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Diff: modules/robot/Stepper.cpp
- Revision:
- 2:1df0b61d3b5a
- Parent:
- 0:31e91bb0ef3c
--- a/modules/robot/Stepper.cpp Sat Mar 01 02:37:29 2014 +0000
+++ b/modules/robot/Stepper.cpp Fri Feb 28 18:52:52 2014 -0800
@@ -1,243 +1,309 @@
-/*
- This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl) with additions from Sungeun K. Jeon (https://github.com/chamnit/grbl)
- Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
- Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
- You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#include "libs/Module.h"
-#include "libs/Kernel.h"
-#include "Stepper.h"
-#include "Planner.h"
-#include "Player.h"
-#include <vector>
-using namespace std;
-#include "libs/nuts_bolts.h"
-
-Stepper* stepper;
-
-Stepper::Stepper(){
- this->current_block = NULL;
- this->step_events_completed = 0;
- this->divider = 0;
- this->paused = false;
-}
-
-//Called when the module has just been loaded
-void Stepper::on_module_loaded(){
- stepper = this;
- this->register_for_event(ON_BLOCK_BEGIN);
- this->register_for_event(ON_BLOCK_END);
- this->register_for_event(ON_GCODE_EXECUTE);
- this->register_for_event(ON_PLAY);
- this->register_for_event(ON_PAUSE);
-
- // Get onfiguration
- this->on_config_reload(this);
-
- // Acceleration ticker
- //this->kernel->slow_ticker->set_frequency(this->acceleration_ticks_per_second/10);
- this->kernel->slow_ticker->attach( this->acceleration_ticks_per_second, this, &Stepper::trapezoid_generator_tick );
-
- // Initiate main_interrupt timer and step reset timer
- this->kernel->step_ticker->attach( this, &Stepper::main_interrupt );
- this->kernel->step_ticker->reset_attach( this, &Stepper::reset_step_pins );
-
-}
-
-// Get configuration from the config file
-void Stepper::on_config_reload(void* argument){
-
- this->microseconds_per_step_pulse = this->kernel->config->value(microseconds_per_step_pulse_checksum )->by_default(5 )->as_number();
- this->acceleration_ticks_per_second = this->kernel->config->value(acceleration_ticks_per_second_checksum)->by_default(100 )->as_number();
- this->minimum_steps_per_minute = this->kernel->config->value(minimum_steps_per_minute_checksum )->by_default(1200 )->as_number();
- this->base_stepping_frequency = this->kernel->config->value(base_stepping_frequency_checksum )->by_default(100000)->as_number();
- this->alpha_step_pin = this->kernel->config->value(alpha_step_pin_checksum )->by_default("1.21" )->as_pin()->as_output();
- this->beta_step_pin = this->kernel->config->value(beta_step_pin_checksum )->by_default("1.23" )->as_pin()->as_output();
- this->gamma_step_pin = this->kernel->config->value(gamma_step_pin_checksum )->by_default("1.22!" )->as_pin()->as_output();
- this->alpha_dir_pin = this->kernel->config->value(alpha_dir_pin_checksum )->by_default("1.18" )->as_pin()->as_output();
- this->beta_dir_pin = this->kernel->config->value(beta_dir_pin_checksum )->by_default("1.20" )->as_pin()->as_output();
- this->gamma_dir_pin = this->kernel->config->value(gamma_dir_pin_checksum )->by_default("1.19" )->as_pin()->as_output();
- this->alpha_en_pin = this->kernel->config->value(alpha_en_pin_checksum )->by_default("0.4" )->as_pin()->as_output()->as_open_drain();
- this->beta_en_pin = this->kernel->config->value(beta_en_pin_checksum )->by_default("0.10" )->as_pin()->as_output()->as_open_drain();
- this->gamma_en_pin = this->kernel->config->value(gamma_en_pin_checksum )->by_default("0.19" )->as_pin()->as_output()->as_open_drain();
-
-
- // TODO : This is supposed to be done by gcodes
- this->alpha_en_pin->set(0);
- this->beta_en_pin->set(0);
- this->gamma_en_pin->set(0);
-
-
- // Set the Timer interval for Match Register 1,
- this->kernel->step_ticker->set_reset_delay( this->microseconds_per_step_pulse / 1000000 );
- this->kernel->step_ticker->set_frequency( this->base_stepping_frequency );
-}
-
