No Changes

Dependencies:   BLE_API mbed-dev-bin nRF51822

Dependents:   microbit

Fork of microbit-dal by Lancaster University

Revision:
1:8aa5cdb4ab67
Child:
20:ad2a5c7debf4
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/inc/drivers/MicroBitDisplay.h	Thu Apr 07 01:33:22 2016 +0100
@@ -0,0 +1,639 @@
+/*
+The MIT License (MIT)
+
+Copyright (c) 2016 British Broadcasting Corporation.
+This software is provided by Lancaster University by arrangement with the BBC.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+the rights to use, copy, modify, merge, publish, distribute, sublicense,
+and/or sell copies of the Software, and to permit persons to whom the
+Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+DEALINGS IN THE SOFTWARE.
+*/
+
+#ifndef MICROBIT_DISPLAY_H
+#define MICROBIT_DISPLAY_H
+
+#include "mbed.h"
+#include "MicroBitConfig.h"
+#include "ManagedString.h"
+#include "MicroBitComponent.h"
+#include "MicroBitImage.h"
+#include "MicroBitFont.h"
+#include "MicroBitMatrixMaps.h"
+#include "MicroBitLightSensor.h"
+
+/**
+  * Event codes raised by MicroBitDisplay
+  */
+#define MICROBIT_DISPLAY_EVT_ANIMATION_COMPLETE         1
+#define MICROBIT_DISPLAY_EVT_LIGHT_SENSE                2
+
+//
+// Internal constants
+//
+
+#define MICROBIT_DISPLAY_SPACING                1
+#define MICROBIT_DISPLAY_GREYSCALE_BIT_DEPTH    8
+#define MICROBIT_DISPLAY_ANIMATE_DEFAULT_POS    -255
+
+enum AnimationMode {
+    ANIMATION_MODE_NONE,
+    ANIMATION_MODE_STOPPED,
+    ANIMATION_MODE_SCROLL_TEXT,
+    ANIMATION_MODE_PRINT_TEXT,
+    ANIMATION_MODE_SCROLL_IMAGE,
+    ANIMATION_MODE_ANIMATE_IMAGE,
+    ANIMATION_MODE_PRINT_CHARACTER
+};
+
+enum DisplayMode {
+    DISPLAY_MODE_BLACK_AND_WHITE,
+    DISPLAY_MODE_GREYSCALE,
+    DISPLAY_MODE_BLACK_AND_WHITE_LIGHT_SENSE
+};
+
+enum DisplayRotation {
+    MICROBIT_DISPLAY_ROTATION_0,
+    MICROBIT_DISPLAY_ROTATION_90,
+    MICROBIT_DISPLAY_ROTATION_180,
+    MICROBIT_DISPLAY_ROTATION_270
+};
+
+/**
+  * Class definition for MicroBitDisplay.
+  *
+  * A MicroBitDisplay represents the LED matrix array on the micro:bit.
+  */
+class MicroBitDisplay : public MicroBitComponent
+{
+    uint8_t width;
+    uint8_t height;
+    uint8_t brightness;
+    uint8_t strobeRow;
+    uint8_t rotation;
+    uint8_t mode;
+    uint8_t greyscaleBitMsk;
+    uint8_t timingCount;
+    uint32_t col_mask;
+
+    Timeout renderTimer;
+    PortOut *LEDMatrix;
+
+    //
+    // State used by all animation routines.
+    //
+
+    // The animation mode that's currently running (if any)
+    volatile AnimationMode animationMode;
+
+    // The time in milliseconds between each frame update.
+    uint16_t animationDelay;
+
+    // The time in milliseconds since the frame update.
+    uint16_t animationTick;
+
+    // Stop playback of any animations
+    void stopAnimation(int delay);
+
+    //
+    // State for scrollString() method.
+    // This is a surprisingly intricate method.
+    //
+    // The text being displayed.
+    ManagedString scrollingText;
+
+    // The index of the character currently being displayed.
+    uint16_t scrollingChar;
+
+    // The number of pixels the current character has been shifted on the display.
+    uint8_t scrollingPosition;
+
+    //
+    // State for printString() method.
+    //
+    // The text being displayed. NULL if no message is scheduled for playback.
+    // We *could* get some reuse in here with the scroll* variables above,
+    // but best to keep it clean in case kids try concurrent operation (they will!),
+    // given the small RAM overhead needed to maintain orthogonality.
