Thomas Davies / Mbed 2 deprecated LetTheBallDrop

Dependencies:   N5110 mbed PowerControl

Revision:
6:b1c54f8b28fe
Parent:
5:d395a7134278
Child:
8:ebddb721f1ee
--- a/GameScreen.h	Mon Mar 09 21:14:47 2015 +0000
+++ b/GameScreen.h	Tue Mar 10 02:32:10 2015 +0000
@@ -18,6 +18,7 @@
 //
 
 
+
 struct Platform {
     int id;     //for identifying.
     int x;      //col of gap
@@ -38,7 +39,7 @@
     void Initialize(Ball ball);
 
     //draw horizontal platform where y top pixel layer location. x hole location
-
+    void printString(const char * str,int x,int y);     //overide base class
     void drawBall();
     void eraseBall();
     void createAllPlatforms();