-// When the play/pause button is set to pause, or a module calls the ON_PAUSE event
-void Stepper::on_pause(void* argument){
- this->paused = true;
-}
-
-// When the play/pause button is set to play, or a module calls the ON_PLAY event
-void Stepper::on_play(void* argument){
- // TODO: Re-compute the whole queue for a cold-start
- this->paused = false;
-}
-
-void Stepper::on_gcode_execute(void* argument){
- Gcode* gcode = static_cast<Gcode*>(argument);
-
- if( gcode->has_letter('M')){
- int code = (int) gcode->get_value('M');
- if( code == 84 ){
- this->alpha_en_pin->set(0);
- this->beta_en_pin->set(0);
- this->gamma_en_pin->set(0);
- }
- }
-}
-
-// A new block is popped from the queue
-void Stepper::on_block_begin(void* argument){
- Block* block = static_cast<Block*>(argument);
-
- // The stepper does not care about 0-blocks
- if( block->millimeters == 0.0 ){ return; }
-
- // Mark the new block as of interrest to us
- block->take();
-
- // Setup
- for( int stpr=ALPHA_STEPPER; stpr<=GAMMA_STEPPER; stpr++){ this->counters[stpr] = 0; this->stepped[stpr] = 0; }
- this->step_events_completed = 0;
-
- this->current_block = block;
-
- // This is just to save computing power and not do it every step
- this->update_offsets();
-
- // Setup acceleration for this block
- this->trapezoid_generator_reset();
-
-}
-
-// Current block is discarded
-void Stepper::on_block_end(void* argument){
- Block* block = static_cast<Block*>(argument);
- this->current_block = NULL; //stfu !
-}
-
-// "The Stepper Driver Interrupt" - This timer interrupt is the workhorse of Smoothie. It is executed at the rate set with
-// config_step_timer. It pops blocks from the block_buffer and executes them by pulsing the stepper pins appropriately.
-inline uint32_t Stepper::main_interrupt(uint32_t dummy){
- if( this->paused ){ return 0; }
-
- // Step dir pins first, then step pinse, stepper drivers like to know the direction before the step signal comes in
- this->alpha_dir_pin->set( ( this->out_bits >> 0 ) & 1 );
- this->beta_dir_pin->set( ( this->out_bits >> 1 ) & 1 );
- this->gamma_dir_pin->set( ( this->out_bits >> 2 ) & 1 );
- this->alpha_step_pin->set( ( this->out_bits >> 3 ) & 1 );
- this->beta_step_pin->set( ( this->out_bits >> 4 ) & 1 );
- this->gamma_step_pin->set( ( this->out_bits >> 5 ) & 1 );
-
- if( this->current_block != NULL ){
- // Set bits for direction and steps
- this->out_bits = this->current_block->direction_bits;
- for( int stpr=ALPHA_STEPPER; stpr<=GAMMA_STEPPER; stpr++){
- this->counters[stpr] += this->counter_increment;
- if( this->counters[stpr] > this->offsets[stpr] && this->stepped[stpr] < this->current_block->steps[stpr] ){
- this->counters[stpr] -= this->offsets[stpr] ;
- this->stepped[stpr]++;
- this->out_bits |= (1 << (stpr+3) );
- }
- }
- // If current block is finished, reset pointer
- this->step_events_completed += this->counter_increment;
- if( this->step_events_completed >= this->current_block->steps_event_count<<16 ){
- if( this->stepped[ALPHA_STEPPER] == this->current_block->steps[ALPHA_STEPPER] && this->stepped[BETA_STEPPER] == this->current_block->steps[BETA_STEPPER] && this->stepped[GAMMA_STEPPER] == this->current_block->steps[GAMMA_STEPPER] ){
- if( this->current_block != NULL ){
- this->current_block->release();
- }
- }
- }
- }else{
- this->out_bits = 0;
- }
-
-}
-
-// We compute this here instead of each time in the interrupt
-void Stepper::update_offsets(){
- for( int stpr=ALPHA_STEPPER; stpr<=GAMMA_STEPPER; stpr++){
- this->offsets[stpr] = (int)floor((float)((float)(1<<16)*(float)((float)this->current_block->steps_event_count / (float)this->current_block->steps[stpr])));
- }
-}
-
-// This is called ACCELERATION_TICKS_PER_SECOND times per second by the step_event
-// interrupt. It can be assumed that the trapezoid-generator-parameters and the
-// current_block stays untouched by outside handlers for the duration of this function call.