+    ManagedString printingText;
+
+    // The index of the character currently being displayed.
+    uint16_t printingChar;
+
+    //
+    // State for scrollImage() method.
+    //
+    // The image being displayed.
+    MicroBitImage scrollingImage;
+
+    // The number of pixels the image has been shifted on the display.
+    int16_t scrollingImagePosition;
+
+    // The number of pixels the image is shifted on the display in each quantum.
+    int8_t scrollingImageStride;
+
+    // A pointer to an instance of light sensor, if in use
+    MicroBitLightSensor* lightSensor;
+
+    // Flag to indicate if image has been rendered to screen yet (or not)
+    bool scrollingImageRendered;
+
+    const MatrixMap &matrixMap;
+
+    // Internal methods to handle animation.
+
+    /**
+      *  Periodic callback, that we use to perform any animations we have running.
+      */
+    void animationUpdate();
+
+    /**
+      *  Called by the display in an interval determined by the brightness of the display, to give an impression
+      *  of brightness.
+      */
+    void renderFinish();
+
+    /**
+      * Translates a bit mask to a bit mask suitable for the nrf PORT0 and PORT1.
+      * Brightness has two levels on, or off.
+      */
+    void render();
+
+    /**
+      * Renders the current image, and drops the fourth frame to allow for
+      * sensors that require the display to operate.
+      */
+    void renderWithLightSense();
+
+    /**
+      * Translates a bit mask into a timer interrupt that gives the appearence of greyscale.
+      */
+    void renderGreyscale();
+
+    /**
+      * Internal scrollText update method.
+      * Shift the screen image by one pixel to the left. If necessary, paste in the next char.
+      */
+    void updateScrollText();
+
+    /**
+      * Internal printText update method.
+      * Paste the next character in the string.
+      */
+    void updatePrintText();
+
+    /**
+      * Internal scrollImage update method.
+      * Paste the stored bitmap at the appropriate point.
+      */
+    void updateScrollImage();
+
+    /**
+      * Internal animateImage update method.
+      * Paste the stored bitmap at the appropriate point and stop on the last frame.
+      */
+    void updateAnimateImage();
+
+    /**
+     * Broadcasts an event onto the defult EventModel indicating that the
+     * current animation has completed.
+     */
+    void sendAnimationCompleteEvent();
+
+    /**
+      * Blocks the current fiber until the display is available (i.e. does not effect is being displayed).
+      * Animations are queued until their time to display.
+      */
+    void waitForFreeDisplay();
+
+    /**
+      * Blocks the current fiber until the current animation has finished.
+      * If the scheduler is not running, this call will essentially perform a spinning wait.
+      */
+    void fiberWait();
+
+    /**
+      * Enables or disables the display entirely, and releases the pins for other uses.
+      *
+      * @param enableDisplay true to enabled the display, or false to disable it.
+      */
+    void setEnable(bool enableDisplay);
+
+public:
+    // The mutable bitmap buffer being rendered to the LED matrix.
+    MicroBitImage image;
+
+    /**
+      * Constructor.
+      *
+      * Create a software representation the micro:bit's 5x5 LED matrix.
+      * The display is initially blank.
+      *
+      * @param id The id the display should use when sending events on the MessageBus. Defaults to MICROBIT_ID_DISPLAY.
+      *
+      * @param map The mapping information that relates pin inputs/outputs to physical screen coordinates.
+      *            Defaults to microbitMatrixMap, defined in MicroBitMatrixMaps.h.
+      *
+      * @code
+      * MicroBitDisplay display;
+      * @endcode
+      */
+    MicroBitDisplay(uint16_t id = MICROBIT_ID_DISPLAY, const MatrixMap &map = microbitMatrixMap);
+
+    /**
+      * Stops any currently running animation, and any that are waiting to be displayed.
+      */
+    void stopAnimation();
+
+    /**
+      * Frame update method, invoked periodically to strobe the display.
+      */
+    virtual void systemTick();
+
+    /**
+      * Prints the given character to the display, if it is not in use.
+      *
+      * @param c The character to display.
+      *
+      * @param delay Optional parameter - the time for which to show the character. Zero displays the character forever,
+      *              or until the Displays next use.
+      *
+      * @return MICROBIT_OK, MICROBIT_BUSY is the screen is in use, or MICROBIT_INVALID_PARAMETER.
