Thomas Davies / Mbed 2 deprecated LetTheBallDrop

Dependencies:   N5110 mbed PowerControl

Revisions of GameScreen.cpp

Revision Date Message Actions
10:d8ef8633bd98 2015-04-27 updated to new timer version. A single clock controls all animations. Also fixed fall through bug...; File  Diff  Annotate
9:c20f11f9b310 2015-04-27 working with old clock method. After this revision new clock method is in place. File  Diff  Annotate
8:ebddb721f1ee 2015-03-10 added: start screen, instructions, and countdown to start.; ; bugs: ball sometimes passes through platforms if it traveled sideways through another above. Should be easily fixed by adding left/right movement boundaries. File  Diff  Annotate
6:b1c54f8b28fe 2015-03-10 ball rises/falls with platforms. ; ; Now working on overrideing "printString" to allow proper orientation... File  Diff  Annotate
5:d395a7134278 2015-03-09 ball collision detection working; File  Diff  Annotate
4:f8d04c073730 2015-03-07 platform animations complete. Began working on main routine. Timers in place for animation of platforms and gradual speed up.; ; Currently working on: isBallFalling() File  Diff  Annotate
3:00c0f63f4408 2015-03-07 new gaps were not random.; File  Diff  Annotate
2:d4402bc3dd45 2015-03-07 Added platform functions; - draw and erase platform; - manage platforms using Platform struct array; - draw/erase/free all platforms.; ; Added ball functions; - drawBall; - eraseBall File  Diff  Annotate
1:3305d7e44880 2015-03-07 extended initialization; File  Diff  Annotate
0:c2c1df1163f1 2015-03-07 First successful inheret of base class. Now coding can begin! File  Diff  Annotate