-uint32_t Stepper::trapezoid_generator_tick( uint32_t dummy ) {
- if(this->current_block && !this->trapezoid_generator_busy && !this->paused ) {
- if(this->step_events_completed < this->current_block->accelerate_until<<16) {
- this->trapezoid_adjusted_rate += this->current_block->rate_delta;
- if (this->trapezoid_adjusted_rate > this->current_block->nominal_rate ) {
- this->trapezoid_adjusted_rate = this->current_block->nominal_rate;
- }
- this->set_step_events_per_minute(this->trapezoid_adjusted_rate);
- } else if (this->step_events_completed >= this->current_block->decelerate_after<<16) {
- // NOTE: We will only reduce speed if the result will be > 0. This catches small
- // rounding errors that might leave steps hanging after the last trapezoid tick.
- if (this->trapezoid_adjusted_rate > double(this->current_block->rate_delta) * 1.5) {
- this->trapezoid_adjusted_rate -= this->current_block->rate_delta;
- }else{
- this->trapezoid_adjusted_rate = double(this->current_block->rate_delta) * 1.5;
- //this->trapezoid_adjusted_rate = floor(double(this->trapezoid_adjusted_rate / 2 ));
- //this->kernel->serial->printf("over!\r\n");
- }
- if (this->trapezoid_adjusted_rate < this->current_block->final_rate ) {
- this->trapezoid_adjusted_rate = this->current_block->final_rate;
- }
- this->set_step_events_per_minute(this->trapezoid_adjusted_rate);
- } else {
- // Make sure we cruise at exactly nominal rate
- if (this->trapezoid_adjusted_rate != this->current_block->nominal_rate) {
- this->trapezoid_adjusted_rate = this->current_block->nominal_rate;
- this->set_step_events_per_minute(this->trapezoid_adjusted_rate);
- }
- }
- }
-}
-
-// Initializes the trapezoid generator from the current block. Called whenever a new
-// block begins.
-void Stepper::trapezoid_generator_reset(){
- this->trapezoid_adjusted_rate = this->current_block->initial_rate;
- this->trapezoid_tick_cycle_counter = 0;
- // Because this can be called directly from the main loop, it could be interrupted by the acceleration ticker, and that would be bad, so we use a flag
- this->trapezoid_generator_busy = true;
- this->set_step_events_per_minute(this->trapezoid_adjusted_rate);
- this->trapezoid_generator_busy = false;
-}
-
-void Stepper::set_step_events_per_minute( double steps_per_minute ){
-
- // We do not step slower than this
- steps_per_minute = max(steps_per_minute, this->minimum_steps_per_minute);
-
- // The speed factor is the factor by which we must multiply the minimal step frequency to reach the maximum step frequency
- // The higher, the smoother the movement will be, but the closer the maximum and minimum frequencies are, the smaller the factor is
- // speed_factor = base_stepping_frequency / steps_per_second
- // counter_increment = 1 / speed_factor ( 1 is 1<<16 because we do fixed point )
- this->counter_increment = int(floor(double(1<<16)/double(this->base_stepping_frequency / (steps_per_minute/60L))));
-
- this->kernel->call_event(ON_SPEED_CHANGE, this);
-
-}
-
-uint32_t Stepper::reset_step_pins(uint32_t dummy){
- this->alpha_step_pin->set(0);
- this->beta_step_pin->set(0);
- this->gamma_step_pin->set(0);
-
-}
+/*
+ This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl) with additions from Sungeun K. Jeon (https://github.com/chamnit/grbl)
+ Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
+ Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
+ You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "Stepper.h"
+
+#include "libs/Module.h"
+#include "libs/Kernel.h"
+#include "Planner.h"
+#include "Conveyor.h"
+#include "StepperMotor.h"
+
+#include <vector>
+using namespace std;
+
+#include "libs/nuts_bolts.h"
+#include "libs/Hook.h"
+
+#include <mri.h>
+