+      *
+      * @code
+      * display.printAsync('p');
+      * display.printAsync('p',100);
+      * @endcode
+      */
+    int printCharAsync(char c, int delay = 0);
+
+    /**
+      * Prints the given ManagedString to the display, one character at a time.
+      * Returns immediately, and executes the animation asynchronously.
+      *
+      * @param s The string to display.
+      *
+      * @param delay The time to delay between characters, in milliseconds. Must be > 0.
+      *              Defaults to: MICROBIT_DEFAULT_PRINT_SPEED.
+      *
+      * @return MICROBIT_OK, or MICROBIT_INVALID_PARAMETER.
+      *
+      * @code
+      * display.printAsync("abc123",400);
+      * @endcode
+      */
+    int printAsync(ManagedString s, int delay = MICROBIT_DEFAULT_PRINT_SPEED);
+
+    /**
+      * Prints the given image to the display, if the display is not in use.
+      * Returns immediately, and executes the animation asynchronously.
+      *
+      * @param i The image to display.
+      *
+      * @param x The horizontal position on the screen to display the image. Defaults to 0.
+      *
+      * @param y The vertical position on the screen to display the image. Defaults to 0.
+      *
+      * @param alpha Treats the brightness level '0' as transparent. Defaults to 0.
+      *
+      * @param delay The time to delay between characters, in milliseconds. Defaults to 0.
+      *
+      * @code
+      * MicrobitImage i("1,1,1,1,1\n1,1,1,1,1\n");
+      * display.print(i,400);
+      * @endcode
+      */
+    int printAsync(MicroBitImage i, int x = 0, int y = 0, int alpha = 0, int delay = 0);
+
+    /**
+      * Prints the given character to the display.
+      *
+      * @param c The character to display.
+      *
+      * @param delay Optional parameter - the time for which to show the character. Zero displays the character forever,
+      *              or until the Displays next use.
+      *
+      * @return MICROBIT_OK, MICROBIT_CANCELLED or MICROBIT_INVALID_PARAMETER.
+      *
+      * @code
+      * display.printAsync('p');
+      * display.printAsync('p',100);
+      * @endcode
+      */
+    int printChar(char c, int delay = 0);
+
+    /**
+      * Prints the given string to the display, one character at a time.
+      *
+      * Blocks the calling thread until all the text has been displayed.
+      *
+      * @param s The string to display.
+      *
+      * @param delay The time to delay between characters, in milliseconds. Defaults
+      *              to: MICROBIT_DEFAULT_PRINT_SPEED.
+      *
+      * @return MICROBIT_OK, MICROBIT_CANCELLED or MICROBIT_INVALID_PARAMETER.
+      *
+      * @code
+      * display.print("abc123",400);
+      * @endcode
+      */
+    int print(ManagedString s, int delay = MICROBIT_DEFAULT_PRINT_SPEED);
+
+    /**
+      * Prints the given image to the display.
+      * Blocks the calling thread until all the image has been displayed.
+      *
+      * @param i The image to display.
+      *
+      * @param x The horizontal position on the screen to display the image. Defaults to 0.
+      *
+      * @param y The vertical position on the screen to display the image. Defaults to 0.
+      *
+      * @param alpha Treats the brightness level '0' as transparent. Defaults to 0.
+      *
+      * @param delay The time to display the image for, or zero to show the image forever. Defaults to 0.
+      *
+      * @return MICROBIT_OK, MICROBIT_BUSY if the display is already in use, or MICROBIT_INVALID_PARAMETER.
+      *
+      * @code
+      * MicrobitImage i("1,1,1,1,1\n1,1,1,1,1\n");
+      * display.print(i,400);
+      * @endcode
+      */
+    int print(MicroBitImage i, int x = 0, int y = 0, int alpha = 0, int delay = 0);
+
+    /**
+      * Scrolls the given string to the display, from right to left.
+      * Returns immediately, and executes the animation asynchronously.
+      *
+      * @param s The string to display.
+      *
+      * @param delay The time to delay between characters, in milliseconds. Defaults
+      *              to: MICROBIT_DEFAULT_SCROLL_SPEED.
+      *
+      * @return MICROBIT_OK, MICROBIT_BUSY if the display is already in use, or MICROBIT_INVALID_PARAMETER.
+      *
+      * @code
+      * display.scrollAsync("abc123",100);
+      * @endcode
+      */
+    int scrollAsync(ManagedString s, int delay = MICROBIT_DEFAULT_SCROLL_SPEED);
+
+    /**
+      * Scrolls the given image across the display, from right to left.
