Barış Bilgin Şenol
/
Game_Logic
Saltuk 212
Player/Player.h@0:c7dd8e13fa95, 2019-05-31 (annotated)
- Committer:
- Bilgin
- Date:
- Fri May 31 15:13:48 2019 +0000
- Revision:
- 0:c7dd8e13fa95
212 Saltuk
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
Bilgin | 0:c7dd8e13fa95 | 1 | #ifndef PLAYER_H |
Bilgin | 0:c7dd8e13fa95 | 2 | #define PLAYER_H |
Bilgin | 0:c7dd8e13fa95 | 3 | |
Bilgin | 0:c7dd8e13fa95 | 4 | #include "mbed.h" |
Bilgin | 0:c7dd8e13fa95 | 5 | #include "Bullet.h" |
Bilgin | 0:c7dd8e13fa95 | 6 | #include "Tank.h" |
Bilgin | 0:c7dd8e13fa95 | 7 | |
Bilgin | 0:c7dd8e13fa95 | 8 | class Player{ |
Bilgin | 0:c7dd8e13fa95 | 9 | public: |
Bilgin | 0:c7dd8e13fa95 | 10 | Player(short pixel, short x, short y, short dir); |
Bilgin | 0:c7dd8e13fa95 | 11 | void move(short i); |
Bilgin | 0:c7dd8e13fa95 | 12 | bool willBeRemoved(); |
Bilgin | 0:c7dd8e13fa95 | 13 | Bullet* fire(); |
Bilgin | 0:c7dd8e13fa95 | 14 | void getxy(short& xcor, short& ycor); |
Bilgin | 0:c7dd8e13fa95 | 15 | bool checkCollisions(Bullet* bulletHead, Tank* tankHead); |
Bilgin | 0:c7dd8e13fa95 | 16 | short getLife(); |
Bilgin | 0:c7dd8e13fa95 | 17 | short getDir(); |
Bilgin | 0:c7dd8e13fa95 | 18 | short x; |
Bilgin | 0:c7dd8e13fa95 | 19 | short y; |
Bilgin | 0:c7dd8e13fa95 | 20 | short dir; |
Bilgin | 0:c7dd8e13fa95 | 21 | bool collided; |
Bilgin | 0:c7dd8e13fa95 | 22 | short life; |
Bilgin | 0:c7dd8e13fa95 | 23 | |
Bilgin | 0:c7dd8e13fa95 | 24 | private: |
Bilgin | 0:c7dd8e13fa95 | 25 | short pxl; |
Bilgin | 0:c7dd8e13fa95 | 26 | }; |
Bilgin | 0:c7dd8e13fa95 | 27 | #endif |