+
+// The stepper reacts to blocks that have XYZ movement to transform them into actual stepper motor moves
+// TODO: This does accel, accel should be in StepperMotor
+
+Stepper* stepper;
+uint32_t previous_step_count;
+uint32_t skipped_speed_updates;
+uint32_t speed_ticks_counter;
+
+Stepper::Stepper(){
+ this->current_block = NULL;
+ this->paused = false;
+ this->trapezoid_generator_busy = false;
+ this->force_speed_update = false;
+ skipped_speed_updates = 0;
+}
+
+//Called when the module has just been loaded
+void Stepper::on_module_loaded(){
+ stepper = this;
+ register_for_event(ON_CONFIG_RELOAD);
+ this->register_for_event(ON_BLOCK_BEGIN);
+ this->register_for_event(ON_BLOCK_END);
+ this->register_for_event(ON_GCODE_EXECUTE);
+ this->register_for_event(ON_GCODE_RECEIVED);
+ this->register_for_event(ON_PLAY);
+ this->register_for_event(ON_PAUSE);
+
+ // Get onfiguration
+ this->on_config_reload(this);
+
+ // Acceleration ticker
+ this->acceleration_tick_hook = THEKERNEL->slow_ticker->attach( this->acceleration_ticks_per_second, this, &Stepper::trapezoid_generator_tick );
+
+ // Attach to the end_of_move stepper event
+ THEKERNEL->robot->alpha_stepper_motor->attach(this, &Stepper::stepper_motor_finished_move );
+ THEKERNEL->robot->beta_stepper_motor->attach( this, &Stepper::stepper_motor_finished_move );
+ THEKERNEL->robot->gamma_stepper_motor->attach(this, &Stepper::stepper_motor_finished_move );
+}
+
+// Get configuration from the config file
+void Stepper::on_config_reload(void* argument){
+
+ this->acceleration_ticks_per_second = THEKERNEL->config->value(acceleration_ticks_per_second_checksum)->by_default(100 )->as_number();
+ this->minimum_steps_per_second = THEKERNEL->config->value(minimum_steps_per_minute_checksum )->by_default(3000 )->as_number() / 60.0F;
+
+ // Steppers start off by default
+ this->turn_enable_pins_off();
+}
+
+// When the play/pause button is set to pause, or a module calls the ON_PAUSE event
+void Stepper::on_pause(void* argument){
+ this->paused = true;
+ THEKERNEL->robot->alpha_stepper_motor->pause();
+ THEKERNEL->robot->beta_stepper_motor->pause();
+ THEKERNEL->robot->gamma_stepper_motor->pause();
+}
+
+// When the play/pause button is set to play, or a module calls the ON_PLAY event
+void Stepper::on_play(void* argument){
+ // TODO: Re-compute the whole queue for a cold-start
+ this->paused = false;
+ THEKERNEL->robot->alpha_stepper_motor->unpause();
+ THEKERNEL->robot->beta_stepper_motor->unpause();
+ THEKERNEL->robot->gamma_stepper_motor->unpause();
+}
+
+void Stepper::on_gcode_received(void* argument){
+ Gcode* gcode = static_cast<Gcode*>(argument);
+ // Attach gcodes to the last block for on_gcode_execute
+ if( gcode->has_m && (gcode->m == 84 || gcode->m == 17 || gcode->m == 18 )) {
+ THEKERNEL->conveyor->append_gcode(gcode);
+ }
+}
+
+// React to enable/disable gcodes
+void Stepper::on_gcode_execute(void* argument){
+ Gcode* gcode = static_cast<Gcode*>(argument);
+
+ if( gcode->has_m){
+ if( gcode->m == 17 ){
+ this->turn_enable_pins_on();
+ }
+ if( (gcode->m == 84 || gcode->m == 18) && !gcode->has_letter('E') ){
+ this->turn_enable_pins_off();
+ }
+ }
+}
+
+// Enable steppers
+void Stepper::turn_enable_pins_on(){
+ for (StepperMotor* m : THEKERNEL->robot->actuators)
+ m->enable(true);
+ this->enable_pins_status = true;
+}
+
+// Disable steppers
+void Stepper::turn_enable_pins_off(){
+ for (StepperMotor* m : THEKERNEL->robot->actuators)
+ m->enable(false);
+ this->enable_pins_status = false;
+}
+
+// A new block is popped from the queue
+void Stepper::on_block_begin(void* argument){
+ Block* block = static_cast<Block*>(argument);
+
+ // The stepper does not care about 0-blocks
