Using the MBED BLE library and Nordic Puck library this is a simple scoring application using Bluetooth LE. It monitors three analog inputs and triggers on reception of a pulse on any one recording data for a short period on all three. This is then published via BLE characteristics. It's a demonstrator for a new UI dev toolkit that is under development.

Dependencies:   Puck mbed

Fork of Example_Puck_BLE by Nordic Semiconductor

Committer:
Bobty
Date:
Tue Aug 26 14:13:31 2014 +0000
Revision:
10:a2ba0cef85aa
Parent:
9:f2b2ebc6d908
Working with 3 channels

Who changed what in which revision?

UserRevisionLine numberNew contents of line
aleksanb 0:8d7583961274 1 /**
Bobty 1:1a59b4810261 2 Scoring Device - for generic game scoring
Bobty 1:1a59b4810261 3 Using Puck BLE MBED library from Nordic
Bobty 1:1a59b4810261 4 Copyright (C) Nodule.io 2014
Bobty 1:1a59b4810261 5
aleksanb 0:8d7583961274 6 */
aleksanb 0:8d7583961274 7
Bobty 4:cc164ecf6a36 8 #define LOG_LEVEL_DEBUG
aleksanb 0:8d7583961274 9 #include "Puck.h"
Bobty 3:a155da1cbde3 10 #include "SampleChannel.h"
aleksanb 0:8d7583961274 11
Bobty 10:a2ba0cef85aa 12 // This is a singleton for the Nordic Puck library which helps with some BLE init, etc.
aleksanb 0:8d7583961274 13 Puck* puck = &Puck::getPuck();
aleksanb 0:8d7583961274 14
Bobty 1:1a59b4810261 15 // Gatt characteristic and service UUIDs
Bobty 2:e400fd4f501b 16 const UUID SCORING_GATT_SERVICE = stringToUUID("nod.score1.serv ");
Bobty 2:e400fd4f501b 17 const UUID THRESHOLD_GATT_CHARACTERISTIC = stringToUUID("nod.score1.thres");
Bobty 2:e400fd4f501b 18 const UUID DIVISOR_GATT_CHARACTERISTIC = stringToUUID("nod.score1.div ");
Bobty 2:e400fd4f501b 19 const UUID INTERVAL_US_GATT_CHARACTERISTIC = stringToUUID("nod.score1.intus");
Bobty 1:1a59b4810261 20
Bobty 10:a2ba0cef85aa 21 // Three channels for scoring
Bobty 9:f2b2ebc6d908 22 const int NUM_SAMPLE_CHANNELS = 3;
Bobty 2:e400fd4f501b 23
Bobty 2:e400fd4f501b 24 // Sample interval (uS)
Bobty 10:a2ba0cef85aa 25 volatile uint32_t sampleIntervalUs = 10000;
Bobty 1:1a59b4810261 26
Bobty 4:cc164ecf6a36 27 // Interrupt driven ticker to do the sampling
Bobty 7:dc08df448ddc 28 Timeout sampleTimeout;
Bobty 4:cc164ecf6a36 29
Bobty 3:a155da1cbde3 30 // Sample Channels
Bobty 3:a155da1cbde3 31 SampleChannel sampleChannels[] =
Bobty 3:a155da1cbde3 32 {
Bobty 3:a155da1cbde3 33 SampleChannel(P0_1, stringToUUID("nod.score1.samp1"), &logger),
Bobty 3:a155da1cbde3 34 SampleChannel(P0_2, stringToUUID("nod.score1.samp2"), &logger),
Bobty 3:a155da1cbde3 35 SampleChannel(P0_3, stringToUUID("nod.score1.samp3"), &logger)
Bobty 3:a155da1cbde3 36 };
aleksanb 0:8d7583961274 37
Bobty 1:1a59b4810261 38 // Timer to avoid repeat sampling
Bobty 3:a155da1cbde3 39 Timer intervalTimer;
Bobty 3:a155da1cbde3 40 int lastTriggerTime = 0;
Bobty 1:1a59b4810261 41 int lastSampleTime = 0;
Bobty 10:a2ba0cef85aa 42 const int MIN_MS_BETWEEN_TRIGGERS = 2000;
Bobty 1:1a59b4810261 43
Bobty 7:dc08df448ddc 44 // Function called in interrupt driven timeout to handle sampling
Bobty 4:cc164ecf6a36 45 static volatile int serviceCount = 0;
