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definicie.h
- Committer:
- Ciesarik3
- Date:
- 2018-01-04
- Revision:
- 5:c1952cbf8111
File content as of revision 5:c1952cbf8111:
//#ifndef DEFINICIE_H
//#define DEFINICIE_H
#define DISPLAY 0x30 // DATA smer 0x01-> UP 0x02-> DOWN , text (string)
#define TERMINAL 0xD0 // Vypise vsetko
#define VYTAH_BUTTON_P 0xb0 // ┌-----------┐
#define VYTAH_BUTTON_1 0xb1 // | DATA 0xFF |
#define VYTAH_BUTTON_2 0xb2 // |-----------|
#define VYTAH_BUTTON_3 0xb3 // |-----------|
#define VYTAH_BUTTON_4 0xb4 // |-----------|
#define POSCHODIE_BUTTON_P 0xc0 // |-----------|
#define POSCHODIE_BUTTON_1 0xc1 // |-----------|
#define POSCHODIE_BUTTON_2 0xc2 // |-----------|
#define POSCHODIE_BUTTON_3 0xc3 // |-----------|
#define POSCHODIE_BUTTON_4 0xc4 // └-----------┘
#define VYTAH_DIODA_P 0x20 // ┌--------------------------┐
#define VYTAH_DIODA_1 0x21 // | DATA 0x00-> OFF 0x01->ON |
#define VYTAH_DIODA_2 0x22 // |--------------------------|
#define VYTAH_DIODA_3 0x23 // |--------------------------|
#define VYTAH_DIODA_4 0x24 // |--------------------------|
#define POSCHODIE_DIODA_P 0x10 // |--------------------------|
#define POSCHODIE_DIODA_1 0x11 // |--------------------------|
#define POSCHODIE_DIODA_2 0x12 // |--------------------------|
#define POSCHODIE_DIODA_3 0x13 // |--------------------------|
#define POSCHODIE_DIODA_4 0x14 // └--------------------------┘
#define VYTAH 0xf0 // DATA 0x00-> UNLOCK 0x01-> LOCK
#define BRZDA 0xf // DATA 0x00-> DEACTIVATE 0x01-> ACTIVATE
#define FLOOR_LIMIT_SWITCH_P 0xe0 // ┌------------------------------------------┐
#define FLOOR_LIMIT_SWITCH_1 0xe1 // | DATA 0x00-> LOW 0x01->WIDE 0x02-> NARROW |
#define FLOOR_LIMIT_SWITCH_2 0xe2 // |------------------------------------------|
#define FLOOR_LIMIT_SWITCH_3 0xe3 // |------------------------------------------|
#define FLOOR_LIMIT_SWITCH_4 0xe4 // └------------------------------------------┘
#define MOTOR 0xf1 // DATA 0x1-> STOP 0x02-> UP/DOWN 32bit <-100,100> 0x3-> MOTOR ENCODER COUNT (double)
#define WATCHDOG 0xfe // DATA 0x01-> time out ELSE regular reset ( 1500ms )
//char crc=0x00;
const unsigned char crc8table[256] = {
0, 94, 188, 226, 97, 63, 221, 131, 194, 156, 126, 32, 163, 253, 31, 65,
157, 195, 33, 127, 252, 162, 64, 30, 95, 1, 227, 189, 62, 96, 130, 220,
35, 125, 159, 193, 66, 28, 254, 160, 225, 191, 93, 3, 128, 222, 60, 98,
190, 224, 2, 92, 223, 129, 99, 61, 124, 34, 192, 158, 29, 67, 161, 255,
70, 24, 250, 164, 39, 121, 155, 197, 132, 218, 56, 102, 229, 187, 89, 7,
219, 133, 103, 57, 186, 228, 6, 88, 25, 71, 165, 251, 120, 38, 196, 154,
101, 59, 217, 135, 4, 90, 184, 230, 167, 249, 27, 69, 198, 152, 122, 36,
248, 166, 68, 26, 153, 199, 37, 123, 58, 100, 134, 216, 91, 5, 231, 185,
140, 210, 48, 110, 237, 179, 81, 15, 78, 16, 242, 172, 47, 113, 147, 205,
17, 79, 173, 243, 112, 46, 204, 146, 211, 141, 111, 49, 178, 236, 14, 80,
175, 241, 19, 77, 206, 144, 114, 44, 109, 51, 209, 143, 12, 82, 176, 238,
50, 108, 142, 208, 83, 13, 239, 177, 240, 174, 76, 18, 145, 207, 45, 115,
202, 148, 118, 40, 171, 245, 23, 73, 8, 86, 180, 234, 105, 55, 213, 139,
87, 9, 235, 181, 54, 104, 138, 212, 149, 203, 41, 119, 244, 170, 72, 22,
233, 183, 85, 11, 136, 214, 52, 106, 43, 117, 151, 201, 74, 20, 246, 168,
116, 42, 200, 150, 21, 75, 169, 247, 182, 232, 10, 84, 215, 137, 107, 53
};
//#endif
