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flash.cpp
- Committer:
- AlexAllen
- Date:
- 2012-12-08
- Revision:
- 3:86859efa4841
- Parent:
- 2:dfc82b5b4124
File content as of revision 3:86859efa4841:
/* Copyright (c) 2011 Alex Allen, MIT License
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software
* and associated documentation files (the "Software"), to deal in the Software without restriction,
* including without limitation the rights to use, copy, modify, merge, publish, distribute,
* sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or
* substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
* BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "flash.h"
#include "mbed.h"
DigitalOut led1(LED1);
DigitalOut led2(LED2);
DigitalOut led3(LED3);
DigitalOut led4(LED4);
void lightup()
{
led1 = 1;
wait(0.1);
led1 = 0;
led2 = 1;
wait(0.1);
led2 = 0;
led3 = 1;
wait(0.1);
led3 = 0;
led4 = 1;
wait(0.1);
led4 = 0;
led3 = 1;
wait(0.1);
led3 = 0;
led2 = 1;
wait(0.1);
led2 = 0;
led1 = 1;
wait(0.1);
led1 = 0;
wait(0.1);
}
void timer()
{
led1 = 1;
led2 = 1;
led3 = 1;
led4 = 1;
wait(1);
led4 = 0;
wait(1);
led3 = 0;
wait(1);
led2 = 0;
wait(1);
led1 = 0;
wait(1);
}
void flash(int times, float gap)
{
for(int i=0; i<times; i++)
{
led1 = 1;
led2 = 1;
led3 = 1;
led4 = 1;
wait(gap);
led1 = 0;
led2 = 0;
led3 = 0;
led4 = 0;
wait(gap);
}
}
void flash1(float gap)
{
led1 = 1;
wait(gap);
led1 = 0;
wait(gap);
}
void flash2(float gap)
{
led2 = 1;
wait(gap);
led2 = 0;
wait(gap);
}
void errormsg1(float gap)
{
while(1)
{
led2 = led3 = 0;
led1 = led4 = 1;
wait(gap);
led1 = led4 = 0;
led2 = led3 = 1;
wait(gap);
}
}
void errormsg2(float gap)
{
while(1)
{
led4 = led3 = 0;
led1 = led2 = 1;
wait(gap);
led1 = led2 = 0;
led4 = led3 = 1;
wait(gap);
}
}
void signal(float gap)
{
led1 = 1;
wait(gap);
led2 = 1;
wait(gap);
led3 = 1;
wait(gap);
led4 = 1;
wait(2.0);
led1 = led2 = led3 = led4 = 0;
}