+      * Returns immediately, and executes the animation asynchronously.
+      *
+      * @param image The image to display.
+      *
+      * @param delay The time between updates, in milliseconds. Defaults
+      *              to: MICROBIT_DEFAULT_SCROLL_SPEED.
+      *
+      * @param stride The number of pixels to shift by in each update. Defaults to MICROBIT_DEFAULT_SCROLL_STRIDE.
+      *
+      * @return MICROBIT_OK, MICROBIT_BUSY if the display is already in use, or MICROBIT_INVALID_PARAMETER.
+      *
+      * @code
+      * MicrobitImage i("1,1,1,1,1\n1,1,1,1,1\n");
+      * display.scrollAsync(i,100,1);
+      * @endcode
+      */
+    int scrollAsync(MicroBitImage image, int delay = MICROBIT_DEFAULT_SCROLL_SPEED, int stride = MICROBIT_DEFAULT_SCROLL_STRIDE);
+
+    /**
+      * Scrolls the given string across the display, from right to left.
+      * Blocks the calling thread until all text has been displayed.
+      *
+      * @param s The string to display.
+      *
+      * @param delay The time to delay between characters, in milliseconds. Defaults
+      *              to: MICROBIT_DEFAULT_SCROLL_SPEED.
+      *
+      * @return MICROBIT_OK, MICROBIT_CANCELLED or MICROBIT_INVALID_PARAMETER.
+      *
+      * @code
+      * display.scroll("abc123",100);
+      * @endcode
+      */
+    int scroll(ManagedString s, int delay = MICROBIT_DEFAULT_SCROLL_SPEED);
+
+    /**
+      * Scrolls the given image across the display, from right to left.
+      * Blocks the calling thread until all the text has been displayed.
+      *
+      * @param image The image to display.
+      *
+      * @param delay The time between updates, in milliseconds. Defaults
+      *              to: MICROBIT_DEFAULT_SCROLL_SPEED.
+      *
+      * @param stride The number of pixels to shift by in each update. Defaults to MICROBIT_DEFAULT_SCROLL_STRIDE.
+      *
+      * @return MICROBIT_OK, MICROBIT_CANCELLED or MICROBIT_INVALID_PARAMETER.
+      *
+      * @code
+      * MicrobitImage i("1,1,1,1,1\n1,1,1,1,1\n");
+      * display.scroll(i,100,1);
+      * @endcode
+      */
+    int scroll(MicroBitImage image, int delay = MICROBIT_DEFAULT_SCROLL_SPEED, int stride = MICROBIT_DEFAULT_SCROLL_STRIDE);
+
+    /**
+      * "Animates" the current image across the display with a given stride, finishing on the last frame of the animation.
+      * Returns immediately.
+      *
+      * @param image The image to display.
+      *
+      * @param delay The time to delay between each update of the display, in milliseconds.
+      *
+      * @param stride The number of pixels to shift by in each update.
+      *
+      * @param startingPosition the starting position on the display for the animation
+      *                         to begin at. Defaults to MICROBIT_DISPLAY_ANIMATE_DEFAULT_POS.
+      *
+      * @return MICROBIT_OK, MICROBIT_BUSY if the screen is in use, or MICROBIT_INVALID_PARAMETER.
+      *
+      * @code
+      * const int heart_w = 10;
+      * const int heart_h = 5;
+      * const uint8_t heart[] = { 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, };
+      *
+      * MicroBitImage i(heart_w,heart_h,heart);
+      * display.animateAsync(i,100,5);
+      * @endcode
+      */
+    int animateAsync(MicroBitImage image, int delay, int stride, int startingPosition = MICROBIT_DISPLAY_ANIMATE_DEFAULT_POS);
+
+    /**
+      * "Animates" the current image across the display with a given stride, finishing on the last frame of the animation.
+      * Blocks the calling thread until the animation is complete.
+      *
+      *
+      * @param delay The time to delay between each update of the display, in milliseconds.
+      *
+      * @param stride The number of pixels to shift by in each update.
+      *
+      * @param startingPosition the starting position on the display for the animation
+      *                         to begin at. Defaults to MICROBIT_DISPLAY_ANIMATE_DEFAULT_POS.
+      *
+      * @return MICROBIT_OK, MICROBIT_CANCELLED or MICROBIT_INVALID_PARAMETER.
