Clone of the Adafruit Graphics Library
Fork of Adafruit_GFX by
Diff: Adafruit_GFX.h
- Revision:
- 0:08cfbae05724
- Child:
- 1:e67555532f16
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Adafruit_GFX.h Tue Mar 26 23:08:53 2013 +0000 @@ -0,0 +1,88 @@ +/****************************************************************** + This is the core graphics library for all our displays, providing + basic graphics primitives (points, lines, circles, etc.). It needs + to be paired with a hardware-specific library for each display + device we carry (handling the lower-level functions). + + Adafruit invests time and resources providing this open + source code, please support Adafruit and open-source hardware + by purchasing products from Adafruit! + + Written by Limor Fried/Ladyada for Adafruit Industries. + BSD license, check license.txt for more information. + All text above must be included in any redistribution. + ******************************************************************/ + +#ifndef _ADAFRUIT_GFX_H +#define _ADAFRUIT_GFX_H + +#include "mbed.h" +#include "Stream.h" + + +#define swap(a, b) { int16_t t = a; a = b; b = t; } +#define boolean bool + +class Adafruit_GFX + : public Stream +// : public Print +{ +public: + + //Adafruit_GFX(); + // i have no idea why we have to formally call the constructor. kinda sux + void constructor(int16_t w, int16_t h); + + virtual void drawPixel(int16_t x, int16_t y, uint16_t color) = 0; + virtual void invertDisplay(boolean i); + + // these are 'generic' drawing functions, so we can share them! + void drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1,uint16_t color); + virtual void drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color); + virtual void drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color); + virtual void drawRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color); + virtual void fillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color); + virtual void fillScreen(uint16_t color); + + void drawCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color); + void drawCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername, uint16_t color); + void fillCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color); + void fillCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername, int16_t delta, uint16_t color); + + void drawTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1,int16_t x2, int16_t y2, uint16_t color); + void fillTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1, int16_t x2, int16_t y2, uint16_t color); + void drawRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h, int16_t radius, uint16_t color); + void fillRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h, int16_t radius, uint16_t color); + + void drawBitmap(int16_t x, int16_t y, + const uint8_t *bitmap, int16_t w, int16_t h, + uint16_t color); + void drawChar(int16_t x, int16_t y, unsigned char c, + uint16_t color, uint16_t bg, uint8_t size); + + void setCursor(int16_t x, int16_t y); + void setTextColor(uint16_t c); + void setTextColor(uint16_t c, uint16_t bg); + void setTextSize(uint8_t s); + void setTextWrap(boolean w); + + int16_t height(void); + int16_t width(void); + + void setRotation(uint8_t r); + uint8_t getRotation(void); + +protected: + virtual int _putc(int value); + virtual int _getc(); + + int16_t WIDTH, HEIGHT; // this is the 'raw' display w/h - never changes + int16_t _width, _height; // dependent on rotation + int16_t cursor_x, cursor_y; + uint16_t textcolor, textbgcolor; + uint8_t textsize; + uint8_t rotation; + boolean wrap; // If set, 'wrap' text at right edge of display +}; + +#endif