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LAB 2 answer to interrupt
Dependencies: digitalInInterrupt_sample
Fork of digitalInInterrupt_sample by
main.cpp@4:e96ddcc3ded7, 2018-02-02 (annotated)
- Committer:
- Bossman
- Date:
- Fri Feb 02 11:35:20 2018 +0000
- Revision:
- 4:e96ddcc3ded7
- Parent:
- 3:05b6a1431a6b
Version 1
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
WilliamMarshQMUL | 0:a66a8cb0012c | 1 | #include "mbed.h" |
WilliamMarshQMUL | 0:a66a8cb0012c | 2 | |
WilliamMarshQMUL | 1:13e0c1956b54 | 3 | // Labs 2: Example program for using an interrupt (or callback) |
WilliamMarshQMUL | 1:13e0c1956b54 | 4 | // ----------------------------------------------------------- |
Bossman | 4:e96ddcc3ded7 | 5 | // A callback function (corresponding to an ISR) is called when a button |
WilliamMarshQMUL | 1:13e0c1956b54 | 6 | // is pressed |
WilliamMarshQMUL | 1:13e0c1956b54 | 7 | // The callback uses a shared variable to signal another thread |
WilliamMarshQMUL | 0:a66a8cb0012c | 8 | |
Bossman | 4:e96ddcc3ded7 | 9 | InterruptIn buttonred(PTD0); |
Bossman | 4:e96ddcc3ded7 | 10 | InterruptIn buttonblue(PTD5); |
Bossman | 4:e96ddcc3ded7 | 11 | DigitalOut ledred(LED_RED); |
Bossman | 4:e96ddcc3ded7 | 12 | DigitalOut ledblue(LED_BLUE); |
WilliamMarshQMUL | 0:a66a8cb0012c | 13 | |
Bossman | 4:e96ddcc3ded7 | 14 | volatile int pressEventred = 0 ; |
Bossman | 4:e96ddcc3ded7 | 15 | volatile int pressEventblue = 0 ; |
Bossman | 4:e96ddcc3ded7 | 16 | volatile int red; |
Bossman | 4:e96ddcc3ded7 | 17 | volatile int blue; |
WilliamMarshQMUL | 3:05b6a1431a6b | 18 | // This function is invoked when then interrupt occurs |
WilliamMarshQMUL | 3:05b6a1431a6b | 19 | // Signal that the button has been pressed |
Bossman | 4:e96ddcc3ded7 | 20 | // Note: bounce may occur |
Bossman | 4:e96ddcc3ded7 | 21 | void buttonredCallback(){ |
Bossman | 4:e96ddcc3ded7 | 22 | pressEventred = 1 ; |
WilliamMarshQMUL | 0:a66a8cb0012c | 23 | } |
Bossman | 4:e96ddcc3ded7 | 24 | void buttonblueCallback(){ |
Bossman | 4:e96ddcc3ded7 | 25 | pressEventblue = 1 ; |
Bossman | 4:e96ddcc3ded7 | 26 | } |
WilliamMarshQMUL | 3:05b6a1431a6b | 27 | /* ---- Main function (default thread) ---- |
WilliamMarshQMUL | 3:05b6a1431a6b | 28 | Note that if this thread completes, nothing else works |
WilliamMarshQMUL | 3:05b6a1431a6b | 29 | */ |
WilliamMarshQMUL | 3:05b6a1431a6b | 30 | int main() { |
Bossman | 4:e96ddcc3ded7 | 31 | buttonred.mode(PullUp); // Ensure button i/p has pull up |
Bossman | 4:e96ddcc3ded7 | 32 | buttonred.fall(&buttonredCallback) ; // Attach function to falling edge |
WilliamMarshQMUL | 3:05b6a1431a6b | 33 | |
Bossman | 4:e96ddcc3ded7 | 34 | buttonblue.mode(PullUp); // Ensure button i/p has pull up |
Bossman | 4:e96ddcc3ded7 | 35 | buttonblue.fall(&buttonblueCallback) ; // Attach function to falling edge |
WilliamMarshQMUL | 0:a66a8cb0012c | 36 | while(true) { |
WilliamMarshQMUL | 3:05b6a1431a6b | 37 | // Toggle the LED every time the button is pressed |
Bossman | 4:e96ddcc3ded7 | 38 | if (pressEventred){ |
Bossman | 4:e96ddcc3ded7 | 39 | red=!red; |
Bossman | 4:e96ddcc3ded7 | 40 | pressEventred = 0 ; // Clear the event variable |
WilliamMarshQMUL | 0:a66a8cb0012c | 41 | } |
Bossman | 4:e96ddcc3ded7 | 42 | if (red==0){ |
Bossman | 4:e96ddcc3ded7 | 43 | ledred = !ledred; |
Bossman | 4:e96ddcc3ded7 | 44 | } |
Bossman | 4:e96ddcc3ded7 | 45 | if (pressEventblue){ |
Bossman | 4:e96ddcc3ded7 | 46 | blue=!blue; |
Bossman | 4:e96ddcc3ded7 | 47 | pressEventblue = 0 ; // Clear the event variable |
Bossman | 4:e96ddcc3ded7 | 48 | } |
Bossman | 4:e96ddcc3ded7 | 49 | if (blue==0){ |
Bossman | 4:e96ddcc3ded7 | 50 | ledblue = !ledblue; |
Bossman | 4:e96ddcc3ded7 | 51 | } |
Bossman | 4:e96ddcc3ded7 | 52 | Thread::wait(500) ; |
WilliamMarshQMUL | 0:a66a8cb0012c | 53 | } |
Bossman | 4:e96ddcc3ded7 | 54 | |
Bossman | 4:e96ddcc3ded7 | 55 | } |
Bossman | 4:e96ddcc3ded7 | 56 |