"Lost treasure of mBedungu" 100 level puzzle game for RETRO
Dependencies: LCD_ST7735 RetroPlatform mbed
Game/HelpScreen.h@0:f5f961973d01, 2015-02-21 (annotated)
- Committer:
- Architect
- Date:
- Sat Feb 21 06:19:29 2015 +0000
- Revision:
- 0:f5f961973d01
Before switching to 16 colors
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
Architect | 0:f5f961973d01 | 1 | #ifndef __HELP_SCREEN_H__ |
Architect | 0:f5f961973d01 | 2 | #define __HELP_SCREEN_H__ |
Architect | 0:f5f961973d01 | 3 | |
Architect | 0:f5f961973d01 | 4 | #include "ScreenBase.h" |
Architect | 0:f5f961973d01 | 5 | |
Architect | 0:f5f961973d01 | 6 | class HelpScreen : public ScreenBase |
Architect | 0:f5f961973d01 | 7 | { |
Architect | 0:f5f961973d01 | 8 | int _state; |
Architect | 0:f5f961973d01 | 9 | public: |
Architect | 0:f5f961973d01 | 10 | HelpScreen(); |
Architect | 0:f5f961973d01 | 11 | virtual Screen Update(); |
Architect | 0:f5f961973d01 | 12 | }; |
Architect | 0:f5f961973d01 | 13 | |
Architect | 0:f5f961973d01 | 14 | #endif //__HELP_SCREEN_H__ |