a easy way to control stepper
Dependents: Ex_stepper Example_for_learning_easy
stepper.cpp
- Committer:
- Dennis_Yu
- Date:
- 2018-09-07
- Revision:
- 1:9a7c41e82ca5
- Parent:
- 0:7caa07ab8d77
- Child:
- 2:8f2ae2b5c552
File content as of revision 1:9a7c41e82ca5:
#include "stepper.h" const int unit_xy = 100; //单位长度(xy移动一格)对应unit_xy转 大约10cm/3圈/9600step 约96mm/9600step=0.1mm/10step //const int unit_x = 103; //单位长度(xy移动一格)对应unit_x转 大约10cm/3圈/9600step 约96mm/9600step=0.1mm/10step //const int unit_y = 103; //单位长度(xy移动一格)对应unit_y转 大约10cm/3圈/9600step 约96mm/9600step=0.1mm/10step float now_x = 0, now_y = 0; void rotate(Stepper stepper, double period, int pix) //id= 0--x,1--y pix=3200为一圈 { double half_period = period / 2.0; if (pix >= 0) { stepper.dir = 1; } else { pix = -pix; stepper.dir = 0; } for (int i = 0; i < pix; i++) { stepper.step = 1; wait(half_period); stepper.step = 0; wait(half_period); } } void moveTo(Stepper xStepper, Stepper yStepper, double period, float x, float y) { rotate(xStepper, period, (x - now_x)*unit_xy); rotate(yStepper, period, (y - now_y)*unit_xy); now_x = x; now_y = y; }