Ce code permet de mettre en oeuvre un capteur de son (INDUINO) connecté sur les broches A0,D0,5V,GND afin d'afficher au moment du toucher d'écran: la valeur et sa correspondance par rapport a un lieu ou objet existant . Pour que le capteur fonctionne le mieux possible je conseil de soufflé assez fort dessus
Dependencies: TS_DISCO_F746NG mbed LCD_DISCO_F746NG BSP_DISCO_F746NG
Diff: main.cpp
- Revision:
- 0:9933f7db9a9b
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/main.cpp Wed Oct 07 15:53:19 2015 +0000 @@ -0,0 +1,73 @@ +#include "mbed.h" +#include "TS_DISCO_F746NG.h" +#include "LCD_DISCO_F746NG.h" + +LCD_DISCO_F746NG lcd; +TS_DISCO_F746NG ts; + +int main() +{ + TS_StateTypeDef TS_State; + uint16_t x, y; + uint8_t text[30]; + uint8_t status; + uint8_t idx; + uint8_t cleared = 0; + uint8_t prev_nb_touches = 0; + + lcd.DisplayStringAt(0, LINE(5), (uint8_t *)"TOUCHSCREEN DEMO", CENTER_MODE); + wait(1); + + status = ts.Init(lcd.GetXSize(), lcd.GetYSize()); + if (status != TS_OK) { + lcd.Clear(LCD_COLOR_RED); + lcd.SetBackColor(LCD_COLOR_RED); + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.DisplayStringAt(0, LINE(5), (uint8_t *)"TOUCHSCREEN INIT FAIL", CENTER_MODE); + } else { + lcd.Clear(LCD_COLOR_GREEN); + lcd.SetBackColor(LCD_COLOR_GREEN); + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.DisplayStringAt(0, LINE(5), (uint8_t *)"TOUCHSCREEN INIT OK", CENTER_MODE); + } + + wait(1); + lcd.SetFont(&Font12); + lcd.SetBackColor(LCD_COLOR_BLUE); + lcd.SetTextColor(LCD_COLOR_WHITE); + + while(1) { + + ts.GetState(&TS_State); + if (TS_State.touchDetected) { + // Clear lines corresponding to old touches coordinates + if (TS_State.touchDetected < prev_nb_touches) { + for (idx = (TS_State.touchDetected + 1); idx <= 5; idx++) { + lcd.ClearStringLine(idx); + } + } + prev_nb_touches = TS_State.touchDetected; + + cleared = 0; + + sprintf((char*)text, "Touches: %d", TS_State.touchDetected); + lcd.DisplayStringAt(0, LINE(0), (uint8_t *)&text, LEFT_MODE); + + for (idx = 0; idx < TS_State.touchDetected; idx++) { + x = TS_State.touchX[idx]; + y = TS_State.touchY[idx]; + sprintf((char*)text, "Touch %d: x=%d y=%d ", idx+1, x, y); + lcd.DisplayStringAt(0, LINE(idx+1), (uint8_t *)&text, LEFT_MODE); + } + + lcd.DrawPixel(TS_State.touchX[0], TS_State.touchY[0], LCD_COLOR_ORANGE); + } else { + if (!cleared) { + lcd.Clear(LCD_COLOR_BLUE); + sprintf((char*)text, "Touches: 0"); + lcd.DisplayStringAt(0, LINE(0), (uint8_t *)&text, LEFT_MODE); + cleared = 1; + } + } + } +}