Bobty 4:cc164ecf6a36 46 void SampleService()
Bobty 4:cc164ecf6a36 47 {
Bobty 10:a2ba0cef85aa 48 // For debug timing
Bobty 4:cc164ecf6a36 49 serviceCount++;
Bobty 4:cc164ecf6a36 50
Bobty 10:a2ba0cef85aa 51 // Service all channel's state machines
Bobty 4:cc164ecf6a36 52 bool isAnyChannelSampling = false;
Bobty 4:cc164ecf6a36 53 for (int chanIdx = 0; chanIdx < NUM_SAMPLE_CHANNELS; chanIdx++)
Bobty 4:cc164ecf6a36 54 {
Bobty 4:cc164ecf6a36 55 sampleChannels[chanIdx].Service();
Bobty 4:cc164ecf6a36 56 if (sampleChannels[chanIdx].IsSampling())
Bobty 4:cc164ecf6a36 57 isAnyChannelSampling = true;
Bobty 4:cc164ecf6a36 58 }
Bobty 10:a2ba0cef85aa 59
Bobty 10:a2ba0cef85aa 60 // Check if any channel is being sampled already (if so don't check for triggering)
Bobty 4:cc164ecf6a36 61 if (!isAnyChannelSampling)
Bobty 4:cc164ecf6a36 62 {
Bobty 10:a2ba0cef85aa 63 // Check for triggering only if previous trigger was a reasonable time ago
Bobty 4:cc164ecf6a36 64 int curTimerVal = intervalTimer.read_ms();
Bobty 10:a2ba0cef85aa 65 // Check for lastTriggerTime < curTimerVal is to handle (not perfectly) overflow/reset of intervalTimer
Bobty 10:a2ba0cef85aa 66 if ((lastTriggerTime < curTimerVal) || (curTimerVal - lastTriggerTime > MIN_MS_BETWEEN_TRIGGERS))
Bobty 10:a2ba0cef85aa 67 {
Bobty 10:a2ba0cef85aa 68 // Check each channel to see if it's been triggered
Bobty 4:cc164ecf6a36 69 bool anythingTriggered = false;
Bobty 4:cc164ecf6a36 70 for (int chanIdx = 0; chanIdx < NUM_SAMPLE_CHANNELS; chanIdx++)
Bobty 4:cc164ecf6a36 71 {
Bobty 4:cc164ecf6a36 72 if (sampleChannels[chanIdx].CheckTrigger())
Bobty 4:cc164ecf6a36 73 {
Bobty 4:cc164ecf6a36 74 anythingTriggered = true;
Bobty 4:cc164ecf6a36 75 LOG_INFO("Triggered\n");
Bobty 4:cc164ecf6a36 76 break;
Bobty 4:cc164ecf6a36 77 }
Bobty 4:cc164ecf6a36 78 }
Bobty 10:a2ba0cef85aa 79 // If any channel has triggered ...
Bobty 4:cc164ecf6a36 80 if(anythingTriggered)
Bobty 4:cc164ecf6a36 81 {
Bobty 10:a2ba0cef85aa 82 // Start sampling on all channels
Bobty 4:cc164ecf6a36 83 for (int chanIdx = 0; chanIdx < NUM_SAMPLE_CHANNELS; chanIdx++)
Bobty 4:cc164ecf6a36 84 sampleChannels[chanIdx].StartSampling();
Bobty 4:cc164ecf6a36 85 // Set timer to disallow repeated readings
Bobty 4:cc164ecf6a36 86 lastTriggerTime = curTimerVal;
Bobty 4:cc164ecf6a36 87 }
Bobty 4:cc164ecf6a36 88 }
Bobty 4:cc164ecf6a36 89 }
Bobty 10:a2ba0cef85aa 90
Bobty 10:a2ba0cef85aa 91 // Request a callback to this function after the sample interval
Bobty 10:a2ba0cef85aa 92 sampleTimeout.attach_us(&SampleService, sampleIntervalUs);
Bobty 4:cc164ecf6a36 93 }
Bobty 10:a2ba0cef85aa 94
Bobty 10:a2ba0cef85aa 95 // ThresholdSet ... BLE characteristic callback
Bobty 2:e400fd4f501b 96 void onThresholdSet(uint8_t* value)
Bobty 2:e400fd4f501b 97 {
Bobty 2:e400fd4f501b 98 uint16_t threshold = value[0] * 256 + value[1];
Bobty 2:e400fd4f501b 99 LOG_INFO("Threshold=%d\n", threshold);
Bobty 3:a155da1cbde3 100 for (int chanIdx = 0; chanIdx < NUM_SAMPLE_CHANNELS; chanIdx++)
Bobty 3:a155da1cbde3 101 sampleChannels[chanIdx].SetThreshold(threshold);
Bobty 2:e400fd4f501b 102 }
Bobty 2:e400fd4f501b 103
