PGO6_VoteController (Astrid Vanneste)

Dependencies:   MQTT

Fork of PGO6_VoteController_template by Jens de hoog

main.cpp

Committer:
jensdehoog
Date:
2017-10-26
Revision:
0:fd29cd85e75e
Child:
1:34e76c0cbe5a

File content as of revision 0:fd29cd85e75e:

#define APP_VERSION     0.6f
#define MQTT_VERSION    3
#define BROKER_NAME     "broker.hivemq.com"
#define BROKER_PORT     1883

#include "debounce_button.h"
#include "EthernetInterface.h"
#include "MQTTNetwork.h"
#include "MQTTmbed.h"
#include "MQTTClient.h"

char* topic;

/**
    TODO
    ----
    -   Check if the button has been pressed. If so, print the amount of clicks to a serial terminal.
    -   Make an MQTT-service which:
        -   starts up a network using EthernetInterface. Make sure the development board requests its address via DHCP.
        -   makes a client and connects it to the broker using a client ID and credentials (username & password).
        -   sends messages at the same topic as the smartphone app from PGO 2. Feel free to choose which Quality of Service
            you are going to use. Make a separate function which handles the sending procedure. Therefore, this function
            can be called each time we want to send a certain message.
    -   When the button is pressed once, we send an upvote. When pressed twice, a downvote is sent. By pressing 4 times,
        the program disconnects from the broker and terminates.
        
    Extra
    -----
    -   Subscribe to the topic on which the song data is published. Display this received message on the serial terminal.
    -   Test this controller in the complete system of PGO 2. Use these controllers instead of the smartphones.
    
    Tips & tricks
    -------------
    -   To generate an interrupt on the press of a button, use:
            InterruptIn button(USER_BUTTON);
            ...
            button.fall(callback(someFunction));
    -   Before implementing MQTT, test the multiclick feature first.
    -   Have a look at the MQTT-library for Mbed and the HelloMQTT-example.
    -   To have a uniform message sending procedure, use the following function usage:
            sendMessage(&client, topic, buf, qos, retained, duplicate)
*/

int main(int argc, char* argv[])
{

    return 0;
}