGame(); } else if ((touchStatus.touchX[0] <= 80) && (touchStatus.touchY[0] <= 160)) { pixelScan(); } else if ((touchStatus.touchX[0] <= 80) && (touchStatus.touchY[0] <= 240)){ tempDisplay(); } } } } void showButton(uint32_t backColor, uint32_t textColor, int position, uint8_t *text) { LCDscreen.SetBackColor(backColor); LCDscreen.SetTextColor(backColor); LCDscreen.SetFont(&Font12); if (position == 1) { LCDscreen.FillRect(0, 0, butWidth, butHeight); LCDscreen.SetTextColor(textColor); LCDscreen.DisplayStringAt(0, 40, text, LEFT_MODE); } else if (position == 2) { LCDscreen.FillRect(0, 80, butWidth, butHeight); LCDscreen.SetTextColor(textColor); LCDscreen.DisplayStringAt(0, 120, text, LEFT_MODE); } else if (position == 3) { LCDscreen.FillRect(0, 160, butWidth, butHeight); LCDscreen.SetTextColor(textColor); LCDscreen.DisplayStringAt(0, 200, text, LEFT_MODE); } else if (position == 4) { LCDscreen.FillRect(80, 0, butWidth, butHeight); LCDscreen.SetTextColor(textColor); LCDscreen.DisplayStringAt(80, 40, text, LEFT_MODE); } else if (position == 5) { LCDscreen.FillRect(80, 80, butWidth, butHeight); LCDscreen.SetTextColor(textColor); LCDscreen.DisplayStringAt(80, 120, text, LEFT_MODE); } else if (position == 6) { LCDscreen.FillRect(80, 160, butWidth, butHeight); LCDscreen.SetTextColor(textColor); LCDscreen.DisplayStringAt(80, 200, text, LEFT_MODE); } else if (position == 7) { LCDscreen.FillRect(160, 0, butWidth, butHeight); LCDscreen.SetTextColor(textColor); LCDscreen.DisplayStringAt(160, 40, text, LEFT_MODE); } else if (position == 8) { LCDscreen.FillRect(160, 80, butWidth, butHeight); LCDscreen.SetTextColor(textColor); LCDscreen.DisplayStringAt(160, 120, text, LEFT_MODE); } else if (position == 9) { LCDscreen.FillRect(160, 160, butWidth, butHeight); LCDscreen.SetTextColor(textColor); LCDscreen.DisplayStringAt(160, 200, text, LEFT_MODE); } }