+ if( block->millimeters == 0.0F ){ return; }
+
+ // Mark the new block as of interrest to us
+ if( block->steps[ALPHA_STEPPER] > 0 || block->steps[BETA_STEPPER] > 0 || block->steps[GAMMA_STEPPER] > 0 ){
+ block->take();
+ }else{
+ return;
+ }
+
+ // We can't move with the enable pins off
+ if( this->enable_pins_status == false ){
+ this->turn_enable_pins_on();
+ }
+
+ // Setup : instruct stepper motors to move
+ if( block->steps[ALPHA_STEPPER] > 0 ){ THEKERNEL->robot->alpha_stepper_motor->move( ( block->direction_bits >> 0 ) & 1 , block->steps[ALPHA_STEPPER] ); }
+ if( block->steps[BETA_STEPPER ] > 0 ){ THEKERNEL->robot->beta_stepper_motor->move( ( block->direction_bits >> 1 ) & 1 , block->steps[BETA_STEPPER ] ); }
+ if( block->steps[GAMMA_STEPPER] > 0 ){ THEKERNEL->robot->gamma_stepper_motor->move( ( block->direction_bits >> 2 ) & 1 , block->steps[GAMMA_STEPPER] ); }
+
+ this->current_block = block;
+
+ // Setup acceleration for this block
+ this->trapezoid_generator_reset();
+
+ // Find the stepper with the more steps, it's the one the speed calculations will want to follow
+ this->main_stepper = THEKERNEL->robot->alpha_stepper_motor;
+ if( THEKERNEL->robot->beta_stepper_motor->steps_to_move > this->main_stepper->steps_to_move ){ this->main_stepper = THEKERNEL->robot->beta_stepper_motor; }
+ if( THEKERNEL->robot->gamma_stepper_motor->steps_to_move > this->main_stepper->steps_to_move ){ this->main_stepper = THEKERNEL->robot->gamma_stepper_motor; }
+
+ // Set the initial speed for this move
+ this->trapezoid_generator_tick(0);
+
+ // Synchronise the acceleration curve with the stepping
+ this->synchronize_acceleration(0);
+
+}
+
+// Current block is discarded
+void Stepper::on_block_end(void* argument){
+ this->current_block = NULL; //stfu !
+}
+
+// When a stepper motor has finished it's assigned movement
+uint32_t Stepper::stepper_motor_finished_move(uint32_t dummy){
+
+ // We care only if none is still moving
+ if( THEKERNEL->robot->alpha_stepper_motor->moving || THEKERNEL->robot->beta_stepper_motor->moving || THEKERNEL->robot->gamma_stepper_motor->moving ){ return 0; }
+
+ // This block is finished, release it
+ if( this->current_block != NULL ){
+ this->current_block->release();
+ }
+
+ return 0;
+}
+
+
+// This is called ACCELERATION_TICKS_PER_SECOND times per second by the step_event
+// interrupt. It can be assumed that the trapezoid-generator-parameters and the
+// current_block stays untouched by outside handlers for the duration of this function call.
+uint32_t Stepper::trapezoid_generator_tick( uint32_t dummy ) {
+
+ // Do not do the accel math for nothing
+ if(this->current_block && !this->paused && this->main_stepper->moving ) {
+
+ // Store this here because we use it a lot down there
+ uint32_t current_steps_completed = this->main_stepper->stepped;
+
+ // Do not accel, just set the value
+ if( this->force_speed_update ){
+ this->force_speed_update = false;
+ this->set_step_events_per_second(this->trapezoid_adjusted_rate);
+ return 0;
+ }
+
+ // If we are accelerating
+ if(current_steps_completed <= this->current_block->accelerate_until + 1) {
+ // Increase speed
+ this->trapezoid_adjusted_rate += this->current_block->rate_delta;
+ if (this->trapezoid_adjusted_rate > this->current_block->nominal_rate ) {
+ this->trapezoid_adjusted_rate = this->current_block->nominal_rate;
+ }
+ this->set_step_events_per_second(this->trapezoid_adjusted_rate);
+
+ // If we are decelerating
+ }else if (current_steps_completed > this->current_block->decelerate_after) {
+ // Reduce speed
+ // NOTE: We will only reduce speed if the result will be > 0. This catches small
+ // rounding errors that might leave steps hanging after the last trapezoid tick.
+ if(this->trapezoid_adjusted_rate > this->current_block->rate_delta * 1.5F) {
+ this->trapezoid_adjusted_rate -= this->current_block->rate_delta;
+ }else{
+ this->trapezoid_adjusted_rate = this->current_block->rate_delta * 1.5F;
+ }
+ if(this->trapezoid_adjusted_rate < this->current_block->final_rate ) {
+ this->trapezoid_adjusted_rate = this->current_block->final_rate;
+ }
+ this->set_step_events_per_second(this->trapezoid_adjusted_rate);
+
+ // If we are cruising
+ }else {
+ // Make sure we cruise at exactly nominal rate
+ if (this->trapezoid_adjusted_rate != this->current_block->nominal_rate) {
+ this->trapezoid_adjusted_rate = this->current_block->nominal_rate;
+ this->set_step_events_per_second(this->trapezoid_adjusted_rate);
+ }
+ }
+ }
+
+ return 0;
+}
+
+
+
+// Initializes the trapezoid generator from the current block. Called whenever a new
+// block begins.
+inline void Stepper::trapezoid_generator_reset(){
+ this->trapezoid_adjusted_rate = this->current_block->initial_rate;
+ this->force_speed_update = true;
+ this->trapezoid_tick_cycle_counter = 0;
+ previous_step_count = 0;
+ skipped_speed_updates = 0;
+ speed_ticks_counter = 0;
+}
+
+// Update the speed for all steppers
+void Stepper::set_step_events_per_second( float steps_per_second )
+{
+ // We do not step slower than this
+ //steps_per_second = max(steps_per_second, this->minimum_steps_per_second);
+ if( steps_per_second < this->minimum_steps_per_second ){
+ steps_per_second = this->minimum_steps_per_second;
+ }
+
+ // Instruct the stepper motors
+ if( THEKERNEL->robot->alpha_stepper_motor->moving ){ THEKERNEL->robot->alpha_stepper_motor->set_speed( steps_per_second * ( (float)this->current_block->steps[ALPHA_STEPPER] / (float)this->current_block->steps_event_count ) ); }
+ if( THEKERNEL->robot->beta_stepper_motor->moving ){ THEKERNEL->robot->beta_stepper_motor->set_speed( steps_per_second * ( (float)this->current_block->steps[BETA_STEPPER ] / (float)this->current_block->steps_event_count ) ); }
+ if( THEKERNEL->robot->gamma_stepper_motor->moving ){ THEKERNEL->robot->gamma_stepper_motor->set_speed( steps_per_second * ( (float)this->current_block->steps[GAMMA_STEPPER] / (float)this->current_block->steps_event_count ) ); }
+
+ // Other modules might want to know the speed changed
+ THEKERNEL->call_event(ON_SPEED_CHANGE, this);
+
+}
+
+// This function has the role of making sure acceleration and deceleration curves have their
+// rhythm synchronized. The accel/decel must start at the same moment as the speed update routine
+// This is caller in "step just occured" or "block just began" ( step Timer ) context, so we need to be fast.
+// All we do is reset the other timer so that it does what we want
+uint32_t Stepper::synchronize_acceleration(uint32_t dummy){
+
+ // No move was done, this is called from on_block_begin
+ // This means we setup the accel timer in a way where it gets called right after
+ // we exit this step interrupt, and so that it is then in synch with
+ if( this->main_stepper->stepped == 0 ){
+ // Whatever happens, we must call the accel interrupt asap
+ // Because it will set the initial rate
+ // We also want to synchronize in case we start accelerating or decelerating now
+
+ // Accel interrupt must happen asap
+ NVIC_SetPendingIRQ(TIMER2_IRQn);
+ // Synchronize both counters
+ LPC_TIM2->TC = LPC_TIM0->TC;
+
+ // If we start decelerating after this, we must ask the actuator to warn us
+ // so we can do what we do in the "else" bellow
+ if( this->current_block->decelerate_after > 0 && this->current_block->decelerate_after < this->main_stepper->steps_to_move ){
+ this->main_stepper->attach_signal_step(this->current_block->decelerate_after, this, &Stepper::synchronize_acceleration);
+ }
+ }else{
+ // If we are called not at the first steps, this means we are beginning deceleration
+ NVIC_SetPendingIRQ(TIMER2_IRQn);
+ // Synchronize both counters
+ LPC_TIM2->TC = LPC_TIM0->TC;
+ }
+
+ return 0;
+}
+
