Ahmed Adamjee
/
SnakeVSBlock
Snake vs Block Game to be run upon K64F.
Diff: GameEngine/WinLoose/WinLoose.cpp
- Revision:
- 62:ebf6ecf8a6d5
- Parent:
- 61:f3c402bc2ad0
- Child:
- 63:205f0ca48473
diff -r f3c402bc2ad0 -r ebf6ecf8a6d5 GameEngine/WinLoose/WinLoose.cpp --- a/GameEngine/WinLoose/WinLoose.cpp Tue Apr 30 08:32:30 2019 +0000 +++ b/GameEngine/WinLoose/WinLoose.cpp Tue Apr 30 14:53:38 2019 +0000 @@ -18,7 +18,7 @@ lcd.printString("Press Start",10,3); lcd.printString("to Proceed",12,4); lcd.refresh(); - wait(0.1); + wait(0.05); while (pad.check_event(Gamepad::START_PRESSED) == false) { pad.leds_on(); pad.tone(rand()%1001,0.1); //helps to set max freq for random sound