Bobty 10:a2ba0cef85aa 104 // DivisorSet ... BLE characteristic callback
Bobty 2:e400fd4f501b 105 void onDivisorSet(uint8_t* value)
Bobty 2:e400fd4f501b 106 {
Bobty 2:e400fd4f501b 107 uint16_t divisor = value[0] * 256 + value[1];
Bobty 2:e400fd4f501b 108 LOG_INFO("Divisor=%d\n", divisor);
Bobty 3:a155da1cbde3 109 for (int chanIdx = 0; chanIdx < NUM_SAMPLE_CHANNELS; chanIdx++)
Bobty 3:a155da1cbde3 110 sampleChannels[chanIdx].SetDivisor(divisor);
Bobty 2:e400fd4f501b 111 }
Bobty 2:e400fd4f501b 112
Bobty 10:a2ba0cef85aa 113 // Inverval ... BLE characteristic callback
Bobty 2:e400fd4f501b 114 void onIntervalSet(uint8_t* value)
Bobty 2:e400fd4f501b 115 {
Bobty 2:e400fd4f501b 116 uint32_t intervalUs = (value[0] << 24) + (value[1] << 16) + (value[2] << 8) + value[3];
Bobty 2:e400fd4f501b 117 LOG_INFO("SampleInterval(uS)=%d\n", intervalUs);
Bobty 10:a2ba0cef85aa 118 // Interval timer is restarted in the Ticker callback so just need to store this value
Bobty 3:a155da1cbde3 119 if (intervalUs <= 1000000)
Bobty 3:a155da1cbde3 120 sampleIntervalUs = intervalUs;
Bobty 2:e400fd4f501b 121 }
Bobty 2:e400fd4f501b 122
Bobty 10:a2ba0cef85aa 123 // Main - Setup BLE and service the trigger sampling and BLE
Bobty 1:1a59b4810261 124 int main(void)
Bobty 1:1a59b4810261 125 {
Bobty 1:1a59b4810261 126
Bobty 1:1a59b4810261 127 // Set baud rate
Bobty 1:1a59b4810261 128 logger.baud(115200);
Bobty 1:1a59b4810261 129
Bobty 1:1a59b4810261 130 // Add the Gatt characteristic for samples
Bobty 3:a155da1cbde3 131 for (int chanIdx = 0; chanIdx < NUM_SAMPLE_CHANNELS; chanIdx++)
Bobty 3:a155da1cbde3 132 {
Bobty 3:a155da1cbde3 133 puck->addCharacteristic(
Bobty 1:1a59b4810261 134 SCORING_GATT_SERVICE,
Bobty 3:a155da1cbde3 135 sampleChannels[chanIdx].GetUUID(),
Bobty 3:a155da1cbde3 136 sampleChannels[chanIdx].GetSamplesLen(),
aleksanb 0:8d7583961274 137 GattCharacteristic::BLE_GATT_CHAR_PROPERTIES_READ | GattCharacteristic::BLE_GATT_CHAR_PROPERTIES_NOTIFY);
Bobty 3:a155da1cbde3 138 }
aleksanb 0:8d7583961274 139
Bobty 2:e400fd4f501b 140 // Add the Gatt characteristic for threshold
Bobty 2:e400fd4f501b 141 puck->addCharacteristic(
Bobty 2:e400fd4f501b 142 SCORING_GATT_SERVICE,
Bobty 2:e400fd4f501b 143 THRESHOLD_GATT_CHARACTERISTIC,
Bobty 3:a155da1cbde3 144 sizeof(uint16_t),
Bobty 2:e400fd4f501b 145 GattCharacteristic::BLE_GATT_CHAR_PROPERTIES_WRITE);
Bobty 2:e400fd4f501b 146 puck->onCharacteristicWrite(&THRESHOLD_GATT_CHARACTERISTIC, onThresholdSet);
Bobty 2:e400fd4f501b 147
Bobty 2:e400fd4f501b 148 // Add the Gatt characteristic for sample divisor
Bobty 2:e400fd4f501b 149 puck->addCharacteristic(
Bobty 2:e400fd4f501b 150 SCORING_GATT_SERVICE,
Bobty 2:e400fd4f501b 151 DIVISOR_GATT_CHARACTERISTIC,
Bobty 3:a155da1cbde3 152 sizeof(uint16_t),
Bobty 2:e400fd4f501b 153 GattCharacteristic::BLE_GATT_CHAR_PROPERTIES_WRITE);
Bobty 2:e400fd4f501b 154 puck->onCharacteristicWrite(&DIVISOR_GATT_CHARACTERISTIC, onDivisorSet);
Bobty 2:e400fd4f501b 155
Bobty 2:e400fd4f501b 156 // Add the Gatt characteristic for sample interval (us)
Bobty 2:e400fd4f501b 157 puck->addCharacteristic(
