Anastasios Barlas
/
digitalInInterrupt_sample
Lab 2 answer to part 2
Fork of digitalInInterrupt_sample by
main.cpp
- Committer:
- AnastasiosBarlas
- Date:
- 2018-02-01
- Revision:
- 4:86fd8725e198
- Parent:
- 3:05b6a1431a6b
File content as of revision 4:86fd8725e198:
#include "mbed.h" // Labs 2: Example program for using an interrupt (or callback) // ----------------------------------------------------------- // A callback function (corresponding to an ISR) is called when a button // is pressed // The callback uses a shared variable to signal another thread InterruptIn button(PTD0); InterruptIn button2(PTD5); DigitalOut led(LED_RED); DigitalOut led2(LED_BLUE); volatile int pressEvent = 0 ; volatile int pressEvent2 = 0 ; volatile int x; volatile int z; // This function is invoked when then interrupt occurs // Signal that the button has been pressed // Note: bounce may occur void buttonCallback(){ pressEvent = 1 ; } void button2Callback(){ pressEvent2 = 1 ; } /* ---- Main function (default thread) ---- Note that if this thread completes, nothing else works */ int main() { button.mode(PullUp); // Ensure button i/p has pull up button.fall(&buttonCallback) ; // Attach function to falling edge button2.mode(PullUp); // Ensure button i/p has pull up button2.fall(&button2Callback) ; // Attach function to falling edge while(true) { // Toggle the LED every time the button is pressed if (pressEvent) { x=!x; if (x==1){ //led=!led; } pressEvent = 0 ; // Clear the event variable } if (x==0){ led = !led;} // led2 = !led2 ; if (pressEvent2) { z=!z; if (z==1){ //led2=!led2; } pressEvent2 = 0 ; // Clear the event variable } if (z==0){ led2 = !led2;} Thread::wait(500) ; } }