+      *
+      * @code
+      * const int heart_w = 10;
+      * const int heart_h = 5;
+      * const uint8_t heart[] = { 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, };
+      *
+      * MicroBitImage i(heart_w,heart_h,heart);
+      * display.animate(i,100,5);
+      * @endcode
+      */
+    int animate(MicroBitImage image, int delay, int stride, int startingPosition = MICROBIT_DISPLAY_ANIMATE_DEFAULT_POS);
+
+    /**
+      * Configures the brightness of the display.
+      *
+      * @param b The brightness to set the brightness to, in the range 0 - 255.
+      *
+      * @return MICROBIT_OK, or MICROBIT_INVALID_PARAMETER
+      *
+      * @code
+      * display.setBrightness(255); //max brightness
+      * @endcode
+      */
+    int setBrightness(int b);
+
+    /**
+      * Configures the mode of the display.
+      *
+      * @param mode The mode to swap the display into. One of: DISPLAY_MODE_GREYSCALE,
+      *             DISPLAY_MODE_BLACK_AND_WHITE, DISPLAY_MODE_BLACK_AND_WHITE_LIGHT_SENSE
+      *
+      * @code
+      * display.setDisplayMode(DISPLAY_MODE_GREYSCALE); //per pixel brightness
+      * @endcode
+      */
+    void setDisplayMode(DisplayMode mode);
+
+    /**
+      * Retrieves the mode of the display.
+      *
+      * @return the current mode of the display
+      */
+    int getDisplayMode();
+
+    /**
+      * Fetches the current brightness of this display.
+      *
+      * @return the brightness of this display, in the range 0..255.
+      *
+      * @code
+      * display.getBrightness(); //the current brightness
+      * @endcode
+      */
+    int getBrightness();
+
+    /**
+      * Rotates the display to the given position.
+      *
+      * Axis aligned values only.
+      *
+      * @code
+      * display.rotateTo(MICROBIT_DISPLAY_ROTATION_180); //rotates 180 degrees from original orientation
+      * @endcode
+      */
+    void rotateTo(DisplayRotation position);
+
+    /**
+      * Enables the display, should only be called if the display is disabled.
+      *
+      * @code
+      * display.enable(); //Enables the display mechanics
+      * @endcode
+      *
+      * @note Only enables the display if the display is currently disabled.
+      */
+    void enable();
+
+    /**
+      * Disables the display, which releases control of the GPIO pins used by the display,
+      * which are exposed on the edge connector.
+      *
+      * @code
+      * display.disable(); //disables the display
+      * @endcode
+      *
+      * @note Only disables the display if the display is currently enabled.
+      */
+    void disable();
+
+    /**
+      * Clears the display of any remaining pixels.
+      *
+      * `display.image.clear()` can also be used!
+      *
+      * @code
+      * display.clear(); //clears the display
+      * @endcode
+      */
+    void clear();
+
+    /**
+      * Updates the font that will be used for display operations.
+	  *
+      * @param font the new font that will be used to render characters.
+      *
+      * @note DEPRECATED! Please use MicroBitFont::setSystemFont() instead.
+      */
+    void setFont(MicroBitFont font);
+
+    /**
+      * Retrieves the font object used for rendering characters on the display.
+	  *
+      * @note DEPRECATED! Please use MicroBitFont::getSystemFont() instead.
+      */
+    MicroBitFont getFont();
+
+    /**
+      * Captures the bitmap currently being rendered on the display.
+      *
+      * @return a MicroBitImage containing the captured data.
+      */
+    MicroBitImage screenShot();
+
+    /**
+      * Gives a representative figure of the light level in the current environment
+      * where are micro:bit is situated.
+      *
+      * Internally, it constructs an instance of a MicroBitLightSensor if not already configured
+      * and sets the display mode to DISPLAY_MODE_BLACK_AND_WHITE_LIGHT_SENSE.
+      *
+      * This also changes the tickPeriod to MICROBIT_LIGHT_SENSOR_TICK_SPEED so
+      * that the display does not suffer from artifacts.
+      *
+      * @return an indicative light level in the range 0 - 255.
+      *
+      * @note this will return 0 on the first call to this method, a light reading
+      * will be available after the display has activated the light sensor for the
+      * first time.
+      */
+    int readLightLevel();
+
+    /**
+      * Destructor for MicroBitDisplay, where we deregister this instance from the array of system components.
+      */
+    ~MicroBitDisplay();
+};
+
+#endif