Bobty 2:e400fd4f501b 158 SCORING_GATT_SERVICE,
Bobty 2:e400fd4f501b 159 INTERVAL_US_GATT_CHARACTERISTIC,
Bobty 2:e400fd4f501b 160 sizeof(sampleIntervalUs),
Bobty 2:e400fd4f501b 161 GattCharacteristic::BLE_GATT_CHAR_PROPERTIES_WRITE);
Bobty 2:e400fd4f501b 162 puck->onCharacteristicWrite(&INTERVAL_US_GATT_CHARACTERISTIC, onIntervalSet);
Bobty 2:e400fd4f501b 163
aleksanb 0:8d7583961274 164 // Initialize the puck
Bobty 1:1a59b4810261 165 puck->init(0xCD01);
Bobty 1:1a59b4810261 166
Bobty 1:1a59b4810261 167 // Start timer
Bobty 3:a155da1cbde3 168 intervalTimer.start();
Bobty 4:cc164ecf6a36 169
Bobty 7:dc08df448ddc 170 // Start timeout to service the sampling
Bobty 7:dc08df448ddc 171 sampleTimeout.attach_us(&SampleService, sampleIntervalUs);
aleksanb 0:8d7583961274 172
Bobty 1:1a59b4810261 173 // Wait for something to be found
Bobty 4:cc164ecf6a36 174 unsigned int lastPuckDriveTime = 0;
Bobty 5:ed9a4f932fcf 175 unsigned int driveLoops = 0;
Bobty 7:dc08df448ddc 176 unsigned int lastDriveLoops = 0;
Bobty 7:dc08df448ddc 177 unsigned int lastServiceCount = 0;
Bobty 3:a155da1cbde3 178 while(true)
Bobty 1:1a59b4810261 179 {
Bobty 4:cc164ecf6a36 180 // Service the puck
Bobty 5:ed9a4f932fcf 181 puck->drive();
Bobty 5:ed9a4f932fcf 182 driveLoops++;
Bobty 5:ed9a4f932fcf 183
Bobty 5:ed9a4f932fcf 184 // Handle 1 second updates
Bobty 7:dc08df448ddc 185 unsigned int nowTime = intervalTimer.read_ms();
Bobty 7:dc08df448ddc 186 if ((nowTime - lastPuckDriveTime >= 1000) || (nowTime < lastPuckDriveTime))
Bobty 4:cc164ecf6a36 187 {
Bobty 7:dc08df448ddc 188 unsigned int elapsed = nowTime - lastPuckDriveTime;
Bobty 10:a2ba0cef85aa 189 LOG_INFO("E%u C%u DC%u DTC%u L%u DL%u\n", elapsed, serviceCount, serviceCount-lastServiceCount, elapsed/(serviceCount-lastServiceCount), driveLoops, driveLoops-lastDriveLoops);
Bobty 10:a2ba0cef85aa 190
Bobty 10:a2ba0cef85aa 191 // Check for overflow of timer
Bobty 10:a2ba0cef85aa 192 if (nowTime > 100000)
Bobty 10:a2ba0cef85aa 193 {
Bobty 10:a2ba0cef85aa 194 intervalTimer.reset();
Bobty 10:a2ba0cef85aa 195 nowTime = 0;
Bobty 10:a2ba0cef85aa 196 }
Bobty 10:a2ba0cef85aa 197
Bobty 10:a2ba0cef85aa 198 // Record last timer value
Bobty 10:a2ba0cef85aa 199 lastPuckDriveTime = nowTime;
Bobty 7:dc08df448ddc 200 lastDriveLoops = driveLoops;
Bobty 7:dc08df448ddc 201 lastServiceCount = serviceCount;
Bobty 4:cc164ecf6a36 202 }
Bobty 4:cc164ecf6a36 203
Bobty 4:cc164ecf6a36 204 // Check for data ready
Bobty 3:a155da1cbde3 205 for (int chanIdx = 0; chanIdx < NUM_SAMPLE_CHANNELS; chanIdx++)
Bobty 1:1a59b4810261 206 {
Bobty 3:a155da1cbde3 207 if (sampleChannels[chanIdx].AreSamplesReady())
Bobty 1:1a59b4810261 208 {
Bobty 3:a155da1cbde3 209 // Set the value of the characteristic
Bobty 4:cc164ecf6a36 210 //puck->updateCharacteristicValue(sampleChannels[chanIdx].GetUUID(), sampleChannels[chanIdx].GetSamples(), sampleChannels[chanIdx].GetSamplesLen());
Bobty 3:a155da1cbde3 211 sampleChannels[chanIdx].StopSampling();
Bobty 3:a155da1cbde3 212 LOG_INFO("StopSampling\n");
Bobty 3:a155da1cbde3 213 }
Bobty 3:a155da1cbde3 214 }
Bobty 1:1a59b4810261 215 }
Bobty 1:1a59b4810261 216 }