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Dependencies: N5110 mbed PowerControl
Diff: GameScreen.h
- Revision:
- 11:c6c88617f7e7
- Parent:
- 10:d8ef8633bd98
- Child:
- 12:9ba4b21f8220
--- a/GameScreen.h Mon Apr 27 21:10:23 2015 +0000
+++ b/GameScreen.h Mon Apr 27 23:49:19 2015 +0000
@@ -30,7 +30,7 @@
:N5110(pwrPin, scePin,rstPin,dcPin,mosiPin,sclkPin,ledPin) {} //classes needed are private...dont want to steal code so we'll just inheret constructor aswell :)
void Initialize();
- void printString(const char * str,int x,int y); //overide base class
+ void printString(const char * str,int x,int y,bool invert = false); //overide base class
void drawBall();
void eraseBall();
void drawAllPlatforms();
@@ -40,6 +40,7 @@
void displayStartScreen();
void displayInstructionScreen();
void displayCountdown();
+ void displayEndScreen(int lvl,int *cursor);
//Write Access, set
void setBallPos(int x, int y) { playerBall.x = x; playerBall.y = y; }