Snake vs Block Game to be run upon K64F.

Dependencies:   mbed

Revision:
18:b391caa5754c
Parent:
16:7b474f873683
Child:
19:05cc9f801468
diff -r 54e13faeaf64 -r b391caa5754c SnakevsBlock/SnakevsBlock.h
--- a/SnakevsBlock/SnakevsBlock.h	Fri Apr 05 06:28:13 2019 +0000
+++ b/SnakevsBlock/SnakevsBlock.h	Mon Apr 08 05:57:04 2019 +0000
@@ -54,8 +54,22 @@
     int srn;
     int send; //makes sure that the block number is only updated when send is activated.
     int speed; //makes sure that snake only moves if not colliding to block walls
-    //int memory; //this remembers the previous y pos of the block.
-    //int blocknumt; // this is also a memeory number to make sure length doesnt't keep decreasing by itself
+    int b0;
+    int b1;
+    int b2;
+    int b3;
+    int b4;
+    int b5;
+    int b6;
+    int b7;
+    int b8;
+    int b9;
+    int b10;
+    int b11;
+    int b12;
+    int b13;
+    int b14;
+    int b0_to_b14[15];
     
     private: